// wxButton flags
// ----------------------------------------------------------------------------
-// all these flags are obsolete
+// These two flags are obsolete
#define wxBU_NOAUTODRAW 0x0000
#define wxBU_AUTODRAW 0x0004
+
+// These flags affect label alignment
#define wxBU_LEFT 0x0040
#define wxBU_TOP 0x0080
#define wxBU_RIGHT 0x0100
{
public:
// show the image in the button in addition to the label
- virtual void SetImageLabel(const wxBitmap& bitmap) { }
+ virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { }
// set the margins around the image
- virtual void SetImageMargins(wxCoord x, wxCoord y) { }
+ virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { }
// this wxButton method is called when the button becomes the default one
// on its panel
#include "wx/motif/button.h"
#elif defined(__WXGTK__)
#include "wx/gtk/button.h"
-#elif defined(__WXQT__)
- #include "wx/qt/button.h"
#elif defined(__WXMAC__)
#include "wx/mac/button.h"
#elif defined(__WXPM__)
#include "wx/os2/button.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/button.h"
#endif
#endif // wxUSE_BUTTON