#undef wxUSE_VC_CRTDBG
#if defined(__WXDEBUG__) && defined(__VISUALC__) && (__VISUALC__ >= 1000)
// it doesn't combine well with wxWin own memory debugging methods
#undef wxUSE_VC_CRTDBG
#if defined(__WXDEBUG__) && defined(__VISUALC__) && (__VISUALC__ >= 1000)
// it doesn't combine well with wxWin own memory debugging methods