wxListItemAttr *attr = GetAttr();
if ( SetAttributes(dc, attr, highlighted) )
-#if ( !defined(__WXGTK20__) && !defined(__WXMAC__) )
- {
- dc->DrawRectangle( m_gi->m_rectHighlight );
- }
-#else
{
+ int flags = 0;
if (highlighted)
- {
- int flags = wxCONTROL_SELECTED;
- if (m_owner->HasFocus()
+ flags |= wxCONTROL_SELECTED;
+ if (m_owner->HasFocus()
#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__) && wxOSX_USE_CARBON
- && IsControlActive( (ControlRef)m_owner->GetHandle() )
+ && IsControlActive( (ControlRef)m_owner->GetHandle() )
#endif
- )
- flags |= wxCONTROL_FOCUSED;
- wxRendererNative::Get().DrawItemSelectionRect( m_owner, *dc, m_gi->m_rectHighlight, flags );
-
- }
- else
- {
- dc->DrawRectangle( m_gi->m_rectHighlight );
- }
+ )
+ flags |= wxCONTROL_FOCUSED;
+ wxRendererNative::Get().
+ DrawItemSelectionRect( m_owner, *dc, m_gi->m_rectHighlight, flags );
}
-#endif
// just for debugging to better see where the items are
#if 0
// GetAttr() and move these lines into the loop below
wxListItemAttr *attr = GetAttr();
if ( SetAttributes(dc, attr, highlighted) )
-#if ( !defined(__WXGTK20__) && !defined(__WXMAC__) )
- {
- dc->DrawRectangle( rectHL );
-
- wxUnusedVar(current);
- }
-#else
{
+ int flags = 0;
if (highlighted)
- {
- int flags = wxCONTROL_SELECTED;
- if (m_owner->HasFocus())
- flags |= wxCONTROL_FOCUSED;
- if (current)
- flags |= wxCONTROL_CURRENT;
- wxRendererNative::Get().DrawItemSelectionRect( m_owner, *dc, rectHL, flags );
- }
- else
- {
- dc->DrawRectangle( rectHL );
- }
+ flags |= wxCONTROL_SELECTED;
+ if (m_owner->HasFocus())
+ flags |= wxCONTROL_FOCUSED;
+ if (current)
+ flags |= wxCONTROL_CURRENT;
+ wxRendererNative::Get().DrawItemSelectionRect( m_owner, *dc, rectHL, flags );
}
-#endif
wxCoord x = rect.x + HEADER_OFFSET_X,
yMid = rect.y + rect.height/2;
// draw the text and image clipping them so that they
// don't overwrite the column boundary
- wxDCClipper clipper(dc, x, HEADER_OFFSET_Y, cw, h - 4 );
+ wxDCClipper clipper(dc, x, HEADER_OFFSET_Y, cw, h);
// if we have an image, draw it on the right of the label
if ( imageList )
image,
dc,
xAligned + wLabel - ix - HEADER_IMAGE_MARGIN_IN_REPORT_MODE,
- HEADER_OFFSET_Y + (h - 4 - iy)/2,
+ HEADER_OFFSET_Y + (h - iy)/2,
wxIMAGELIST_DRAW_TRANSPARENT
);
}
dc.DrawText( item.GetText(),
- xAligned + EXTRA_WIDTH, h / 2 - hLabel / 2 ); //HEADER_OFFSET_Y + EXTRA_HEIGHT );
+ xAligned + EXTRA_WIDTH, (h - hLabel) / 2 );
x += wCol;
}
delete m_renameTimer;
}
+void wxListMainWindow::SetReportView(bool inReportView)
+{
+ const size_t count = m_lines.size();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ m_lines[n].SetReportView(inReportView);
+ }
+}
+
void wxListMainWindow::CacheLineData(size_t line)
{
wxGenericListCtrl *listctrl = GetListCtrl();
}
}
-#if !defined( __WXMAC__) && !defined(__WXGTK20__)
- // Don't draw rect outline under Mac at all.
- // Draw it elsewhere under GTK.
+ // DrawFocusRect() is unusable under Mac, it draws outside of the highlight
+ // rectangle somehow and so leaves traces when the item is not selected any
+ // more, see #12229.
+#ifndef __WXMAC__
if ( HasCurrent() )
{
- if ( m_hasFocus )
- {
- wxRect rect( GetLineHighlightRect( m_current ) );
- dc.SetPen( *wxBLACK_PEN );
- dc.SetBrush( *wxTRANSPARENT_BRUSH );
- dc.DrawRectangle( rect );
- }
+ int flags = 0;
+ if ( IsHighlighted(m_current) )
+ flags |= wxCONTROL_SELECTED;
+
+ wxRendererNative::Get().
+ DrawFocusRect(this, dc, GetLineHighlightRect(m_current), flags);
}
-#endif
+#endif // !__WXMAC__
}
void wxListMainWindow::HighlightAll( bool on )
parent->GetEventHandler()->ProcessEvent( le );
}
- if ( (event.GetKeyCode() != WXK_UP) &&
- (event.GetKeyCode() != WXK_DOWN) &&
- (event.GetKeyCode() != WXK_RIGHT) &&
- (event.GetKeyCode() != WXK_LEFT) &&
- (event.GetKeyCode() != WXK_PAGEUP) &&
- (event.GetKeyCode() != WXK_PAGEDOWN) &&
- (event.GetKeyCode() != WXK_END) &&
- (event.GetKeyCode() != WXK_HOME) )
- {
- // propagate the char event upwards
- wxKeyEvent ke(event);
- ke.SetEventObject( parent );
- if (parent->GetEventHandler()->ProcessEvent( ke ))
- return;
- }
+ // propagate the char event upwards
+ wxKeyEvent ke(event);
+ ke.SetEventObject( parent );
+ if (parent->GetEventHandler()->ProcessEvent( ke ))
+ return;
if ( HandleAsNavigationKey(event) )
return;
{
ResetVisibleLinesRange();
+ const unsigned col = item.GetColumn();
+ wxCHECK_RET( col < m_aColWidths.size(), "invalid item column" );
+
// calculate the width of the item and adjust the max column width
- wxColWidthInfo *pWidthInfo = m_aColWidths.Item(item.GetColumn());
+ wxColWidthInfo *pWidthInfo = m_aColWidths.Item(col);
int width = GetItemWidthWithImage(&item);
item.SetWidth(width);
if (width > pWidthInfo->nMaxWidth)
{
GetSizer()->Detach( m_headerWin );
- delete m_headerWin;
-
- m_headerWin = NULL;
+ wxDELETE(m_headerWin);
}
}
SetTargetWindow( m_mainWin );
+ // We use the cursor keys for moving the selection, not scrolling, so call
+ // this method to ensure wxScrollHelperEvtHandler doesn't catch all
+ // keyboard events forwarded to us from wxListMainWindow.
+ DisableKeyboardScrolling();
+
wxBoxSizer *sizer = new wxBoxSizer( wxVERTICAL );
sizer->Add( m_mainWin, 1, wxGROW );
SetSizer( sizer );
void wxGenericListCtrl::SetWindowStyleFlag( long flag )
{
+ // we add wxHSCROLL and wxVSCROLL in ctor unconditionally and it never
+ // makes sense to remove them as we'll always add scrollbars anyhow when
+ // needed
+ flag |= wxHSCROLL | wxVSCROLL;
+
+ const bool wasInReportView = HasFlag(wxLC_REPORT);
+
// update the window style first so that the header is created or destroyed
// corresponding to the new style
wxWindow::SetWindowStyleFlag( flag );
if (m_mainWin)
{
+ const bool inReportView = (flag & wxLC_REPORT) != 0;
+ if ( inReportView != wasInReportView )
+ {
+ // we need to notify the main window about this change as it must
+ // update its data structures
+ m_mainWin->SetReportView(inReportView);
+ }
+
// m_mainWin->DeleteEverything(); wxMSW doesn't do that
CreateOrDestroyHeaderWindowAsNeeded();
return true;
}
-wxString wxGenericListCtrl::GetItemText( long item ) const
+wxString wxGenericListCtrl::GetItemText( long item, int col ) const
{
- return m_mainWin->GetItemText(item);
+ return m_mainWin->GetItemText(item, col);
}
void wxGenericListCtrl::SetItemText( long item, const wxString& str )
m_mainWin->SetFocus();
}
-wxSize wxGenericListCtrl::DoGetBestSize() const
+wxSize wxGenericListCtrl::DoGetBestClientSize() const
{
- // Something is better than nothing...
- // 100x80 is what the MSW version will get from the default
- // wxControl::DoGetBestSize
- return wxSize(100, 80);
+ // Something is better than nothing even if this is completely arbitrary.
+ wxSize sizeBest(100, 80);
+
+ if ( !InReportView() )
+ {
+ // Ensure that our minimal width is at least big enough to show all our
+ // items. This is important for wxListbook to size itself correctly.
+
+ // Remember the offset of the first item: this corresponds to the
+ // margins around the item so we will add it to the minimal size below
+ // to ensure that we have equal margins on all sides.
+ wxPoint ofs;
+
+ // We can iterate over all items as there shouldn't be too many of them
+ // in non-report view. If it ever becomes a problem, we could examine
+ // just the first few items probably, the determination of the best
+ // size is less important if we will need scrollbars anyhow.
+ for ( int n = 0; n < GetItemCount(); n++ )
+ {
+ const wxRect itemRect = m_mainWin->GetLineRect(n);
+ if ( !n )
+ {
+ // Remember the position of the first item as all the rest are
+ // offset by at least this number of pixels too.
+ ofs = itemRect.GetPosition();
+ }
+
+ sizeBest.IncTo(itemRect.GetSize());
+ }
+
+ sizeBest.IncBy(2*ofs);
+
+
+ // If we have the scrollbars we need to account for them too. And to
+ // make sure the scrollbars status is up to date we need to call this
+ // function to set them.
+ m_mainWin->RecalculatePositions(true /* no refresh */);
+
+ // Unfortunately we can't use wxWindow::HasScrollbar() here as we need
+ // to use m_mainWin client/virtual size for determination of whether we
+ // use scrollbars and not the size of this window itself. Maybe that
+ // function should be extended to work correctly in the case when our
+ // scrollbars manage a different window from this one but currently it
+ // doesn't work.
+ const wxSize sizeClient = m_mainWin->GetClientSize();
+ const wxSize sizeVirt = m_mainWin->GetVirtualSize();
+
+ if ( sizeVirt.x > sizeClient.x /* HasScrollbar(wxHORIZONTAL) */ )
+ sizeBest.y += wxSystemSettings::GetMetric(wxSYS_HSCROLL_Y);
+
+ if ( sizeVirt.y > sizeClient.y /* HasScrollbar(wxVERTICAL) */ )
+ sizeBest.x += wxSystemSettings::GetMetric(wxSYS_VSCROLL_X);
+ }
+
+ return sizeBest;
}
// ----------------------------------------------------------------------------