#include "wx/string.h"
#include "wx/list.h"
#include "wx/region.h"
+#include "wx/accel.h"
#define wxKEY_SHIFT 1
#define wxKEY_CTRL 2
class WXDLLEXPORT wxColourMap;
class WXDLLEXPORT wxFont;
class WXDLLEXPORT wxMenu;
-class WXDLLEXPORT wxRectangle;
+class WXDLLEXPORT wxRect;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxSizer;
class WXDLLEXPORT wxList;
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxValidator;
-#if USE_DRAG_AND_DROP
+#if wxUSE_DRAG_AND_DROP
class WXDLLEXPORT wxDropTarget;
#endif
-#if USE_WX_RESOURCES
+#if wxUSE_WX_RESOURCES
class WXDLLEXPORT wxResourceTable;
class WXDLLEXPORT wxItemResource;
#endif
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
+//-----------------------------------------------------------------------------
+// wxClientData
+//-----------------------------------------------------------------------------
+
+class wxClientData
+{
+public:
+ wxClientData() { }
+ virtual ~wxClientData() { }
+};
+
+//-----------------------------------------------------------------------------
+// wxStringClientData
+//-----------------------------------------------------------------------------
+
+class wxStringClientData: public wxClientData
+{
+public:
+ wxStringClientData() { }
+ wxStringClientData( wxString &data ) { m_data = data; }
+ void SetData( wxString &data ) { m_data = data; }
+ wxString GetData() const { return m_data; }
+
+private:
+ wxString m_data;
+};
+
class WXDLLEXPORT wxWindow: public wxEvtHandler
{
DECLARE_ABSTRACT_CLASS(wxWindow)
// Enable or disable the window
virtual void Enable(bool enable);
-#if USE_DRAG_AND_DROP
+#if wxUSE_DRAG_AND_DROP
// Associate a drop target with this window (if the window already had a drop
// target, it's deleted!) and return the current drop target (may be NULL).
void SetDropTarget(wxDropTarget *pDropTarget);
virtual bool PopupMenu(wxMenu *menu, int x, int y);
// Send the window a refresh event
- virtual void Refresh(bool eraseBack = TRUE, const wxRectangle *rect = NULL);
+ virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
// New functions that will replace the above.
virtual void SetScrollbar(int orient, int pos, int thumbVisible,
virtual int GetScrollRange(int orient) const;
virtual int GetScrollThumb(int orient) const;
- virtual void ScrollWindow(int dx, int dy, const wxRectangle *rect = NULL);
+ virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
// Caret manipulation
virtual void CreateCaret(int w, int h);
inline int GetId() const;
inline void SetId(int id);
+ virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
+ inline virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; }
+
// Make the window modal (all other windows unresponsive)
virtual void MakeModal(bool modal);
inline wxWindow *GetParent() const;
inline void SetParent(wxWindow *p) ;
inline wxWindow *GetGrandParent() const;
- inline wxList *GetChildren() const;
+ inline wxList& GetChildren() const;
// Set/get the window's font
virtual void SetFont(const wxFont& f);
- inline virtual wxFont *GetFont() const;
+ inline virtual wxFont& GetFont() const;
// Set/get the window's validator
void SetValidator(const wxValidator& validator);
inline void SetWindowStyleFlag(long flag);
inline long GetWindowStyleFlag() const;
+ // Handle a control command
+ virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
+
// Set/get event handler
inline void SetEventHandler(wxEvtHandler *handler);
inline wxEvtHandler *GetEventHandler() const;
inline virtual void SetForegroundColour(const wxColour& col);
inline virtual wxColour GetForegroundColour() const;
- // Set/get window default background colour (for children to inherit).
- // NOTE: these may be removed in later revisions.
- inline virtual void SetDefaultBackgroundColour(const wxColour& col);
- inline virtual wxColour GetDefaultBackgroundColour(void) const;
-
- // Set/get window default foreground colour (for children to inherit)
- inline virtual void SetDefaultForegroundColour(const wxColour& col);
- inline virtual wxColour GetDefaultForegroundColour(void) const;
-
// Get the default button, if there is one
inline virtual wxButton *GetDefaultItem() const;
inline virtual void SetDefaultItem(wxButton *but);
virtual void OnDefaultAction(wxControl *initiatingItem);
// Resource loading
-#if USE_WX_RESOURCES
+#if wxUSE_WX_RESOURCES
virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
- virtual wxControl *CreateItem(const wxItemResource *childResource, const wxResourceTable *table = NULL);
+ virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource,
+ const wxResourceTable *table = (const wxResourceTable *) NULL);
#endif
virtual void GetTextExtent(const wxString& string, int *x, int *y,
virtual void GetClientSizeConstraint(int *w, int *h) const ;
virtual void GetPositionConstraint(int *x, int *y) const ;
+ // Dialog units translations. Implemented in wincmn.cpp.
+ wxPoint ConvertPixelsToDialog(const wxPoint& pt) ;
+ wxPoint ConvertDialogToPixels(const wxPoint& pt) ;
+ inline wxSize ConvertPixelsToDialog(const wxSize& sz)
+ { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+ inline wxSize ConvertDialogToPixels(const wxSize& sz)
+ { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+
wxObject *GetChild(int number) const ;
// Generates a new id for controls
wxColour m_backgroundColour ;
wxColour m_foregroundColour ;
- wxColour m_defaultBackgroundColour;
- wxColour m_defaultForegroundColour;
+ wxAcceleratorTable m_acceleratorTable;
-#if USE_DRAG_AND_DROP
+#if wxUSE_DRAG_AND_DROP
wxDropTarget *m_pDropTarget; // the current drop target or NULL
#endif //USE_DRAG_AND_DROP
inline wxWindow *wxWindow::GetParent() const { return m_windowParent; }
inline void wxWindow::SetParent(wxWindow *p) { m_windowParent = p; }
inline wxWindow *wxWindow::GetGrandParent() const { return (m_windowParent ? m_windowParent->m_windowParent : (wxWindow*) NULL); }
-inline wxList *wxWindow::GetChildren() const { return m_children; }
-inline wxFont *wxWindow::GetFont() const { return (wxFont *) & m_windowFont; }
+inline wxList& wxWindow::GetChildren() const { return (wxList&) * m_children; }
+inline wxFont& wxWindow::GetFont() const { return (wxFont&) m_windowFont; }
inline wxString wxWindow::GetName() const { return m_windowName; }
inline void wxWindow::SetName(const wxString& name) { m_windowName = name; }
inline long wxWindow::GetWindowStyleFlag() const { return m_windowStyle; }
inline wxColour wxWindow::GetBackgroundColour() const { return m_backgroundColour; };
inline void wxWindow::SetForegroundColour(const wxColour& col) { m_foregroundColour = col; };
inline wxColour wxWindow::GetForegroundColour() const { return m_foregroundColour; };
-inline void wxWindow::SetDefaultForegroundColour(const wxColour& col) { m_defaultForegroundColour = col; };
-inline wxColour wxWindow::GetDefaultForegroundColour(void) const { return m_defaultForegroundColour; };
-inline void wxWindow::SetDefaultBackgroundColour(const wxColour& col) { m_defaultBackgroundColour = col; };
-inline wxColour wxWindow::GetDefaultBackgroundColour(void) const { return m_defaultBackgroundColour; };
inline wxButton *wxWindow::GetDefaultItem() const { return m_defaultItem; }
inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; }