]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/topluniv.cpp
corrected wxGetWorkingDirectory for mac (stripping last char off)
[wxWidgets.git] / src / univ / topluniv.cpp
index ab12008f2859faeae5ef66adbf228409ef9709b9..c68373a528515b28a170379c3945a76cbbd1f7d4 100644 (file)
 #endif
 
 #include "wx/defs.h"
+
+#ifndef WX_PRECOMP
+    #include "wx/dcclient.h"
+    #include "wx/settings.h"
+#endif
+
 #include "wx/toplevel.h"
 #include "wx/univ/renderer.h"
-#include "wx/dcclient.h"
 #include "wx/bitmap.h"
 #include "wx/image.h"
 #include "wx/cshelp.h"
@@ -71,9 +76,10 @@ bool wxTopLevelWindow::Create(wxWindow *parent,
          exstyleOrig = 0;
 
     if ( ms_drawDecorations == -1 )
-        ms_drawDecorations = TRUE;
-        // FIXME_MGL -- this is temporary; we assume for now that native TLW
-        //              can't do decorations, which is not true
+        ms_drawDecorations = !wxSystemSettings::HasFrameDecorations() ||
+                             wxGetEnv(wxT("WXDECOR"), NULL);
+        // FIXME -- wxUniv should provide a way to force non-native decorations!
+        //          $WXDECOR is just a hack in absence of better wxUniv solution
 
     if ( ms_drawDecorations )
     {
@@ -93,15 +99,6 @@ bool wxTopLevelWindow::Create(wxWindow *parent,
                                          size, style, name) )
         return FALSE;
 
-    // FIXME: to be removed as soon as wxTLW/wxFrame/wxDialog creation code in
-    //        wxMSW is rationalized
-#ifdef __WXMSW__
-    extern const wxChar *wxFrameClassName;
-    if ( !MSWCreate(id, NULL, wxFrameClassName, this, title,
-                    pos.x, pos.y, size.x, size.y, style) )
-        return FALSE;
-#endif // __WXMSW__
-
     if ( ms_drawDecorations )
     {
         m_windowStyle = styleOrig;
@@ -144,7 +141,12 @@ long wxTopLevelWindow::GetDecorationsStyle() const
         if ( m_windowStyle & wxMINIMIZE_BOX )
             style |= wxTOPLEVEL_BUTTON_ICONIZE;
         if ( m_windowStyle & wxMAXIMIZE_BOX )
-            style |= wxTOPLEVEL_BUTTON_MAXIMIZE;
+        {
+            if ( IsMaximized() )
+                style |= wxTOPLEVEL_BUTTON_RESTORE;
+            else
+                style |= wxTOPLEVEL_BUTTON_MAXIMIZE;
+        }
 #if wxUSE_HELP
         if ( m_exStyle & (wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP))
             style |= wxTOPLEVEL_BUTTON_HELP;
@@ -264,25 +266,27 @@ long wxTopLevelWindow::HitTest(const wxPoint& pt) const
 void wxTopLevelWindow::SetIcon(const wxIcon& icon)
 {
     wxTopLevelWindowNative::SetIcon(icon);
-    if ( !m_renderer ) return;
-
-    wxSize size = m_renderer->GetFrameIconSize();
 
-    if ( !icon.Ok() || size.x == -1  )
-        m_titlebarIcon = icon;
-    else
+    if ( ms_drawDecorations && m_renderer )
     {
-        wxBitmap bmp1;
-        bmp1.CopyFromIcon(icon);
-        if ( !bmp1.Ok() )
-            m_titlebarIcon = wxNullIcon;
-        else if ( bmp1.GetWidth() == size.x && bmp1.GetHeight() == size.y )
+        wxSize size = m_renderer->GetFrameIconSize();
+
+        if ( !icon.Ok() || size.x == -1  )
             m_titlebarIcon = icon;
         else
         {
-            wxImage img = bmp1.ConvertToImage();
-            img.Rescale(size.x, size.y);
-            m_titlebarIcon.CopyFromBitmap(wxBitmap(img));
+            wxBitmap bmp1;
+            bmp1.CopyFromIcon(icon);
+            if ( !bmp1.Ok() )
+                m_titlebarIcon = wxNullIcon;
+            else if ( bmp1.GetWidth() == size.x && bmp1.GetHeight() == size.y )
+                m_titlebarIcon = icon;
+            else
+            {
+                wxImage img = bmp1.ConvertToImage();
+                img.Rescale(size.x, size.y);
+                m_titlebarIcon.CopyFromBitmap(wxBitmap(img));
+            }
         }
     }
 }
@@ -334,11 +338,8 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
     {
         if ( m_isActive != isActive )
         {
-            Refresh();
             m_isActive = isActive;
-            wxNcPaintEvent event(GetId());
-            event.SetEventObject(this);
-            GetEventHandler()->ProcessEvent(event);
+            RefreshTitleBar();
         }
         return TRUE;
     }
@@ -365,6 +366,27 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
         return TRUE;
     }
 
+    else if ( action == wxACTION_TOPLEVEL_MOVE )
+    {
+        InteractiveMove(wxINTERACTIVE_MOVE);
+        return TRUE;
+    }
+
+    else if ( action == wxACTION_TOPLEVEL_RESIZE )
+    {
+        int flags = wxINTERACTIVE_RESIZE;
+        if ( numArg & wxHT_TOPLEVEL_BORDER_N )
+            flags |= wxINTERACTIVE_RESIZE_N;
+        if ( numArg & wxHT_TOPLEVEL_BORDER_S )
+            flags |= wxINTERACTIVE_RESIZE_S;
+        if ( numArg & wxHT_TOPLEVEL_BORDER_W )
+            flags |= wxINTERACTIVE_RESIZE_W;
+        if ( numArg & wxHT_TOPLEVEL_BORDER_E )
+            flags |= wxINTERACTIVE_RESIZE_E;
+        InteractiveMove(flags);
+        return TRUE;
+    }
+
     else
         return FALSE;
 }
@@ -380,6 +402,7 @@ wxStdFrameInputHandler::wxStdFrameInputHandler(wxInputHandler *inphand)
     m_winCapture = NULL;
     m_winHitTest = 0;
     m_winPressed = 0;
+    m_borderCursorOn = FALSE;
 }
 
 bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
@@ -409,6 +432,17 @@ bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
                 consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
                 return TRUE;
             }
+            else if ( hit & wxHT_TOPLEVEL_TITLEBAR )
+            {
+                consumer->PerformAction(wxACTION_TOPLEVEL_MOVE);
+                return TRUE;
+            }
+            else if ( (consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER)
+                      && (hit & wxHT_TOPLEVEL_ANY_BORDER) )
+            {
+                consumer->PerformAction(wxACTION_TOPLEVEL_RESIZE, hit);
+                return TRUE;
+            }
         }
 
         else // up
@@ -435,8 +469,6 @@ bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
 bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
                                              const wxMouseEvent& event)
 {
-    // we only have to do something when the mouse leaves/enters the pressed
-    // button and don't care about the other ones
     if ( event.GetEventObject() == m_winCapture )
     {
         long hit = m_winCapture->HitTest(event.GetPosition());
@@ -452,6 +484,57 @@ bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
             return TRUE;
         }
     }
+    else if ( consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER )
+    {
+        wxTopLevelWindow *win = wxStaticCast(consumer->GetInputWindow(),
+                                             wxTopLevelWindow);
+        long hit = win->HitTest(event.GetPosition());
+
+        if ( hit != m_winHitTest )
+        {
+            m_winHitTest = hit;
+
+            if ( m_borderCursorOn )
+            {
+                m_borderCursorOn = FALSE;
+                win->SetCursor(m_origCursor);
+            }
+
+            if ( hit & wxHT_TOPLEVEL_ANY_BORDER )
+            {
+                m_borderCursorOn = TRUE;
+                wxCursor cur;
+
+                switch (hit)
+                {
+                    case wxHT_TOPLEVEL_BORDER_N:
+                    case wxHT_TOPLEVEL_BORDER_S:
+                        cur = wxCursor(wxCURSOR_SIZENS);
+                        break;
+                    case wxHT_TOPLEVEL_BORDER_W:
+                    case wxHT_TOPLEVEL_BORDER_E:
+                        cur = wxCursor(wxCURSOR_SIZEWE);
+                        break;
+                    case wxHT_TOPLEVEL_BORDER_NE:
+                    case wxHT_TOPLEVEL_BORDER_SW:
+                        cur = wxCursor(wxCURSOR_SIZENESW);
+                        break;
+                    case wxHT_TOPLEVEL_BORDER_NW:
+                    case wxHT_TOPLEVEL_BORDER_SE:
+                        cur = wxCursor(wxCURSOR_SIZENWSE);
+                        break;
+                    default:
+                        m_borderCursorOn = FALSE;
+                        break;
+                }
+                if ( m_borderCursorOn )
+                {
+                    m_origCursor = win->GetCursor();
+                    win->SetCursor(cur);
+                }
+            }
+        }
+    }
 
     return wxStdInputHandler::HandleMouseMove(consumer, event);
 }
@@ -459,6 +542,11 @@ bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
 bool wxStdFrameInputHandler::HandleActivation(wxInputConsumer *consumer,
                                               bool activated)
 {
+    if ( m_borderCursorOn )
+    {
+        consumer->GetInputWindow()->SetCursor(m_origCursor);
+        m_borderCursorOn = FALSE;
+    }
     consumer->PerformAction(wxACTION_TOPLEVEL_ACTIVATE, activated);
     return FALSE;
 }