event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK) != 0;
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK) != 0;
event.m_metaDown = (gdk_event->state & GDK_META_MASK) != 0;
- event.m_scanCode = gdk_event->keyval;
event.m_rawCode = (wxUint32) gdk_event->keyval;
event.m_rawFlags = 0;
#if wxUSE_UNICODE
T *gdk_event)
{
event.SetTimestamp( gdk_event->time );
- event.m_shiftDown = gdk_event->state & GDK_SHIFT_MASK;
- event.m_controlDown = gdk_event->state & GDK_CONTROL_MASK;
- event.m_altDown = gdk_event->state & GDK_MOD1_MASK;
- event.m_metaDown = gdk_event->state & GDK_META_MASK;
- event.m_leftDown = gdk_event->state & GDK_BUTTON1_MASK;
- event.m_middleDown = gdk_event->state & GDK_BUTTON2_MASK;
- event.m_rightDown = gdk_event->state & GDK_BUTTON3_MASK;
- event.m_aux1Down = gdk_event->state & GDK_BUTTON4_MASK;
- event.m_aux2Down = gdk_event->state & GDK_BUTTON5_MASK;
+ event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK) != 0;
+ event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK) != 0;
+ event.m_altDown = (gdk_event->state & GDK_MOD1_MASK) != 0;
+ event.m_metaDown = (gdk_event->state & GDK_META_MASK) != 0;
+ event.m_leftDown = (gdk_event->state & GDK_BUTTON1_MASK) != 0;
+ event.m_middleDown = (gdk_event->state & GDK_BUTTON2_MASK) != 0;
+ event.m_rightDown = (gdk_event->state & GDK_BUTTON3_MASK) != 0;
+ event.m_aux1Down = (gdk_event->state & GDK_BUTTON4_MASK) != 0;
+ event.m_aux2Down = (gdk_event->state & GDK_BUTTON5_MASK) != 0;
wxPoint pt = win->GetClientAreaOrigin();
event.m_x = (wxCoord)gdk_event->x - pt.x;
gtk_im_context_set_client_window( win->m_imData->context,
widget->window);
}
-
+
// We cannot set colours and fonts before the widget
// been realized, so we do this directly after realization
// or otherwise in idle time
ms.SetX(x);
ms.SetY(y);
- ms.SetLeftDown(mask & GDK_BUTTON1_MASK);
- ms.SetMiddleDown(mask & GDK_BUTTON2_MASK);
- ms.SetRightDown(mask & GDK_BUTTON3_MASK);
- ms.SetAux1Down(mask & GDK_BUTTON4_MASK);
- ms.SetAux2Down(mask & GDK_BUTTON5_MASK);
+ ms.SetLeftDown((mask & GDK_BUTTON1_MASK) != 0);
+ ms.SetMiddleDown((mask & GDK_BUTTON2_MASK) != 0);
+ ms.SetRightDown((mask & GDK_BUTTON3_MASK) != 0);
+ ms.SetAux1Down((mask & GDK_BUTTON4_MASK) != 0);
+ ms.SetAux2Down((mask & GDK_BUTTON5_MASK) != 0);
- ms.SetControlDown(mask & GDK_CONTROL_MASK);
- ms.SetShiftDown(mask & GDK_SHIFT_MASK);
- ms.SetAltDown(mask & GDK_MOD1_MASK);
- ms.SetMetaDown(mask & GDK_META_MASK);
+ ms.SetControlDown((mask & GDK_CONTROL_MASK) != 0);
+ ms.SetShiftDown((mask & GDK_SHIFT_MASK) != 0);
+ ms.SetAltDown((mask & GDK_MOD1_MASK) != 0);
+ ms.SetMetaDown((mask & GDK_META_MASK) != 0);
return ms;
}
void wxWindowGTK::Refresh(bool WXUNUSED(eraseBackground),
const wxRect *rect)
{
- GtkWidget* widget;
- if (m_wxwindow)
- widget = m_wxwindow;
- else if (m_widget)
- widget = m_widget;
- else
- return;
-
- if (!widget->window)
+ if ( !m_widget )
+ {
+ // it is valid to call Refresh() for a window which hasn't been created
+ // yet, it simply doesn't do anything in this case
return;
+ }
- if (rect == NULL)
- gtk_widget_queue_draw(widget);
+ if (!m_wxwindow)
+ {
+ if (rect)
+ gtk_widget_queue_draw_area( m_widget, rect->x, rect->y, rect->width, rect->height );
+ else
+ gtk_widget_queue_draw( m_widget );
+ }
else
{
- int x = rect->x;
- if (GetLayoutDirection() == wxLayout_RightToLeft)
- x = GetClientSize().x - x - rect->width;
+ // Just return if the widget or one of its ancestors isn't mapped
+ GtkWidget *w;
+ for (w = m_wxwindow; w != NULL; w = w->parent)
+ if (!GTK_WIDGET_MAPPED (w))
+ return;
-#if 0
- gtk_widget_queue_draw_area(widget, x, rect->y, rect->width, rect->height);
-#else
- GdkRectangle r;
- r.x = rect->x;
- r.y = rect->y;
- r.width = rect->width;
- r.height = rect->height;
- gdk_window_invalidate_rect( m_wxwindow->window, &r, TRUE );
-#endif
+ if (rect)
+ {
+ int x = rect->x;
+ if (GetLayoutDirection() == wxLayout_RightToLeft)
+ x = GetClientSize().x - x - rect->width;
+ GdkRectangle r;
+ r.x = rect->x;
+ r.y = rect->y;
+ r.width = rect->width;
+ r.height = rect->height;
+ gdk_window_invalidate_rect( m_wxwindow->window, &r, TRUE );
+ }
+ else
+ gdk_window_invalidate_rect( m_wxwindow->window, NULL, TRUE );
}
}
// This ensures nothing will overwrite the drawing we are about to do.
gdk_display_sync(display);
- gdk_window_process_updates(m_widget->window, true);
-
+ gdk_window_process_updates(m_widget->window, TRUE);
+
// Flush again, but no need to wait for it to finish
gdk_display_flush(display);
}
// apply style change (forceStyle=true so that new style is applied
// even if the bg colour changed from valid to wxNullColour)
if (GetBackgroundStyle() != wxBG_STYLE_CUSTOM)
- ApplyWidgetStyle(true);
+ GTKApplyWidgetStyle(true);
return true;
}
// apply style change (forceStyle=true so that new style is applied
// even if the bg colour changed from valid to wxNullColour):
- ApplyWidgetStyle(true);
+ GTKApplyWidgetStyle(true);
return true;
}
-PangoContext *wxWindowGTK::GtkGetPangoDefaultContext()
+PangoContext *wxWindowGTK::GTKGetPangoDefaultContext()
{
return gtk_widget_get_pango_context( m_widget );
}
-GtkRcStyle *wxWindowGTK::CreateWidgetStyle(bool forceStyle)
+GtkRcStyle *wxWindowGTK::GTKCreateWidgetStyle(bool forceStyle)
{
// do we need to apply any changes at all?
if ( !forceStyle &&
return style;
}
-void wxWindowGTK::ApplyWidgetStyle(bool forceStyle)
+void wxWindowGTK::GTKApplyWidgetStyle(bool forceStyle)
{
- GtkRcStyle *style = CreateWidgetStyle(forceStyle);
+ GtkRcStyle *style = GTKCreateWidgetStyle(forceStyle);
if ( style )
{
DoApplyWidgetStyle(style);
{
// apply style change (forceStyle=true so that new style is applied
// even if the bg colour changed from valid to wxNullColour):
- ApplyWidgetStyle(true);
+ GTKApplyWidgetStyle(true);
}
return true;
}
// apply style change (forceStyle=true so that new style is applied
// even if the font changed from valid to wxNullFont):
- ApplyWidgetStyle(true);
+ GTKApplyWidgetStyle(true);
return true;
}
#endif // wxUSE_CARET
}
-void wxWindowGTK::GtkScrolledWindowSetBorder(GtkWidget* w, int wxstyle)
+void wxWindowGTK::GTKScrolledWindowSetBorder(GtkWidget* w, int wxstyle)
{
//RN: Note that static controls usually have no border on gtk, so maybe
//it makes sense to treat that as simply no border at the wx level