#include "wx/spinbutt.h" // should make wxSpinEvent visible to the app
// ----------------------------------------------------------------------------
#include "wx/spinbutt.h" // should make wxSpinEvent visible to the app
// ----------------------------------------------------------------------------
#define EVT_SPINCTRL(id, fn) \
wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRL_UPDATED, id, wxSpinEventHandler(fn))
#define EVT_SPINCTRL(id, fn) \
wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRL_UPDATED, id, wxSpinEventHandler(fn))