]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/thread.cpp
make sure we are removing ourselves from the focus of the toplevel frame when deletin...
[wxWidgets.git] / src / msw / thread.cpp
index 0fd0fcdfadc02c14528f23fa93fd1dba83abdff0..f7e9f0517b6b3791b9b6aca14f01baed0871dd6b 100644 (file)
@@ -26,7 +26,7 @@
 #endif
 
 #ifndef WX_PRECOMP
-    #include "wx/wx.h"
+#    include "wx/wx.h"
 #endif
 
 #if wxUSE_THREADS
 #include "wx/module.h"
 #include "wx/thread.h"
 
+#ifdef Yield
+#    undef Yield
+#endif
+
 // must have this symbol defined to get _beginthread/_endthread declarations
 #ifndef _MT
     #define _MT
 #endif
 
-#ifdef __VISUALC__
+#if defined(__BORLANDC__)
+    #if !defined(__MT__)
+        // I can't set -tWM in the IDE (anyone?) so have to do this
+        #define __MT__
+    #endif
+
+    #if !defined(__MFC_COMPAT__)
+        // Needed to know about _beginthreadex etc..
+        #define __MFC_COMPAT__
+    #endif
+#endif // BC++
+
+// define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
+// which should be used instead of Win32 ::CreateThread() if possible
+#if defined(__VISUALC__) || \
+    (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
+    (defined(__GNUG__) && defined(__MSVCRT__)) || \
+    defined(__WATCOMC__) || defined(__MWERKS__)
+
+    #undef wxUSE_BEGIN_THREAD
+    #define wxUSE_BEGIN_THREAD
+#endif
+
+#ifdef wxUSE_BEGIN_THREAD
+    // this is where _beginthreadex() is declared
     #include <process.h>
+
+    // the return type of the thread function entry point
+    typedef unsigned THREAD_RETVAL;
+
+    // the calling convention of the thread function entry point
+    #define THREAD_CALLCONV __stdcall
+#else
+    // the settings for CreateThread()
+    typedef DWORD THREAD_RETVAL;
+    #define THREAD_CALLCONV WINAPI
 #endif
 
 // ----------------------------------------------------------------------------
@@ -108,7 +146,7 @@ public:
         }
     }
 
-    ~wxMutexInternal() { if ( m_mutex ) CloseHandle(m_mutex); }
+    ~wxMutexInternal() { if ( m_mutex ) ::CloseHandle(m_mutex); }
 
 public:
     HANDLE m_mutex;
@@ -185,58 +223,272 @@ wxMutexError wxMutex::Unlock()
     return wxMUTEX_NO_ERROR;
 }
 
-// ----------------------------------------------------------------------------
-// wxCondition implementation
-// ----------------------------------------------------------------------------
+// ==========================================================================
+// wxSemaphore
+// ==========================================================================
 
-class wxConditionInternal
+// --------------------------------------------------------------------------
+// wxSemaphoreInternal
+// --------------------------------------------------------------------------
+
+class wxSemaphoreInternal
 {
 public:
-    wxConditionInternal()
+    wxSemaphoreInternal( int initialcount = 0, int maxcount = 0 );
+    ~wxSemaphoreInternal();
+
+    void Wait();
+    bool TryWait();
+
+    bool Wait( unsigned long timeout_millis );
+
+    void Post();
+
+private:
+    HANDLE m_semaphore;
+};
+
+wxSemaphoreInternal::wxSemaphoreInternal( int initialcount, int maxcount )
+{
+    if ( maxcount == 0 )
     {
-        event = ::CreateEvent(
-                              NULL,   // default secutiry
-                              FALSE,  // not manual reset
-                              FALSE,  // nonsignaled initially
-                              NULL    // nameless event
-                             );
-        if ( !event )
-        {
-            wxLogSysError(_("Can not create event object."));
-        }
-        waiters = 0;
+        // make it practically infinite
+        maxcount = INT_MAX;
     }
 
-    bool Wait(DWORD timeout)
+    m_semaphore = ::CreateSemaphore( NULL, initialcount, maxcount, NULL );
+    if ( !m_semaphore )
     {
-        waiters++;
+        wxLogLastError(_T("CreateSemaphore()"));
+    }
+}
 
-        // FIXME this should be MsgWaitForMultipleObjects() as well probably
-        DWORD rc = ::WaitForSingleObject(event, timeout);
+wxSemaphoreInternal::~wxSemaphoreInternal()
+{
+    CloseHandle( m_semaphore );
+}
 
-        waiters--;
+void wxSemaphoreInternal::Wait()
+{
+    if ( ::WaitForSingleObject( m_semaphore, INFINITE ) != WAIT_OBJECT_0 )
+    {
+        wxLogLastError(_T("WaitForSingleObject"));
+    }
+}
+
+bool wxSemaphoreInternal::TryWait()
+{
+    return Wait(0);
+}
+
+bool wxSemaphoreInternal::Wait( unsigned long timeout_millis )
+{
+    DWORD result = ::WaitForSingleObject( m_semaphore, timeout_millis );
+
+    switch ( result )
+    {
+        case WAIT_OBJECT_0:
+           return TRUE;
 
-        return rc != WAIT_TIMEOUT;
+        case WAIT_TIMEOUT:
+           break;
+
+        default:
+            wxLogLastError(_T("WaitForSingleObject()"));
     }
 
-    ~wxConditionInternal()
+    return FALSE;
+}
+
+void wxSemaphoreInternal::Post()
+{
+    if ( !::ReleaseSemaphore( m_semaphore, 1, NULL ) )
     {
-        if ( event )
+        wxLogLastError(_T("ReleaseSemaphore"));
+    }
+}
+
+// --------------------------------------------------------------------------
+// wxSemaphore
+// --------------------------------------------------------------------------
+
+wxSemaphore::wxSemaphore( int initialcount, int maxcount )
+{
+    m_internal = new wxSemaphoreInternal( initialcount, maxcount );
+}
+
+wxSemaphore::~wxSemaphore()
+{
+    delete m_internal;
+}
+
+void wxSemaphore::Wait()
+{
+    m_internal->Wait();
+}
+
+bool wxSemaphore::TryWait()
+{
+    return m_internal->TryWait();
+}
+
+bool wxSemaphore::Wait( unsigned long timeout_millis )
+{
+    return m_internal->Wait( timeout_millis );
+}
+
+void wxSemaphore::Post()
+{
+    m_internal->Post();
+}
+
+
+// ==========================================================================
+// wxCondition
+// ==========================================================================
+
+// --------------------------------------------------------------------------
+// wxConditionInternal
+// --------------------------------------------------------------------------
+
+class wxConditionInternal
+{
+public:
+    wxConditionInternal(wxMutex& mutex);
+
+    void Wait();
+
+    bool Wait( unsigned long timeout_millis );
+
+    void Signal();
+
+    void Broadcast();
+
+private:
+    int m_numWaiters;
+    wxMutex m_mutexNumWaiters;
+
+    wxMutex& m_mutex;
+
+    wxSemaphore m_semaphore;
+
+    DECLARE_NO_COPY_CLASS(wxConditionInternal)
+};
+
+wxConditionInternal::wxConditionInternal(wxMutex& mutex)
+                   : m_mutex(mutex)
+{
+
+    m_numWaiters = 0;
+}
+
+void wxConditionInternal::Wait()
+{
+    // increment the number of waiters
+    m_mutexNumWaiters.Lock();
+    m_numWaiters++;
+    m_mutexNumWaiters.Unlock();
+
+    m_mutex.Unlock();
+
+    // a potential race condition can occur here
+    //
+    // after a thread increments nwaiters, and unlocks the mutex and before the
+    // semaphore.Wait() is called, if another thread can cause a signal to be
+    // generated
+    //
+    // this race condition is handled by using a semaphore and incrementing the
+    // semaphore only if 'nwaiters' is greater that zero since the semaphore,
+    // can 'remember' signals the race condition will not occur
+
+    // wait ( if necessary ) and decrement semaphore
+    m_semaphore.Wait();
+
+    m_mutex.Lock();
+}
+
+bool wxConditionInternal::Wait( unsigned long timeout_millis )
+{
+    m_mutexNumWaiters.Lock();
+    m_numWaiters++;
+    m_mutexNumWaiters.Unlock();
+
+    m_mutex.Unlock();
+
+    // a race condition can occur at this point in the code
+    //
+    // please see the comments in Wait(), for details
+
+    bool success = TRUE;
+
+    bool result = m_semaphore.Wait( timeout_millis );
+
+    if ( !result )
+    {
+        // another potential race condition exists here it is caused when a
+        // 'waiting' thread timesout, and returns from WaitForSingleObject, but
+        // has not yet decremented 'nwaiters'.
+        //
+        // at this point if another thread calls signal() then the semaphore
+        // will be incremented, but the waiting thread will miss it.
+        //
+        // to handle this particular case, the waiting thread calls
+        // WaitForSingleObject again with a timeout of 0, after locking
+        // 'nwaiters_mutex'. this call does not block because of the zero
+        // timeout, but will allow the waiting thread to catch the missed
+        // signals.
+        m_mutexNumWaiters.Lock();
+        result = m_semaphore.Wait( 0 );
+
+        if ( !result )
         {
-            if ( !::CloseHandle(event) )
-            {
-                wxLogLastError("CloseHandle(event)");
-            }
+            m_numWaiters--;
+            success = FALSE;
         }
+
+        m_mutexNumWaiters.Unlock();
     }
 
-    HANDLE event;
-    int waiters;
-};
+    m_mutex.Lock();
+
+    return success;
+}
+
+void wxConditionInternal::Signal()
+{
+    m_mutexNumWaiters.Lock();
+
+    if ( m_numWaiters > 0 )
+    {
+        // increment the semaphore by 1
+        m_semaphore.Post();
+
+        m_numWaiters--;
+    }
+
+    m_mutexNumWaiters.Unlock();
+}
 
-wxCondition::wxCondition()
+void wxConditionInternal::Broadcast()
 {
-    m_internal = new wxConditionInternal;
+    m_mutexNumWaiters.Lock();
+
+    while ( m_numWaiters > 0 )
+    {
+        m_semaphore.Post();
+        m_numWaiters--;
+    }
+
+    m_mutexNumWaiters.Unlock();
+}
+
+// ----------------------------------------------------------------------------
+// wxCondition implementation
+// ----------------------------------------------------------------------------
+
+wxCondition::wxCondition(wxMutex& mutex)
+{
+    m_internal = new wxConditionInternal( mutex );
 }
 
 wxCondition::~wxCondition()
@@ -246,37 +498,22 @@ wxCondition::~wxCondition()
 
 void wxCondition::Wait()
 {
-    (void)m_internal->Wait(INFINITE);
+    m_internal->Wait();
 }
 
-bool wxCondition::Wait(unsigned long sec,
-                       unsigned long nsec)
+bool wxCondition::Wait( unsigned long timeout_millis )
 {
-    return m_internal->Wait(sec*1000 + nsec/1000000);
+    return m_internal->Wait(timeout_millis);
 }
 
 void wxCondition::Signal()
 {
-    // set the event to signaled: if a thread is already waiting on it, it will
-    // be woken up, otherwise the event will remain in the signaled state until
-    // someone waits on it. In any case, the system will return it to a non
-    // signalled state afterwards. If multiple threads are waiting, only one
-    // will be woken up.
-    if ( !::SetEvent(m_internal->event) )
-    {
-        wxLogLastError("SetEvent");
-    }
+    m_internal->Signal();
 }
 
 void wxCondition::Broadcast()
 {
-    // this works because all these threads are already waiting and so each
-    // SetEvent() inside Signal() is really a PulseEvent() because the event
-    // state is immediately returned to non-signaled
-    for ( int i = 0; i < m_internal->waiters; i++ )
-    {
-        Signal();
-    }
+    m_internal->Broadcast();
 }
 
 // ----------------------------------------------------------------------------
@@ -285,8 +522,14 @@ void wxCondition::Broadcast()
 
 wxCriticalSection::wxCriticalSection()
 {
-    wxASSERT_MSG( sizeof(CRITICAL_SECTION) <= sizeof(m_buffer),
+#ifdef __WXDEBUG__
+    // Done this way to stop warnings during compilation about statement
+    // always being FALSE
+    int csSize = sizeof(CRITICAL_SECTION);
+    int bSize  = sizeof(m_buffer);
+    wxASSERT_MSG( csSize <= bSize,
                   _T("must increase buffer size in wx/thread.h") );
+#endif
 
     ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
 }
@@ -334,7 +577,7 @@ public:
         {
             if ( !::CloseHandle(m_hThread) )
             {
-                wxLogLastError("CloseHandle(thread)");
+                wxLogLastError(wxT("CloseHandle(thread)"));
             }
 
             m_hThread = 0;
@@ -342,7 +585,7 @@ public:
     }
 
     // create a new (suspended) thread (for the given thread object)
-    bool Create(wxThread *thread);
+    bool Create(wxThread *thread, unsigned int stackSize);
 
     // suspend/resume/terminate
     bool Suspend();
@@ -362,7 +605,7 @@ public:
     DWORD  GetId() const { return m_tid; }
 
     // thread function
-    static DWORD WinThreadStart(wxThread *thread);
+    static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
 
 private:
     HANDLE        m_hThread;    // handle of the thread
@@ -371,33 +614,41 @@ private:
     DWORD         m_tid;        // thread id
 };
 
-DWORD wxThreadInternal::WinThreadStart(wxThread *thread)
+THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
 {
-    // first of all, check whether we hadn't been cancelled already
+    THREAD_RETVAL rc;
+    bool wasCancelled;
+
+    // first of all, check whether we hadn't been cancelled already and don't
+    // start the user code at all then
+    wxThread *thread = (wxThread *)param;
     if ( thread->m_internal->GetState() == STATE_EXITED )
     {
-        return (DWORD)-1;
+        rc = (THREAD_RETVAL)-1;
+        wasCancelled = TRUE;
     }
-
-    // store the thread object in the TLS
-    if ( !::TlsSetValue(gs_tlsThisThread, thread) )
+    else // do run thread
     {
-        wxLogSysError(_("Can not start thread: error writing TLS."));
+        // store the thread object in the TLS
+        if ( !::TlsSetValue(gs_tlsThisThread, thread) )
+        {
+            wxLogSysError(_("Can not start thread: error writing TLS."));
 
-        return (DWORD)-1;
-    }
+            return (DWORD)-1;
+        }
 
-    DWORD rc = (DWORD)thread->Entry();
+        rc = (THREAD_RETVAL)thread->Entry();
 
-    // enter m_critsect before changing the thread state
-    thread->m_critsect.Enter();
-    bool wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
-    thread->m_internal->SetState(STATE_EXITED);
-    thread->m_critsect.Leave();
+        // enter m_critsect before changing the thread state
+        thread->m_critsect.Enter();
+        wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
+        thread->m_internal->SetState(STATE_EXITED);
+        thread->m_critsect.Leave();
+    }
 
     thread->OnExit();
 
-    // if the thread was cancelled (from Delete()), then it the handle is still
+    // if the thread was cancelled (from Delete()), then its handle is still
     // needed there
     if ( thread->IsDetached() && !wasCancelled )
     {
@@ -437,31 +688,40 @@ void wxThreadInternal::SetPriority(unsigned int priority)
     }
 }
 
-bool wxThreadInternal::Create(wxThread *thread)
+bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
 {
     // for compilers which have it, we should use C RTL function for thread
     // creation instead of Win32 API one because otherwise we will have memory
     // leaks if the thread uses C RTL (and most threads do)
-#ifdef __VISUALC__
-    typedef unsigned (__stdcall *RtlThreadStart)(void *);
-
-    m_hThread = (HANDLE)_beginthreadex(NULL, 0,
-                                       (RtlThreadStart)
-                                       wxThreadInternal::WinThreadStart,
-                                       thread, CREATE_SUSPENDED,
-                                       (unsigned int *)&m_tid);
-#else // !VC++
+#ifdef wxUSE_BEGIN_THREAD
+
+    // Watcom is reported to not like 0 stack size (which means "use default"
+    // for the other compilers and is also the default value for stackSize)
+#ifdef __WATCOMC__
+    if ( !stackSize )
+        stackSize = 10240;
+#endif // __WATCOMC__
+
+    m_hThread = (HANDLE)_beginthreadex
+                        (
+                          NULL,                             // default security
+                          stackSize,
+                          wxThreadInternal::WinThreadStart, // entry point
+                          thread,
+                          CREATE_SUSPENDED,
+                          (unsigned int *)&m_tid
+                        );
+#else // compiler doesn't have _beginthreadex
     m_hThread = ::CreateThread
                   (
                     NULL,                               // default security
-                    0,                                  // default stack size
-                    (LPTHREAD_START_ROUTINE)            // thread entry point
-                    wxThreadInternal::WinThreadStart,   //
+                    stackSize,                          // stack size
+                    wxThreadInternal::WinThreadStart,   // thread entry point
                     (LPVOID)thread,                     // parameter
                     CREATE_SUSPENDED,                   // flags
                     &m_tid                              // [out] thread id
                   );
-#endif // VC++/!VC++
+#endif // _beginthreadex/CreateThread
 
     if ( m_hThread == NULL )
     {
@@ -503,7 +763,13 @@ bool wxThreadInternal::Resume()
         return FALSE;
     }
 
-    m_state = STATE_RUNNING;
+    // don't change the state from STATE_EXITED because it's special and means
+    // we are going to terminate without running any user code - if we did it,
+    // the codei n Delete() wouldn't work
+    if ( m_state != STATE_EXITED )
+    {
+        m_state = STATE_RUNNING;
+    }
 
     return TRUE;
 }
@@ -555,6 +821,11 @@ int wxThread::GetCPUCount()
     return si.dwNumberOfProcessors;
 }
 
+unsigned long wxThread::GetCurrentId()
+{
+    return (unsigned long)::GetCurrentThreadId();
+}
+
 bool wxThread::SetConcurrency(size_t level)
 {
     wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
@@ -626,13 +897,12 @@ bool wxThread::SetConcurrency(size_t level)
         if ( hModKernel )
         {
             pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
-                ::GetProcAddress(hModKernel, _T("SetProcessAffinityMask"));
+                ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
         }
 
         // we've discovered a MT version of Win9x!
         wxASSERT_MSG( pfnSetProcessAffinityMask,
-                      _T("this system has several CPUs but no "
-                         "SetProcessAffinityMask function?") );
+                      _T("this system has several CPUs but no SetProcessAffinityMask function?") );
     }
 
     if ( !pfnSetProcessAffinityMask )
@@ -669,11 +939,11 @@ wxThread::~wxThread()
 // create/start thread
 // -------------------
 
-wxThreadError wxThread::Create()
+wxThreadError wxThread::Create(unsigned int stackSize)
 {
     wxCriticalSectionLocker lock(m_critsect);
 
-    if ( !m_internal->Create(this) )
+    if ( !m_internal->Create(this, stackSize) )
         return wxTHREAD_NO_RESOURCE;
 
     return wxTHREAD_NO_ERROR;
@@ -735,29 +1005,44 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
 
     // Delete() is always safe to call, so consider all possible states
 
-    // has the thread started to run?
-    bool shouldResume = FALSE;
+    // we might need to resume the thread, but we might also not need to cancel
+    // it if it doesn't run yet
+    bool shouldResume = FALSE,
+         shouldCancel = TRUE,
+         isRunning = FALSE;
 
+    // check if the thread already started to run
     {
         wxCriticalSectionLocker lock(m_critsect);
 
         if ( m_internal->GetState() == STATE_NEW )
         {
-            // WinThreadStart() will see it and terminate immediately
+            // WinThreadStart() will see it and terminate immediately, no need
+            // to cancel the thread - but we still need to resume it to let it
+            // run
             m_internal->SetState(STATE_EXITED);
 
-            shouldResume = TRUE;
+            Resume();   // it knows about STATE_EXITED special case
+
+            shouldCancel = FALSE;
+            isRunning = TRUE;
+
+            // shouldResume is correctly set to FALSE here
+        }
+        else
+        {
+            shouldResume = IsPaused();
         }
     }
 
-    // is the thread paused?
-    if ( shouldResume || IsPaused() )
+    // resume the thread if it is paused
+    if ( shouldResume )
         Resume();
 
     HANDLE hThread = m_internal->GetHandle();
 
     // does is still run?
-    if ( IsRunning() )
+    if ( isRunning || IsRunning() )
     {
         if ( IsMain() )
         {
@@ -770,6 +1055,7 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
         }
 
         // ask the thread to terminate
+        if ( shouldCancel )
         {
             wxCriticalSectionLocker lock(m_critsect);
 
@@ -851,25 +1137,28 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
         }
     }
 
-    if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
+    // although the thread might be already in the EXITED state it might not
+    // have terminated yet and so we are not sure that it has actually
+    // terminated if the "if" above hadn't been taken
+    do
     {
-        wxLogLastError("GetExitCodeThread");
+        if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
+        {
+            wxLogLastError(wxT("GetExitCodeThread"));
 
-        rc = (ExitCode)-1;
-    }
+            rc = (ExitCode)-1;
+        }
+    } while ( (DWORD)rc == STILL_ACTIVE );
 
     if ( IsDetached() )
     {
         // if the thread exits normally, this is done in WinThreadStart, but in
         // this case it would have been too early because
-        // MsgWaitForMultipleObject() would fail if the therad handle was
+        // MsgWaitForMultipleObject() would fail if the thread handle was
         // closed while we were waiting on it, so we must do it here
         delete this;
     }
 
-    wxASSERT_MSG( (DWORD)rc != STILL_ACTIVE,
-                  wxT("thread must be already terminated.") );
-
     if ( pRc )
         *pRc = rc;
 
@@ -907,7 +1196,7 @@ void wxThread::Exit(ExitCode status)
         delete this;
     }
 
-#ifdef __VISUALC__
+#ifdef wxUSE_BEGIN_THREAD
     _endthreadex((unsigned)status);
 #else // !VC++
     ::ExitThread((DWORD)status);
@@ -994,9 +1283,7 @@ bool wxThreadModule::OnInit()
         // in normal circumstances it will only happen if all other
         // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
         // words, this should never happen
-        wxLogSysError(_("Thread module initialization failed: "
-                        "impossible to allocate index in thread "
-                        "local storage"));
+        wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
 
         return FALSE;
     }
@@ -1008,8 +1295,7 @@ bool wxThreadModule::OnInit()
         ::TlsFree(gs_tlsThisThread);
         gs_tlsThisThread = 0xFFFFFFFF;
 
-        wxLogSysError(_("Thread module initialization failed: "
-                        "can not store value in thread local storage"));
+        wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
 
         return FALSE;
     }
@@ -1029,7 +1315,7 @@ void wxThreadModule::OnExit()
 {
     if ( !::TlsFree(gs_tlsThisThread) )
     {
-        wxLogLastError("TlsFree failed.");
+        wxLogLastError(wxT("TlsFree failed."));
     }
 
     if ( gs_critsectGui )
@@ -1080,7 +1366,7 @@ void WXDLLEXPORT wxMutexGuiLeave()
     }
     else
     {
-        // decrement the number of waiters now
+        // decrement the number of threads waiting for GUI access now
         wxASSERT_MSG( gs_nWaitingForGui > 0,
                       wxT("calling wxMutexGuiLeave() without entering it first?") );
 
@@ -1134,7 +1420,7 @@ void WXDLLEXPORT wxWakeUpMainThread()
     if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
     {
         // should never happen
-        wxLogLastError("PostThreadMessage(WM_NULL)");
+        wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
     }
 }
 
@@ -1144,3 +1430,5 @@ bool WXDLLEXPORT wxIsWaitingForThread()
 }
 
 #endif // wxUSE_THREADS
+
+// vi:sts=4:sw=4:et