#include "wx/object.h"
// Colour
-class WXDLLEXPORT wxColour: public wxColourBase
+class WXDLLIMPEXP_CORE wxColour: public wxColourBase
{
public:
// constructors
// ------------
-
- // default
- wxColour();
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
// copy ctors and assignment operators
- wxColour(const wxColour& col);
- wxColour& operator=(const wxColour& col);
+ wxColour(const wxColour& col)
+ {
+ *this = col;
+ }
- // dtor
- ~wxColour();
+ wxColour& operator=(const wxColour& col);
// accessors
- bool Ok() const { return m_isInit; }
+ virtual bool IsOk() const { return m_isInit; }
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
// Helper function
void Init();
- virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue)
- {
- InitWith(red, green, blue, wxALPHA_OPAQUE);
- }
-
- virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
+ virtual void
+ InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
private:
bool m_isInit;