-/*
- * Compatibility defines: note that, in general, there is a a reason for not
- * compatible changes, so you should try to avoid defining WXWIN_COMPATIBILITY
- * and do so only if your program really can't be compiled otherwise.
- */
-
-/*
- * Compatibility with 1.66 API.
- * Level 0: no backward compatibility, all new features
- * Level 1: wxDC, OnSize (etc.) compatibility, but
- * some new features such as event tables
- */
-#define WXWIN_COMPATIBILITY 0
-
-/*
- * wxWindows 2.0 API compatibility. Possible values are:
- * 0: no backwards compatibility
- * 1: some backwards compatibility, but if it conflicts with the new
- * features, use the new code, not the old one
- * 2: maximum backwards compatiblity: even if compatibility can only be
- * achieved by disabling new features, do it.
- */
-#define WXWIN_COMPATIBILITY_2 1
-
-/*
- * wxWindows 2.0 uses long for wxPoint/wxRect/wxSize member fields and wxDC
- * method arguments, wxWindows 2.1 and later uses wxCoord typedef which is
- * usually int. Using long leads to (justified) warnings about long to int
- * conversions from some compilers and is, generally speaking, unneeded.
- */
-#define wxUSE_COMPATIBLE_COORD_TYPES 0