cocoaState = NSOnState;
break;
case wxCHK_UNDETERMINED:
- wxASSERT_MSG(Is3State(),"Use the wxCHK_3STATE style flag");
+ // Base class would have already set state to wxCHK_UNCHECKED
+// wxASSERT_MSG(Is3State(),"Use the wxCHK_3STATE style flag");
cocoaState = NSMixedState;
break;
default:
int state = [GetNSButton() state];
wxASSERT_MSG(state!=NSMixedState || Is3State(),
wxT("NSMixedState returned from a 2-state checkbox"));
- return state==NSOnState;
+ return state!=NSOffState;
}
wxCheckBoxState wxCheckBox::DoGet3StateValue() const
default:
wxFAIL_MSG(wxT("[NSButton -state] returned an invalid state!"));
case NSMixedState:
- wxASSERT_MSG(Is3State(),wxT("NSMixedState returned from a 2-state checkbox"));
+ // Base class handles this assertion for us
+// wxASSERT_MSG(Is3State(),wxT("NSMixedState returned from a 2-state checkbox"));
return wxCHK_UNDETERMINED;
}
}
void wxCheckBox::Cocoa_wxNSButtonAction(void)
{
- wxLogDebug(wxT("Checkbox"));
+ wxLogTrace(wxTRACE_COCOA,wxT("Checkbox"));
// What we really want to do is override [NSCell -nextState] to return
// NSOnState in lieu of NSMixedState but this works (aside from the
// very slightly noticeable drawing of - and then a check) -DE