*maskdest++ = 0xFF - *masksource++ ;
masksource++ ;
masksource++ ;
+ masksource++ ;
}
else if ( hasAlpha )
*maskdest++ = a ;
for ( int y = 0 ; y < h ; ++y , sourcemaskstart += maskrowbytes)
{
unsigned char *sourcemask = sourcemaskstart ;
- for ( int x = 0 ; x < w ; ++x , sourcemask+=3 , destalpha += 4 )
+ for ( int x = 0 ; x < w ; ++x , sourcemask += 4 , destalpha += 4 )
{
*destalpha = 0xFF - *sourcemask ;
}
bit = x % 8 ;
mask = 1 << bit ;
- if ( linestart[index] & mask )
+ if ( !(linestart[index] & mask ) )
{
*destination++ = 0xFF ;
*destination++ = 0 ;
if ( M_BITMAPDATA->m_bitmapMask )
{
wxMemoryBuffer maskbuf ;
- int rowBytes = ( destwidth + 3 ) & 0xFFFFFFC ;
+ int rowBytes = ( destwidth * 4 + 3 ) & 0xFFFFFFC ;
size_t maskbufsize = rowBytes * destheight ;
int sourcelinesize = M_BITMAPDATA->m_bitmapMask->GetBytesPerRow() ;
unsigned char *destdata = (unsigned char * ) maskbuf.GetWriteBuf( maskbufsize ) ;
wxASSERT( (source != NULL) && (destdata != NULL) ) ;
- source += rect.x + rect.y * sourcelinesize ;
+ source += rect.x * 4 + rect.y * sourcelinesize ;
unsigned char *dest = destdata ;
for (int yy = 0; yy < destheight; ++yy, source += sourcelinesize , dest += destlinesize)
{
- for (int xx = 0; xx < destlinesize; xx++ )
- *(dest+xx) = 0xFF - *(source+xx*3) ;
+ memcpy( dest , source , destlinesize ) ;
}
maskbuf.UngetWriteBuf( maskbufsize ) ;
for (int xx = 0; xx < width; xx++)
{
color = *((long*) source) ;
+#ifdef WORDS_BIGENDIAN
a = ((color&0xFF000000) >> 24) ;
r = ((color&0x00FF0000) >> 16) ;
g = ((color&0x0000FF00) >> 8) ;
b = (color&0x000000FF);
-
+#else
+ b = ((color&0xFF000000) >> 24) ;
+ g = ((color&0x00FF0000) >> 16) ;
+ r = ((color&0x0000FF00) >> 8) ;
+ a = (color&0x000000FF);
+#endif
if ( hasMask )
{
if ( *maskp++ == 0xFF )
maskp++ ;
maskp++ ;
+ maskp++ ;
}
else if ( hasAlpha )
*alpha++ = a ;
}
// Construct a mask from a mono bitmap (copies the bitmap).
+
wxMask::wxMask( const wxMemoryBuffer& data, int width , int height , int bytesPerRow )
{
Init() ;
Rect rect = { 0 , 0 , m_height , m_width } ;
OSStatus err = NewGWorldFromPtr(
- (GWorldPtr*) &m_maskBitmap , k24RGBPixelFormat , &rect , NULL , NULL , 0 ,
+ (GWorldPtr*) &m_maskBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
(char*) m_memBuf.GetData() , m_bytesPerRow ) ;
verify_noerr( err ) ;
}
// Create a mask from a mono bitmap (copies the bitmap).
+
bool wxMask::Create(const wxMemoryBuffer& data,int width , int height , int bytesPerRow)
{
m_memBuf = data ;
{
m_width = bitmap.GetWidth() ;
m_height = bitmap.GetHeight() ;
- m_bytesPerRow = ( m_width * 3 + 3 ) & 0xFFFFFFC ;
+ m_bytesPerRow = ( m_width * 4 + 3 ) & 0xFFFFFFC ;
size_t size = m_bytesPerRow * m_height ;
unsigned char * destdatabase = (unsigned char*) m_memBuf.GetWriteBuf( size ) ;
*destdata++ = 0xFF ;
*destdata++ = 0xFF ;
*destdata++ = 0xFF ;
+ *destdata++ = 0xFF ;
}
else
{
*destdata++ = 0x00 ;
*destdata++ = 0x00 ;
*destdata++ = 0x00 ;
+ *destdata++ = 0x00 ;
}
}
}
{
m_width = bitmap.GetWidth() ;
m_height = bitmap.GetHeight() ;
- m_bytesPerRow = ( m_width * 3 + 3 ) & 0xFFFFFFC ;
+ m_bytesPerRow = ( m_width * 4 + 3 ) & 0xFFFFFFC ;
size_t size = m_bytesPerRow * m_height ;
unsigned char * destdatabase = (unsigned char*) m_memBuf.GetWriteBuf( size ) ;
*destdata++ = 0xFF ;
*destdata++ = 0xFF ;
*destdata++ = 0xFF ;
+ *destdata++ = 0xFF ;
}
else
{
*destdata++ = 0x00 ;
*destdata++ = 0x00 ;
*destdata++ = 0x00 ;
+ *destdata++ = 0x00 ;
}
}
}