+ // add the proper extension for the DLL ourselves unless told not to
+ if ( !(flags & wxDL_VERBATIM) )
+ {
+ // and also check that the libname doesn't already have it
+ wxString ext;
+ wxFileName::SplitPath(libname, NULL, NULL, &ext);
+ if ( ext.empty() )
+ {
+ libname += GetDllExt();
+ }
+ }