// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "bitmapbase.h"
#endif
class WXDLLEXPORT wxMask;
class WXDLLEXPORT wxPalette;
-#if defined(__WXMGL__) || defined(__WXMAC__)
+#if defined(__WXMGL__) || defined(__WXMAC__) || defined(__WXCOCOA__) || defined(__WXMOTIF__)
// Only used by some ports
// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
#include "wx/mgl/bitmap.h"
#elif defined(__WXMAC__)
#include "wx/mac/bitmap.h"
+#elif defined(__WXCOCOA__)
+#include "wx/cocoa/bitmap.h"
#elif defined(__WXPM__)
#include "wx/os2/bitmap.h"
-#elif defined(__WXSTUBS__)
-#include "wx/stubs/bitmap.h"
#endif
#endif