#include "wx/app.h"
#include "wx/utils.h"
#include "wx/gdicmn.h"
-#include "wx/pen.h"
-#include "wx/brush.h"
-#include "wx/cursor.h"
#include "wx/icon.h"
-#include "wx/palette.h"
-#include "wx/dc.h"
#include "wx/dialog.h"
-#include "wx/msgdlg.h"
#include "wx/log.h"
#include "wx/module.h"
#include "wx/memory.h"
#include "wx/log.h"
#include "wx/intl.h"
+#include "wx/evtloop.h"
+#include "wx/timer.h"
+
+#include "wx/univ/theme.h"
+#include "wx/univ/renderer.h"
+
+#define ABS(a) (((a) < 0) ? -(a) : (a))
#if wxUSE_THREADS
#include "wx/thread.h"
#include "wx/resource.h"
#endif
-#ifdef __VMS__
-#pragma message disable nosimpint
-#endif
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/Xresource.h>
-#include <X11/Xatom.h>
-#ifdef __VMS__
-#pragma message enable nosimpint
-#endif
-
#include "wx/x11/private.h"
#include <string.h>
-extern char *wxBuffer;
+//------------------------------------------------------------------------
+// global data
+//------------------------------------------------------------------------
+
extern wxList wxPendingDelete;
+wxHashTable *wxWidgetHashTable = NULL;
+wxHashTable *wxClientWidgetHashTable = NULL;
+
wxApp *wxTheApp = NULL;
-wxHashTable *wxWidgetHashTable = NULL;
+// This is set within wxEntryStart -- too early on
+// to put these in wxTheApp
+static int g_newArgc = 0;
+static wxChar** g_newArgv = NULL;
+static bool g_showIconic = FALSE;
+static wxSize g_initialSize = wxDefaultSize;
-IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
+// This is required for wxFocusEvent::SetWindow(). It will only
+// work for focus events which we provoke ourselves (by calling
+// SetFocus()). It will not work for those events, which X11
+// generates itself.
+static wxWindow *g_nextFocus = NULL;
+static wxWindow *g_prevFocus = NULL;
-BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
- EVT_IDLE(wxApp::OnIdle)
-END_EVENT_TABLE()
+//------------------------------------------------------------------------
+// X11 error handling
+//------------------------------------------------------------------------
#ifdef __WXDEBUG__
- typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
+typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
- XErrorHandlerFunc gs_pfnXErrorHandler = 0;
+XErrorHandlerFunc gs_pfnXErrorHandler = 0;
- static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
- {
- // just forward to the default handler for now
+static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
+{
+ // just forward to the default handler for now
+ if (gs_pfnXErrorHandler)
return gs_pfnXErrorHandler(dpy, xevent);
- }
+ else
+ return 0;
+}
#endif // __WXDEBUG__
+//------------------------------------------------------------------------
+// wxApp
+//------------------------------------------------------------------------
+
long wxApp::sm_lastMessageTime = 0;
+WXDisplay *wxApp::ms_display = NULL;
+
+IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
+
+BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
+ EVT_IDLE(wxApp::OnIdle)
+END_EVENT_TABLE()
bool wxApp::Initialize()
{
- wxBuffer = new char[BUFSIZ + 512];
-
wxClassInfo::InitializeClasses();
// GL: I'm annoyed ... I don't know where to put this and I don't want to
wxInitializeResourceSystem();
#endif
- wxBitmap::InitStandardHandlers();
-
wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
+ wxClientWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
wxModule::RegisterModules();
if (!wxModule::InitializeModules()) return FALSE;
void wxApp::CleanUp()
{
+ if (g_newArgv)
+ delete[] g_newArgv;
+ g_newArgv = NULL;
+
delete wxWidgetHashTable;
wxWidgetHashTable = NULL;
+ delete wxClientWidgetHashTable;
+ wxClientWidgetHashTable = NULL;
wxModule::CleanUpModules();
wxCleanUpResourceSystem();
#endif
- wxDeleteStockObjects() ;
-
- // Destroy all GDI lists, etc.
-
- wxDeleteStockLists();
-
delete wxTheColourDatabase;
wxTheColourDatabase = NULL;
- wxBitmap::CleanUpHandlers();
-
- delete[] wxBuffer;
- wxBuffer = NULL;
+ wxDeleteStockObjects();
- wxClassInfo::CleanUpClasses();
+ wxDeleteStockLists();
delete wxTheApp;
wxTheApp = NULL;
- // GL: I'm annoyed ... I don't know where to put this and I don't want to
- // create a module for that as it's part of the core.
+ wxClassInfo::CleanUpClasses();
+
#if wxUSE_THREADS
delete wxPendingEvents;
delete wxPendingEventsLocker;
// wxDebugContext, too.
if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
{
- wxLogDebug("There were memory leaks.\n");
+ wxLogDebug("There were memory leaks.");
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
}
delete wxLog::SetActiveTarget(NULL);
}
+// NB: argc and argv may be changed here, pass by reference!
+int wxEntryStart( int& argc, char *argv[] )
+{
+#ifdef __WXDEBUG__
+#if !wxUSE_NANOX
+ // install the X error handler
+ gs_pfnXErrorHandler = XSetErrorHandler( wxXErrorHandler );
+#endif
+#endif // __WXDEBUG__
+
+ wxString displayName;
+ bool syncDisplay = FALSE;
+
+ // Parse the arguments.
+ // We can't use wxCmdLineParser or OnInitCmdLine and friends because
+ // we have to create the Display earlier. If we can find a way to
+ // use the wxAppBase API then I'll be quite happy to change it.
+ g_newArgv = new wxChar*[argc];
+ g_newArgc = 0;
+ int i;
+ for (i = 0; i < argc; i++)
+ {
+ wxString arg(argv[i]);
+ if (arg == wxT("-display"))
+ {
+ if (i < (argc - 1))
+ {
+ i ++;
+ displayName = argv[i];
+ continue;
+ }
+ }
+ else if (arg == wxT("-geometry"))
+ {
+ if (i < (argc - 1))
+ {
+ i ++;
+ wxString windowGeometry = argv[i];
+ int w, h;
+ if (wxSscanf(windowGeometry.c_str(), _T("%dx%d"), &w, &h) != 2)
+ {
+ wxLogError(_("Invalid geometry specification '%s'"), windowGeometry.c_str());
+ }
+ else
+ {
+ g_initialSize = wxSize(w, h);
+ }
+ continue;
+ }
+ }
+ else if (arg == wxT("-sync"))
+ {
+ syncDisplay = TRUE;
+ continue;
+ }
+ else if (arg == wxT("-iconic"))
+ {
+ g_showIconic = TRUE;
+
+ continue;
+ }
+
+ // Not eaten by wxWindows, so pass through
+ g_newArgv[g_newArgc] = argv[i];
+ g_newArgc ++;
+ }
+
+ Display* xdisplay = NULL;
+ if (displayName.IsEmpty())
+ xdisplay = XOpenDisplay(NULL);
+ else
+ xdisplay = XOpenDisplay((char*) displayName.c_str());
+
+ if (!xdisplay)
+ {
+ wxLogError( _("wxWindows could not open display. Exiting.") );
+ return -1;
+ }
+
+ if (syncDisplay)
+ {
+ XSynchronize(xdisplay, True);
+ }
+
+ wxApp::ms_display = (WXDisplay*) xdisplay;
+
+ XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
+
+ wxSetDetectableAutoRepeat( TRUE );
+
+ if (!wxApp::Initialize())
+ return -1;
+
+ return 0;
+}
+
+int wxEntryInitGui()
+{
+ int retValue = 0;
+
+ if ( !wxTheApp->OnInitGui() )
+ retValue = -1;
+
+ return retValue;
+}
+
+
int wxEntry( int argc, char *argv[] )
{
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
// checked, but this is a reasonable compromise.
wxDebugContext::SetCheckpoint();
#endif
-
- if (!wxApp::Initialize())
- return FALSE;
+ int err = wxEntryStart(argc, argv);
+ if (err)
+ return err;
if (!wxTheApp)
{
wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
- wxTheApp->argc = argc;
- wxTheApp->argv = argv;
+ // The command line may have been changed
+ // by stripping out -display etc.
+ if (g_newArgc > 0)
+ {
+ wxTheApp->argc = g_newArgc;
+ wxTheApp->argv = g_newArgv;
+ }
+ else
+ {
+ wxTheApp->argc = argc;
+ wxTheApp->argv = argv;
+ }
+ wxTheApp->m_showIconic = g_showIconic;
+ wxTheApp->m_initialSize = g_initialSize;
- // GUI-specific initialization, such as creating an app context.
- wxTheApp->OnInitGui();
+ int retValue;
+ retValue = wxEntryInitGui();
// Here frames insert themselves automatically into wxTopLevelWindows by
// getting created in OnInit().
+ if ( retValue == 0 )
+ {
+ if ( !wxTheApp->OnInit() )
+ retValue = -1;
+ }
- int retValue = 0;
- if (wxTheApp->OnInit())
+ if ( retValue == 0 )
{
if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
}
m_mainColormap = (WXColormap) NULL;
m_topLevelWidget = (WXWindow) NULL;
m_maxRequestSize = 0;
- m_initialDisplay = (WXDisplay*) 0;
+ m_mainLoop = NULL;
+ m_showIconic = FALSE;
+ m_initialSize = wxDefaultSize;
+
+#if !wxUSE_NANOX
+ m_visualColormap = NULL;
+ m_colorCube = NULL;
+#endif
+}
+
+wxApp::~wxApp()
+{
+#if !wxUSE_NANOX
+ if (m_colorCube)
+ free( m_colorCube );
+
+ if (m_visualColormap)
+ delete [] (XColor*)m_visualColormap;
+#endif
}
bool wxApp::Initialized()
int wxApp::MainLoop()
{
- m_keepGoing = TRUE;
+ int rt;
+ m_mainLoop = new wxEventLoop;
- /*
- * Sit around forever waiting to process X-events. Property Change
- * event are handled special, because they have to refer to
- * the root window rather than to a widget. therefore we can't
- * use an Xt-eventhandler.
- */
+ rt = m_mainLoop->Run();
+
+ delete m_mainLoop;
+ m_mainLoop = NULL;
+ return rt;
+}
- XSelectInput(wxGetDisplay(),
- XDefaultRootWindow(wxGetDisplay()),
- PropertyChangeMask);
+#if !wxUSE_NANOX
+//-----------------------------------------------------------------------
+// X11 predicate function for exposure compression
+//-----------------------------------------------------------------------
+
+struct wxExposeInfo
+{
+ Window window;
+ Bool found_non_matching;
+};
+
+static Bool expose_predicate (Display *display, XEvent *xevent, XPointer arg)
+{
+ wxExposeInfo *info = (wxExposeInfo*) arg;
- XEvent event;
+ if (info->found_non_matching)
+ return FALSE;
- // Use this flag to allow breaking the loop via wxApp::ExitMainLoop()
- while (m_keepGoing)
+ if (xevent->xany.type != Expose)
{
- XNextEvent(wxGetDisplay(), & event);
+ info->found_non_matching = TRUE;
+ return FALSE;
+ }
+
+ if (xevent->xexpose.window != info->window)
+ {
+ info->found_non_matching = TRUE;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+#endif
+ // wxUSE_NANOX
+
+//-----------------------------------------------------------------------
+// Processes an X event, returning TRUE if the event was processed.
+//-----------------------------------------------------------------------
+
+bool wxApp::ProcessXEvent(WXEvent* _event)
+{
+ XEvent* event = (XEvent*) _event;
+
+ wxWindow* win = NULL;
+ Window window = XEventGetWindow(event);
+#if 0
+ Window actualWindow = window;
+#endif
+
+ // Find the first wxWindow that corresponds to this event window
+ // Because we're receiving events after a window
+ // has been destroyed, assume a 1:1 match between
+ // Window and wxWindow, so if it's not in the table,
+ // it must have been destroyed.
+
+ win = wxGetWindowFromTable(window);
+ if (!win)
+ {
+#if wxUSE_TWO_WINDOWS
+ win = wxGetClientWindowFromTable(window);
+ if (!win)
+#endif
+ return FALSE;
+ }
- ProcessXEvent((WXEvent*) & event);
+#ifdef __WXDEBUG__
+ wxString windowClass = win->GetClassInfo()->GetClassName();
+#endif
- if (XtPending(wxGetDisplay()) == 0)
+ switch (event->type)
+ {
+ case Expose:
{
- if (!ProcessIdle())
+#if wxUSE_TWO_WINDOWS && !wxUSE_NANOX
+ if (event->xexpose.window != (Window)win->GetClientWindow())
{
-#if wxUSE_THREADS
- // leave the main loop to give other threads a chance to
- // perform their GUI work
- wxMutexGuiLeave();
- wxUsleep(20);
- wxMutexGuiEnter();
+ XEvent tmp_event;
+ wxExposeInfo info;
+ info.window = event->xexpose.window;
+ info.found_non_matching = FALSE;
+ while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
+ {
+ // Don't worry about optimizing redrawing the border etc.
+ }
+ win->NeedUpdateNcAreaInIdle();
+ }
+ else
#endif
+ {
+ win->GetUpdateRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
+ XExposeEventGetWidth(event), XExposeEventGetHeight(event));
+ win->GetClearRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
+ XExposeEventGetWidth(event), XExposeEventGetHeight(event));
+
+#if !wxUSE_NANOX
+ XEvent tmp_event;
+ wxExposeInfo info;
+ info.window = event->xexpose.window;
+ info.found_non_matching = FALSE;
+ while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
+ {
+ win->GetUpdateRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
+ tmp_event.xexpose.width, tmp_event.xexpose.height );
+
+ win->GetClearRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
+ tmp_event.xexpose.width, tmp_event.xexpose.height );
+ }
+#endif
+
+ // This simplifies the expose and clear areas to simple
+ // rectangles.
+ win->GetUpdateRegion() = win->GetUpdateRegion().GetBox();
+ win->GetClearRegion() = win->GetClearRegion().GetBox();
+
+ // If we only have one X11 window, always indicate
+ // that borders might have to be redrawn.
+ if (win->GetMainWindow() == win->GetClientWindow())
+ win->NeedUpdateNcAreaInIdle();
+
+ // Only erase background, paint in idle time.
+ win->SendEraseEvents();
+ // win->Update();
}
+
+ return TRUE;
}
- }
+#if !wxUSE_NANOX
+ case GraphicsExpose:
+ {
+ printf( "GraphicExpose event\n" );
- return 0;
-}
+ // wxLogDebug( "GraphicsExpose from %s", win->GetName().c_str(),
+ // event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ // event->xgraphicsexpose.width, event->xgraphicsexpose.height);
-// Processes an X event.
-void wxApp::ProcessXEvent(WXEvent* _event)
-{
- XEvent* event = (XEvent*) _event;
-
- if (event->type == KeyPress)
- {
- if (CheckForAccelerator(_event))
+ win->GetUpdateRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ win->GetClearRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ if (event->xgraphicsexpose.count == 0)
+ {
+ // Only erase background, paint in idle time.
+ win->SendEraseEvents();
+ // win->Update();
+ }
+
+ return TRUE;
+ }
+#endif
+
+ case KeyPress:
{
- // Do nothing! We intercepted and processed the event as an
- // accelerator.
- return;
+ if (!win->IsEnabled())
+ return FALSE;
+
+ wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
+ wxTranslateKeyEvent(keyEvent, win, window, event);
+
+ // wxLogDebug( "OnKey from %s", win->GetName().c_str() );
+
+ // We didn't process wxEVT_KEY_DOWN, so send wxEVT_CHAR
+ if (win->GetEventHandler()->ProcessEvent( keyEvent ))
+ return TRUE;
+
+ keyEvent.SetEventType(wxEVT_CHAR);
+ if (win->GetEventHandler()->ProcessEvent( keyEvent ))
+ return TRUE;
+
+ if ( (keyEvent.m_keyCode == WXK_TAB) &&
+ win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
+ {
+ wxNavigationKeyEvent new_event;
+ new_event.SetEventObject( win->GetParent() );
+ /* GDK reports GDK_ISO_Left_Tab for SHIFT-TAB */
+ new_event.SetDirection( (keyEvent.m_keyCode == WXK_TAB) );
+ /* CTRL-TAB changes the (parent) window, i.e. switch notebook page */
+ new_event.SetWindowChange( keyEvent.ControlDown() );
+ new_event.SetCurrentFocus( win );
+ return win->GetParent()->GetEventHandler()->ProcessEvent( new_event );
+ }
+
+ return FALSE;
}
-#if 1
- // It seemed before that this hack was redundant and
- // key down events were being generated by wxCanvasInputEvent.
- // But no longer - why ???
- //
- else if (CheckForKeyDown(_event))
+ case KeyRelease:
{
- // We intercepted and processed the key down event
- return;
+ if (!win->IsEnabled())
+ return FALSE;
+
+ wxKeyEvent keyEvent(wxEVT_KEY_UP);
+ wxTranslateKeyEvent(keyEvent, win, window, event);
+
+ return win->GetEventHandler()->ProcessEvent( keyEvent );
}
+ case ConfigureNotify:
+ {
+#if wxUSE_NANOX
+ if (event->update.utype == GR_UPDATE_SIZE)
#endif
- else
+ {
+ if (win->IsTopLevel())
+ {
+ wxTopLevelWindow *tlw = (wxTopLevelWindow*) win;
+ tlw->SetConfigureGeometry( XConfigureEventGetX(event), XConfigureEventGetY(event),
+ XConfigureEventGetWidth(event), XConfigureEventGetHeight(event) );
+ }
+
+ if (win->IsTopLevel() && win->IsShown())
+ {
+ wxTopLevelWindowX11 *tlw = (wxTopLevelWindowX11 *) win;
+ tlw->SetNeedResizeInIdle();
+ }
+ else
+ {
+ wxSizeEvent sizeEvent( wxSize(XConfigureEventGetWidth(event), XConfigureEventGetHeight(event)), win->GetId() );
+ sizeEvent.SetEventObject( win );
+
+ return win->GetEventHandler()->ProcessEvent( sizeEvent );
+ }
+ }
+ return FALSE;
+ break;
+ }
+#if !wxUSE_NANOX
+ case PropertyNotify:
{
- // TODO for X11 implementation -- the equivalent of XtDispatchEvent.
- // Presumably, we need to form the wxEvents and
- // and send them to the appropriate windows.
- // XtDispatchEvent(event);
- return;
+ //wxLogDebug("PropertyNotify: %s", windowClass.c_str());
+ return HandlePropertyChange(_event);
}
- }
- else if (event->type == KeyRelease)
- {
- // TODO: work out why we still need this ! -michael
- //
- if (CheckForKeyUp(_event))
+ case ClientMessage:
{
- // We intercepted and processed the key up event
- return;
+ if (!win->IsEnabled())
+ return FALSE;
+
+ Atom wm_delete_window = XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True);
+ Atom wm_protocols = XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True);
+
+ if (event->xclient.message_type == wm_protocols)
+ {
+ if ((Atom) (event->xclient.data.l[0]) == wm_delete_window)
+ {
+ win->Close(FALSE);
+ return TRUE;
+ }
+ }
+ return FALSE;
}
- else
+#if 0
+ case DestroyNotify:
{
- // TODO: The X equivalent of XtDispatchEvent
- // (see above)
- // XtDispatchEvent(event);
- return;
+ printf( "destroy from %s\n", win->GetName().c_str() );
+ break;
+ }
+ case CreateNotify:
+ {
+ printf( "create from %s\n", win->GetName().c_str() );
+ break;
+ }
+ case MapRequest:
+ {
+ printf( "map request from %s\n", win->GetName().c_str() );
+ break;
+ }
+ case ResizeRequest:
+ {
+ printf( "resize request from %s\n", win->GetName().c_str() );
+
+ Display *disp = (Display*) wxGetDisplay();
+ XEvent report;
+
+ // to avoid flicker
+ report = * event;
+ while( XCheckTypedWindowEvent (disp, actualWindow, ResizeRequest, &report));
+
+ wxSize sz = win->GetSize();
+ wxSizeEvent sizeEvent(sz, win->GetId());
+ sizeEvent.SetEventObject(win);
+
+ return win->GetEventHandler()->ProcessEvent( sizeEvent );
+ }
+#endif
+#endif
+#if wxUSE_NANOX
+ case GR_EVENT_TYPE_CLOSE_REQ:
+ {
+ if (win)
+ {
+ win->Close(FALSE);
+ return TRUE;
+ }
+ return FALSE;
+ break;
+ }
+#endif
+ case EnterNotify:
+ case LeaveNotify:
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
+ {
+ if (!win->IsEnabled())
+ return FALSE;
+
+ // Here we check if the top level window is
+ // disabled, which is one aspect of modality.
+ wxWindow *tlw = win;
+ while (tlw && !tlw->IsTopLevel())
+ tlw = tlw->GetParent();
+ if (tlw && !tlw->IsEnabled())
+ return FALSE;
+
+ if (event->type == ButtonPress)
+ {
+ if ((win != wxWindow::FindFocus()) && win->AcceptsFocus())
+ {
+ // This might actually be done in wxWindow::SetFocus()
+ // and not here. TODO.
+ g_prevFocus = wxWindow::FindFocus();
+ g_nextFocus = win;
+
+ win->SetFocus();
+ }
+ }
+
+#if !wxUSE_NANOX
+ if (event->type == LeaveNotify || event->type == EnterNotify)
+ {
+ // Throw out NotifyGrab and NotifyUngrab
+ if (event->xcrossing.mode != NotifyNormal)
+ return FALSE;
+ }
+#endif
+ wxMouseEvent wxevent;
+ wxTranslateMouseEvent(wxevent, win, window, event);
+ return win->GetEventHandler()->ProcessEvent( wxevent );
+ }
+ case FocusIn:
+ {
+#if !wxUSE_NANOX
+ if ((event->xfocus.detail != NotifyPointer) &&
+ (event->xfocus.mode == NotifyNormal))
+#endif
+ {
+ // wxLogDebug( "FocusIn from %s of type %s", win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
+ focusEvent.SetEventObject(win);
+ focusEvent.SetWindow( g_prevFocus );
+ g_prevFocus = NULL;
+
+ return win->GetEventHandler()->ProcessEvent(focusEvent);
+ }
+ return FALSE;
+ break;
+ }
+ case FocusOut:
+ {
+#if !wxUSE_NANOX
+ if ((event->xfocus.detail != NotifyPointer) &&
+ (event->xfocus.mode == NotifyNormal))
+#endif
+ {
+ // wxLogDebug( "FocusOut from %s of type %s", win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
+ focusEvent.SetEventObject(win);
+ focusEvent.SetWindow( g_nextFocus );
+ g_nextFocus = NULL;
+ return win->GetEventHandler()->ProcessEvent(focusEvent);
+ }
+ return FALSE;
+ break;
+ }
+ default:
+ {
+#ifdef __WXDEBUG__
+ //wxString eventName = wxGetXEventName(XEvent& event);
+ //wxLogDebug(wxT("Event %s not handled"), eventName.c_str());
+#endif
+ return FALSE;
+ break;
}
}
- else if (event->type == PropertyNotify)
- {
- HandlePropertyChange(_event);
- return;
- }
- else if (event->type == ResizeRequest)
- {
- /* Terry Gitnick <terryg@scientech.com> - 1/21/98
- * If resize event, don't resize until the last resize event for this
- * window is recieved. Prevents flicker as windows are resized.
- */
-
- Display *disp = wxGetDisplay();
- Window win = event->xany.window;
- XEvent report;
-
- // to avoid flicker
- report = * event;
- while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report));
-
- // TODO: when implementing refresh optimization, we can use
- // XtAddExposureToRegion to expand the window's paint region.
-
- // TODO: generate resize event
- // XtDispatchEvent(event);
- }
- else
- {
- // TODO: generate all other events
- // XtDispatchEvent(event);
- }
+ return FALSE;
}
// Returns TRUE if more time is needed.
+// Note that this duplicates wxEventLoopImpl::SendIdleEvent
+// but ProcessIdle may be needed by apps, so is kept.
bool wxApp::ProcessIdle()
{
wxIdleEvent event;
void wxApp::ExitMainLoop()
{
- m_keepGoing = FALSE;
+ if (m_mainLoop)
+ m_mainLoop->Exit(0);
}
// Is a message/event pending?
bool wxApp::Pending()
{
- XFlush(wxGetDisplay());
-
- return (XPending(wxGetDisplay()) > 0);
+ return wxEventLoop::GetActive()->Pending();
}
// Dispatch a message.
void wxApp::Dispatch()
{
- XEvent event;
- XNextEvent(wxGetDisplay(), & event);
- ProcessXEvent((WXEvent*) & event);
+ wxEventLoop::GetActive()->Dispatch();
}
// This should be redefined in a derived class for
// handling property change events for XAtom IPC.
-void wxApp::HandlePropertyChange(WXEvent *event)
+bool wxApp::HandlePropertyChange(WXEvent *event)
{
// by default do nothing special
// TODO: what to do for X11
- // XtDispatchEvent((XEvent*) event); /* let Motif do the work */
+ // XtDispatchEvent((XEvent*) event);
+ return FALSE;
}
void wxApp::OnIdle(wxIdleEvent& event)
{
- static bool inOnIdle = FALSE;
+ static bool s_inOnIdle = FALSE;
// Avoid recursion (via ProcessEvent default case)
- if (inOnIdle)
+ if (s_inOnIdle)
return;
- inOnIdle = TRUE;
+ s_inOnIdle = TRUE;
- // If there are pending events, we must process them: pending events
- // are either events to the threads other than main or events posted
- // with wxPostEvent() functions
- // GRG: I have moved this here so that all pending events are processed
- // before starting to delete any objects. This behaves better (in
- // particular, wrt wxPostEvent) and is coherent with wxGTK's current
- // behaviour. Also removed the '#if wxUSE_THREADS' around it.
- // Changed Mar/2000 before 2.1.14
-
- // Flush pending events.
+ // Resend in the main thread events which have been prepared in other
+ // threads
ProcessPendingEvents();
- // 'Garbage' collection of windows deleted with Close().
+ // 'Garbage' collection of windows deleted with Close()
DeletePendingObjects();
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
-
// Send OnIdle events to all windows
bool needMore = SendIdleEvents();
if (needMore)
event.RequestMore(TRUE);
- inOnIdle = FALSE;
+ s_inOnIdle = FALSE;
}
void wxWakeUpIdle()
wxIdleEvent event;
event.SetEventObject(win);
- win->ProcessEvent(event);
+
+ win->GetEventHandler()->ProcessEvent(event);
+
+ win->OnInternalIdle();
if (event.MoreRequested())
needMore = TRUE;
node = node->Next();
}
- return needMore ;
+
+ return needMore;
}
void wxApp::DeletePendingObjects()
}
}
-// Create an application context
-bool wxApp::OnInitGui()
+static void wxCalcPrecAndShift( unsigned long mask, int *shift, int *prec )
{
- // TODO: parse argv and get display to pass to XOpenDisplay
- Display* dpy = XOpenDisplay(NULL);
- m_initialDisplay = (WXDisplay*) dpy;
-
- if (!dpy) {
- wxString className(wxTheApp->GetClassName());
- wxLogError(_("wxWindows could not open display for '%s': exiting."),
- (const char*) className);
- exit(-1);
+ *shift = 0;
+ *prec = 0;
+
+ while (!(mask & 0x1))
+ {
+ (*shift)++;
+ mask >>= 1;
}
-#ifdef __WXDEBUG__
- // install the X error handler
- gs_pfnXErrorHandler = XSetErrorHandler(wxXErrorHandler);
-#endif // __WXDEBUG__
+ while (mask & 0x1)
+ {
+ (*prec)++;
+ mask >>= 1;
+ }
+}
- // Do we need to create the top-level window initially?
-#if 0
- wxTheApp->m_topLevelWidget = (WXWidget) XtAppCreateShell((String)NULL, (const char*) wxTheApp->GetClassName(),
- applicationShellWidgetClass,dpy,
- NULL,0) ;
-#endif
+// Create display, and other initialization
+bool wxApp::OnInitGui()
+{
+ // Eventually this line will be removed, but for
+ // now we don't want to try popping up a dialog
+ // for error messages.
+ delete wxLog::SetActiveTarget(new wxLogStderr);
+
+ if (!wxAppBase::OnInitGui())
+ return FALSE;
+
+ GetMainColormap( wxApp::GetDisplay() );
+
+ m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
+
+#if !wxUSE_NANOX
+ // Get info about the current visual. It is enough
+ // to do this once here unless we support different
+ // visuals, displays and screens. Given that wxX11
+ // mostly for embedded things, that is no real
+ // limitation.
+ Display *xdisplay = (Display*) wxApp::GetDisplay();
+ int xscreen = DefaultScreen(xdisplay);
+ Visual* xvisual = DefaultVisual(xdisplay,xscreen);
+ int xdepth = DefaultDepth(xdisplay, xscreen);
+
+ XVisualInfo vinfo_template;
+ vinfo_template.visual = xvisual;
+ vinfo_template.visualid = XVisualIDFromVisual( xvisual );
+ vinfo_template.depth = xdepth;
+
+ int nitem = 0;
+ XVisualInfo *vi = XGetVisualInfo( xdisplay, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+ wxASSERT_MSG( vi, wxT("No visual info") );
+
+ m_visualType = vi->visual->c_class;
+ m_visualScreen = vi->screen;
+
+ m_visualRedMask = vi->red_mask;
+ m_visualGreenMask = vi->green_mask;
+ m_visualBlueMask = vi->blue_mask;
+
+ if (m_visualType != GrayScale && m_visualType != PseudoColor)
+ {
+ wxCalcPrecAndShift( m_visualRedMask, &m_visualRedShift, &m_visualRedPrec );
+ wxCalcPrecAndShift( m_visualGreenMask, &m_visualGreenShift, &m_visualGreenPrec );
+ wxCalcPrecAndShift( m_visualBlueMask, &m_visualBlueShift, &m_visualBluePrec );
+ }
+
+ m_visualDepth = xdepth;
+ if (xdepth == 16)
+ xdepth = m_visualRedPrec + m_visualGreenPrec + m_visualBluePrec;
+
+ m_visualColormapSize = vi->colormap_size;
+
+ XFree( vi );
+
+ if (m_visualDepth > 8)
+ return TRUE;
+
+ m_visualColormap = new XColor[m_visualColormapSize];
+ XColor* colors = (XColor*) m_visualColormap;
+
+ for (int i = 0; i < m_visualColormapSize; i++)
+ colors[i].pixel = i;
- GetMainColormap(dpy);
- m_maxRequestSize = XMaxRequestSize((Display*) dpy);
+ XQueryColors( xdisplay, DefaultColormap(xdisplay,xscreen), colors, m_visualColormapSize );
+
+ m_colorCube = (unsigned char*)malloc(32 * 32 * 32);
+ for (int r = 0; r < 32; r++)
+ {
+ for (int g = 0; g < 32; g++)
+ {
+ for (int b = 0; b < 32; b++)
+ {
+ int rr = (r << 3) | (r >> 2);
+ int gg = (g << 3) | (g >> 2);
+ int bb = (b << 3) | (b >> 2);
+
+ int index = -1;
+
+ if (colors)
+ {
+ int max = 3 * 65536;
+
+ for (int i = 0; i < m_visualColormapSize; i++)
+ {
+ int rdiff = ((rr << 8) - colors[i].red);
+ int gdiff = ((gg << 8) - colors[i].green);
+ int bdiff = ((bb << 8) - colors[i].blue);
+ int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
+ if (sum < max)
+ {
+ index = i; max = sum;
+ }
+ }
+ }
+ else
+ {
+ // assume 8-bit true or static colors. this really exists
+ index = (r >> (5 - m_visualRedPrec)) << m_visualRedShift;
+ index |= (g >> (5 - m_visualGreenPrec)) << m_visualGreenShift;
+ index |= (b >> (5 - m_visualBluePrec)) << m_visualBlueShift;
+ }
+ m_colorCube[ (r*1024) + (g*32) + b ] = index;
+ }
+ }
+ }
+#endif
+
return TRUE;
}
return (WXColormap) c;
}
-static Window XGetParent(Window window)
+Window wxGetWindowParent(Window window)
{
+ wxASSERT_MSG( window, "invalid window" );
+
+ return (Window) 0;
+
Window parent, root = 0;
+#if wxUSE_NANOX
+ int noChildren = 0;
+#else
unsigned int noChildren = 0;
- if (XQueryTree(wxGetDisplay(), window, & root, & parent,
- NULL, & noChildren))
+#endif
+ Window* children = NULL;
+
+ // #define XQueryTree(d,w,r,p,c,nc) GrQueryTree(w,p,c,nc)
+ int res = 1;
+#if !wxUSE_NANOX
+ res =
+#endif
+ XQueryTree((Display*) wxGetDisplay(), window, & root, & parent,
+ & children, & noChildren);
+ if (children)
+ XFree(children);
+ if (res)
return parent;
else
return (Window) 0;
}
-// Returns TRUE if an accelerator has been processed
-bool wxApp::CheckForAccelerator(WXEvent* event)
-{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyPress)
- {
- // Find a wxWindow for this window
- // TODO: should get display for the window, not the current display
- Window window = xEvent->xany.window;
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (window && !(win = wxGetWindowFromTable(window)))
- window = XGetParent(window);
-
- if (!window || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_CHAR);
- wxTranslateKeyEvent(keyEvent, win, (Window) 0, xEvent);
-
- // Now we have a wxKeyEvent and we have a wxWindow.
- // Go up the hierarchy until we find a matching accelerator,
- // or we get to the top.
- while (win)
- {
- if (win->ProcessAccelerator(keyEvent))
- return TRUE;
- win = win->GetParent();
- }
- return FALSE;
- }
- return FALSE;
-}
-
-bool wxApp::CheckForKeyDown(WXEvent* event)
-{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyPress)
- {
- Window window = xEvent->xany.window;
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (window && !(win = wxGetWindowFromTable(window)))
- window = XGetParent(window);
-
- if (!window || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
- wxTranslateKeyEvent(keyEvent, win, (Window) 0, xEvent);
-
- return win->ProcessEvent( keyEvent );
- }
-
- return FALSE;
-}
-
-bool wxApp::CheckForKeyUp(WXEvent* event)
-{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyRelease)
- {
- Window window = xEvent->xany.window;
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (window && !(win = wxGetWindowFromTable(window)))
- window = XGetParent(window);
-
- if (!window || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_KEY_UP);
- wxTranslateKeyEvent(keyEvent, win, (Window) 0, xEvent);
-
- return win->ProcessEvent( keyEvent );
- }
-
- return FALSE;
-}
-
void wxExit()
{
int retValue = 0;
s_inYield = TRUE;
+ // Make sure we have an event loop object,
+ // or Pending/Dispatch will fail
+ wxEventLoop* eventLoop = wxEventLoop::GetActive();
+ wxEventLoop* newEventLoop = NULL;
+ if (!eventLoop)
+ {
+ newEventLoop = new wxEventLoop;
+ wxEventLoop::SetActive(newEventLoop);
+ }
+
while (wxTheApp && wxTheApp->Pending())
wxTheApp->Dispatch();
- s_inYield = FALSE;
-
- return TRUE;
-}
-
-// TODO use XmGetPixmap (?) to get the really standard icons!
-
-// XPM hack: make the arrays const
-#define static static const
-
-#include "wx/generic/info.xpm"
-#include "wx/generic/error.xpm"
-#include "wx/generic/question.xpm"
-#include "wx/generic/warning.xpm"
-
-#undef static
+#if wxUSE_TIMER
+ wxTimer::NotifyTimers();
+#endif
+ ProcessIdle();
-wxIcon
-wxApp::GetStdIcon(int which) const
-{
- switch(which)
+ if (newEventLoop)
{
- case wxICON_INFORMATION:
- return wxIcon(info_xpm);
-
- case wxICON_QUESTION:
- return wxIcon(question_xpm);
-
- case wxICON_EXCLAMATION:
- return wxIcon(warning_xpm);
+ wxEventLoop::SetActive(NULL);
+ delete newEventLoop;
+ }
- default:
- wxFAIL_MSG("requested non existent standard icon");
- // still fall through
+ s_inYield = FALSE;
- case wxICON_HAND:
- return wxIcon(error_xpm);
- }
+ return TRUE;
}
-// ----------------------------------------------------------------------------
-// accessors for C modules
-// ----------------------------------------------------------------------------
-
-#if 0
-extern "C" XtAppContext wxGetAppContext()
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
{
- return (XtAppContext)wxTheApp->GetAppContext();
+ // While the GUI isn't working that well, just print out the
+ // message.
+#if 0
+ wxAppBase::OnAssert(file, line, msg);
+#else
+ wxString msg2;
+ msg2.Printf("At file %s:%d: %s", file, line, msg);
+ wxLogDebug(msg2);
+#endif
}
-#endif
\ No newline at end of file
+