// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "brush.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/brush.h"
-#include <gdk/gdk.h>
+#ifndef WX_PRECOMP
+ #include "wx/bitmap.h"
+ #include "wx/colour.h"
+#endif
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
-class wxBrushRefData: public wxObjectRefData
+class wxBrushRefData: public wxGDIRefData
{
public:
- wxBrushRefData();
- wxBrushRefData( const wxBrushRefData& data );
+ wxBrushRefData()
+ {
+ m_style = 0;
+ }
- int m_style;
- wxBitmap m_stipple;
- wxColour m_colour;
-};
+ wxBrushRefData( const wxBrushRefData& data )
+ : wxGDIRefData()
+ {
+ m_style = data.m_style;
+ m_stipple = data.m_stipple;
+ m_colour = data.m_colour;
+ }
-wxBrushRefData::wxBrushRefData()
-{
- m_style = 0;
-}
+ bool operator == (const wxBrushRefData& data) const
+ {
+ return (m_style == data.m_style &&
+ m_stipple.IsSameAs(data.m_stipple) &&
+ m_colour == data.m_colour);
+ }
-wxBrushRefData::wxBrushRefData( const wxBrushRefData& data )
-{
- m_style = data.m_style;
- m_stipple = data.m_stipple;
- m_colour = data.m_colour;
-}
+ int m_style;
+ wxColour m_colour;
+ wxBitmap m_stipple;
+};
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
-wxBrush::wxBrush()
-{
-}
-
wxBrush::wxBrush( const wxColour &colour, int style )
{
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_style = wxSTIPPLE;
}
-wxBrush::wxBrush( const wxBrush &brush )
-{
- Ref( brush );
-}
-
wxBrush::~wxBrush()
{
+ // m_refData unrefed in ~wxObject
}
-wxBrush& wxBrush::operator = ( const wxBrush& brush )
+wxGDIRefData *wxBrush::CreateGDIRefData() const
{
- if ( m_refData != brush.m_refData )
- Ref( brush );
-
- return *this;
+ return new wxBrushRefData;
}
-bool wxBrush::operator == ( const wxBrush& brush ) const
+wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
{
- return m_refData == brush.m_refData;
+ return new wxBrushRefData(*(wxBrushRefData *)data);
}
-bool wxBrush::operator != ( const wxBrush& brush ) const
+bool wxBrush::operator==(const wxBrush& brush) const
{
- return m_refData != brush.m_refData;
-}
+ if (m_refData == brush.m_refData) return true;
-bool wxBrush::Ok() const
-{
- return ((m_refData) && M_BRUSHDATA->m_colour.Ok());
+ if (!m_refData || !brush.m_refData) return false;
+
+ return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData );
}
int wxBrush::GetStyle() const
void wxBrush::SetColour( const wxColour& col )
{
- Unshare();
+ AllocExclusive();
+
M_BRUSHDATA->m_colour = col;
}
void wxBrush::SetColour( unsigned char r, unsigned char g, unsigned char b )
{
- Unshare();
+ AllocExclusive();
+
M_BRUSHDATA->m_colour.Set( r, g, b );
}
void wxBrush::SetStyle( int style )
{
- Unshare();
+ AllocExclusive();
+
M_BRUSHDATA->m_style = style;
}
void wxBrush::SetStipple( const wxBitmap& stipple )
{
- Unshare();
+ AllocExclusive();
+
M_BRUSHDATA->m_stipple = stipple;
if (M_BRUSHDATA->m_stipple.GetMask())
{
M_BRUSHDATA->m_style = wxSTIPPLE;
}
}
-
-void wxBrush::Unshare()
-{
- if (!m_refData)
- {
- m_refData = new wxBrushRefData();
- }
- else
- {
- wxBrushRefData* ref = new wxBrushRefData( *(wxBrushRefData*)m_refData );
- UnRef();
- m_refData = ref;
- }
-}
-