#include "wx/object.h"
#include "wx/control.h"
#include "wx/bitmap.h"
+#include "wx/icon.h"
//-----------------------------------------------------------------------------
// classes
const wxBitmap& GetBitmap() const { return m_bitmap; }
// for compatibility with wxMSW
- wxIcon& GetIcon()
- { return *(wxDynamicCast(&m_bitmap, wxIcon)); }
+ const wxIcon& GetIcon() const
+ {
+ // don't use wxDynamicCast, icons and bitmaps are really the same thing
+ // in wxGTK
+ return (const wxIcon &)m_bitmap;
+ }
+
+ // for compatibility with wxMSW
+ void SetIcon(const wxIcon& icon)
+ {
+ SetBitmap( icon );
+ }
private:
+ // creates the new pixmap widget
+ void CreatePixmapWidget();
+
wxBitmap m_bitmap;
};