+ def SetCurrent(*args):
+ """
+ SetCurrent(self, GLContext context)
+ SetCurrent(self)
+ """
+ return _glcanvas.GLCanvas_SetCurrent(*args)
+
+ def InitVisual(*args, **kwargs):
+ """InitVisual(self, int attribList) -> bool"""
+ return _glcanvas.GLCanvas_InitVisual(*args, **kwargs)
+