/////////////////////////////////////////////////////////////////////////////
-// Name: sound.cpp
+// Name: src/mac/carbon/sound.cpp
// Purpose: wxSound class implementation: optional
// Author: Ryan Norton
-// Modified by:
+// Modified by: Stefan Csomor
// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) Ryan Norton, Stefan Csomor
-// Licence: wxWindows licence
+// Copyright: (c) Ryan Norton
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "sound.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if wxUSE_SOUND
-#include "wx/object.h"
-#include "wx/string.h"
-#include "wx/log.h"
-#include "wx/file.h"
#include "wx/sound.h"
-#include "wx/timer.h"
-#if wxUSE_SOUND
+#ifndef WX_PRECOMP
+ #include "wx/object.h"
+ #include "wx/string.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/timer.h"
+#endif
+
+#include "wx/file.h"
// Carbon QT Implementation Details -
//
// 5) IsMovieDone(), MoviesTask() //2nd param is minimum wait time to allocate to quicktime
//
// File:
-// 1) Obtain FSSpec
-// 2) Call OpenMovieFile
-// 3) Call NewMovieFromFile
+// 1) Path as CFString
+// 2) Call QTNewDataReferenceFromFullPathCFString
+// 3) Call NewMovieFromDataRef
// 4) Call CloseMovieFile
// 4) PlayMovie();
// 5) IsMovieDone(), MoviesTask() //2nd param is minimum wait time to allocate to quicktime
//
#ifdef __WXMAC__
-#include "wx/mac/private.h"
+#include "wx/mac/uma.h"
+#ifndef __DARWIN__
#include <Movies.h>
#include <Gestalt.h>
#endif
+#endif
-#if defined __WXMAC__ && defined __DARWIN__/*TARGET_CARBON*/
-#ifdef __APPLE_CC__
#include <Carbon/Carbon.h>
-#else
-#include <Carbon.h>
-#endif
-#else
-#include <Sound.h>
-#endif
//quicktime media layer only required for mac emulation on pc
#ifndef __WXMAC__
#include <qtml.h>
#endif
+#ifndef __DARWIN__
#include <QuickTimeComponents.h>
+#else
+#include <QuickTime/QuickTimeComponents.h>
+#endif
-//Time inbetween timer calls
+//Time between timer calls
#define MOVIE_DELAY 100
+static wxTimer* lastSoundTimer=NULL;
+static bool lastSoundIsPlaying=false;
+
+#if !defined(__LP64__)
+#define USE_QUICKTIME 1
+#else
+#define USE_QUICKTIME 0
+#endif
+
+#if USE_QUICKTIME
// ------------------------------------------------------------------
// wxQTTimer - Handle Asyncronous Playing
// ------------------------------------------------------------------
class wxQTTimer : public wxTimer
{
public:
- wxQTTimer(Movie movie, bool bLoop, bool& playing) :
- m_movie(movie), m_bLoop(bLoop), m_pbPlaying(&playing)
+ wxQTTimer(Movie movie, bool bLoop, bool* playing) :
+ m_movie(movie), m_bLoop(bLoop), m_pbPlaying(playing)
{
}
- ~wxQTTimer()
+ virtual ~wxQTTimer()
{
if(m_pbPlaying)
*m_pbPlaying = false;
DisposeMovie(m_movie);
Stop();
- //Note that ExitMovies() is not neccessary, but
+ //Note that ExitMovies() is not necessary, but
//the docs are fuzzy on whether or not TerminateQTML is
ExitMovies();
class wxSMTimer : public wxTimer
{
public:
- wxSMTimer(void* hSnd, void* pSndChannel, const bool& bLoop, bool& playing)
- : m_hSnd(hSnd), m_pSndChannel(pSndChannel), m_bLoop(bLoop), m_pbPlaying(&playing)
+ wxSMTimer(void* hSnd, void* pSndChannel, bool bLoop, bool* playing)
+ : m_hSnd(hSnd), m_pSndChannel(pSndChannel), m_bLoop(bLoop), m_pbPlaying(playing)
{
}
- ~wxSMTimer()
+ virtual ~wxSMTimer()
{
if(m_pbPlaying)
*m_pbPlaying = false;
// ------------------------------------------------------------------
// wxSound
// ------------------------------------------------------------------
-wxTimer* lastSoundTimer=NULL;
-bool lastSoundIsPlaying=false;
//Determines whether version 4 of QT is installed
Boolean wxIsQuickTime4Installed (void)
int nError;
//-2093 no dll
if ((nError = InitializeQTML(0)) != noErr)
- wxLogSysError(wxString::Format("Couldn't Initialize Quicktime-%i", nError));
+ wxLogSysError(wxString::Format(wxT("Couldn't Initialize Quicktime-%i"), nError));
#endif
EnterMovies();
return true;
}
}
+#endif
+
wxSound::wxSound()
: m_hSnd(NULL), m_waveLength(0), m_pTimer(NULL), m_type(wxSound_NONE)
{
wxSound::~wxSound()
{
- if(lastSoundIsPlaying)
- {
- if(m_type == wxSound_RESOURCE)
- ((wxSMTimer*)lastSoundTimer)->m_pbPlaying = NULL;
- else
- ((wxQTTimer*)lastSoundTimer)->m_pbPlaying = NULL;
- }
}
bool wxSound::Create(const wxString& fileName, bool isResource)
{
Stop();
+#if USE_QUICKTIME
+
Movie movie;
switch(m_type)
{
lastSoundTimer = ((wxSMTimer*&)m_pTimer)
= new wxSMTimer(pSndChannel, m_hSnd, flags & wxSOUND_LOOP ? 1 : 0,
- lastSoundIsPlaying=true);
+ &lastSoundIsPlaying);
+ lastSoundIsPlaying = true;
((wxTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
}
if (!wxInitQT())
return false;
- short movieResFile;
- FSSpec sfFile;
-
-#ifdef __WXMAC__
- wxMacFilename2FSSpec( m_sndname , &sfFile ) ;
-#else
- int nError;
- if ((nError = NativePathNameToFSSpec ((char*) m_sndname.c_str(), &sfFile, 0)) != noErr)
- {
- wxLogSysError(wxString::Format(wxT("File:%s does not exist\nError:%i"),
- m_sndname.c_str(), nError));
- return false;
- }
-#endif
-
- if (OpenMovieFile (&sfFile, &movieResFile, fsRdPerm) != noErr)
- {
- wxLogSysError(wxT("Quicktime couldn't open the file"));
- return false;
- }
+ OSErr err = noErr ;
+ Handle dataRef = NULL;
+ OSType dataRefType;
- short movieResID = 0;
- Str255 movieName;
- OSErr err;
+ err = QTNewDataReferenceFromFullPathCFString(wxMacCFStringHolder(m_sndname,wxLocale::GetSystemEncoding()),
+ (UInt32)kQTNativeDefaultPathStyle, 0, &dataRef, &dataRefType);
- err = NewMovieFromFile (
- &movie,
- movieResFile,
- &movieResID,
- movieName,
- newMovieActive,
- NULL); //wasChanged
+ wxASSERT(err == noErr);
- CloseMovieFile (movieResFile);
+ if (NULL != dataRef || err != noErr)
+ {
+ err = NewMovieFromDataRef( &movie, newMovieDontAskUnresolvedDataRefs , NULL, dataRef, dataRefType );
+ wxASSERT(err == noErr);
+ DisposeHandle(dataRef);
+ }
if (err != noErr)
{
return false;
}//end switch(m_type)
-
//Start the movie!
StartMovie(movie);
- if (flags & wxSOUND_SYNC)
+ if (flags & wxSOUND_ASYNC)
+ {
+ //Start timer and play movie asyncronously
+ lastSoundTimer = ((wxQTTimer*&)m_pTimer) =
+ new wxQTTimer(movie, flags & wxSOUND_LOOP ? 1 : 0,
+ &lastSoundIsPlaying);
+ lastSoundIsPlaying = true;
+ ((wxQTTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
+ }
+ else
{
wxASSERT_MSG(!(flags & wxSOUND_LOOP), wxT("Can't loop and play syncronously at the same time"));
//Play movie until it ends, then exit
+ //Note that due to quicktime caching this may not always
+ //work 100% correctly
while (!IsMovieDone(movie))
- MoviesTask(movie, 0);
+ MoviesTask(movie, 1);
DisposeMovie(movie);
}
- else
- {
- //Start timer and play movie asyncronously
- lastSoundTimer = ((wxQTTimer*&)m_pTimer) = new wxQTTimer(movie, flags & wxSOUND_LOOP ? 1 : 0,lastSoundIsPlaying=true);
- ((wxQTTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
- }
+#endif
return true;
}
void wxSound::Stop()
{
- if(lastSoundIsPlaying)
+ if (lastSoundIsPlaying)
{
delete (wxTimer*&) lastSoundTimer;
lastSoundIsPlaying = false;
+ lastSoundTimer = NULL;
}
}
void* wxSound::GetHandle()
{
+#if USE_QUICKTIME
if(m_type == wxSound_RESOURCE)
return (void*) ((wxSMTimer*)m_pTimer)->GetChannel();
return (void*) ((wxQTTimer*) m_pTimer)->GetMovie();
+#endif
+ return NULL;
}
#endif //wxUSE_SOUND