#pragma interface "log.h"
#endif
-#include <wx/dynarray.h>
-#include <time.h>
+#include "wx/setup.h"
+#include "wx/string.h"
+
+// ----------------------------------------------------------------------------
+// forward declarations
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxTextCtrl;
+class WXDLLEXPORT wxLogFrame;
+class WXDLLEXPORT wxFrame;
+
+// ----------------------------------------------------------------------------
+// types
+// ----------------------------------------------------------------------------
+
+typedef unsigned long wxTraceMask;
+typedef unsigned long wxLogLevel;
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#if wxUSE_LOG
+
+#include <time.h> // for time_t
+
+#include "wx/dynarray.h"
// ----------------------------------------------------------------------------
// constants
#define wxTraceOleCalls 0x0100 // OLE interface calls
#endif
-typedef unsigned long wxTraceMask;
-typedef unsigned long wxLogLevel;
-
-// ----------------------------------------------------------------------------
-// forward declarations
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxTextCtrl;
-class WXDLLEXPORT wxLogFrame;
-class WXDLLEXPORT wxFrame;
-
-#if wxUSE_IOSTREAMH
-// N.B. BC++ doesn't have istream.h, ostream.h
-# include <iostream.h>
-#else
-# include <ostream>
-# if defined(__VISUALC__) || defined(__MWERKS__)
- using namespace std;
-# endif
-#endif
+#include "wx/ioswrap.h"
// ----------------------------------------------------------------------------
// derive from this class to redirect (or suppress, or ...) log messages
// static sink function - see DoLog() for function to overload in the
// derived classes
- static void OnLog(wxLogLevel level, const char *szString, time_t t)
+ static void OnLog(wxLogLevel level, const wxChar *szString, time_t t)
{
if ( IsEnabled() ) {
wxLog *pLogger = GetActiveTarget();
bool HasPendingMessages() const { return m_bHasMessages; }
// only one sink is active at each moment
+ // flush the active target if any
+ static void FlushActive()
+ {
+ wxLog *log = GetActiveTarget();
+ if ( log )
+ log->Flush();
+ }
// get current log target, will call wxApp::CreateLogTarget() to
// create one if none exists
static wxLog *GetActiveTarget();
// add string trace mask
static void RemoveTraceMask(const wxString& str);
+ // sets the timestamp string: this is used as strftime() format string
+ // for the log targets which add time stamps to the messages - set it
+ // to NULL to disable time stamping completely.
+ static void SetTimestamp(const wxChar *ts) { ms_timestamp = ts; }
+
// accessors
// gets the verbose status
bool GetVerbose() const { return m_bVerbose; }
// get trace mask
static wxTraceMask GetTraceMask() { return ms_ulTraceMask; }
// is this trace mask in the list?
- static bool IsAllowedTraceMask(const char *mask)
+ static bool IsAllowedTraceMask(const wxChar *mask)
{ return ms_aTraceMasks.Index(mask) != wxNOT_FOUND; }
+ // get the current timestamp format string (may be NULL)
+ static const wxChar *GetTimestamp() { return ms_timestamp; }
+
+ // helpers
+ // put the time stamp into the string if ms_timestamp != NULL (don't
+ // change it otherwise)
+ static void TimeStamp(wxString *str);
+
// make dtor virtual for all derived classes
virtual ~wxLog() { }
// the logging functions that can be overriden
// default DoLog() prepends the time stamp and a prefix corresponding
// to the message to szString and then passes it to DoLogString()
- virtual void DoLog(wxLogLevel level, const char *szString, time_t t);
+ virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t);
// default DoLogString does nothing but is not pure virtual because if
// you override DoLog() you might not need it at all
- virtual void DoLogString(const char *szString, time_t t);
+ virtual void DoLogString(const wxChar *szString, time_t t);
private:
// static variables
static bool ms_doLog; // FALSE => all logging disabled
static bool ms_bAutoCreate; // create new log targets on demand?
+ // format string for strftime(), if NULL, time stamping log messages is
+ // disabled
+ static const wxChar *ms_timestamp;
+
static wxTraceMask ms_ulTraceMask; // controls wxLogTrace behaviour
static wxArrayString ms_aTraceMasks; // more powerful filter for wxLogTrace
};
private:
// implement sink function
- virtual void DoLogString(const char *szString, time_t t);
+ virtual void DoLogString(const wxChar *szString, time_t t);
FILE *m_fp;
};
protected:
// implement sink function
- virtual void DoLogString(const char *szString, time_t t);
+ virtual void DoLogString(const wxChar *szString, time_t t);
// using ptr here to avoid including <iostream.h> from this file
ostream *m_ostr;
};
#endif
-#ifndef wxUSE_NOGUI
+// the following log targets are only compiled in if the we're compiling the
+// GUI part (andnot just the base one) of the library, they're implemented in
+// src/generic/logg.cpp *and not src/common/log.cpp unlike all the rest)
+
+#if wxUSE_GUI
-#if wxUSE_STD_IOSTREAM
// log everything to a text window (GUI only of course)
-class WXDLLEXPORT wxLogTextCtrl : public wxLogStream
+class WXDLLEXPORT wxLogTextCtrl : public wxLog
{
public:
- // we just create an ostream from wxTextCtrl and use it in base class
wxLogTextCtrl(wxTextCtrl *pTextCtrl);
- ~wxLogTextCtrl();
+
+private:
+ // implement sink function
+ virtual void DoLogString(const wxChar *szString, time_t t);
+
+ // the control we use
+ wxTextCtrl *m_pTextCtrl;
};
-#endif
// ----------------------------------------------------------------------------
// GUI log target, the default one for wxWindows programs
virtual void Flush();
protected:
- virtual void DoLog(wxLogLevel level, const char *szString, time_t t);
+ virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t);
// empty everything
void Clear();
{
public:
wxLogWindow(wxFrame *pParent, // the parent frame (can be NULL)
- const char *szTitle, // the title of the frame
+ const wxChar *szTitle, // the title of the frame
bool bShow = TRUE, // show window immediately?
bool bPassToOld = TRUE); // pass log messages to the old target?
~wxLogWindow();
virtual void OnFrameDelete(wxFrame *frame);
protected:
- virtual void DoLog(wxLogLevel level, const char *szString, time_t t);
- virtual void DoLogString(const char *szString, time_t t);
+ virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t);
+ virtual void DoLogString(const wxChar *szString, time_t t);
private:
bool m_bPassMessages; // pass messages to m_pOldLog?
wxLogFrame *m_pLogFrame; // the log frame
};
-#endif // wxUSE_NOGUI
+#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// /dev/null log target: suppress logging until this object goes out of scope
// for log messages for easy redirection
// ----------------------------------------------------------------------------
+// are we in 'verbose' mode?
+// (note that it's often handy to change this var manually from the
+// debugger, thus enabling/disabling verbose reporting for some
+// parts of the program only)
+WXDLLEXPORT_DATA(extern bool) g_bVerbose;
+
+// ----------------------------------------------------------------------------
+// get error code/error message from system in a portable way
+// ----------------------------------------------------------------------------
+
+// return the last system error code
+WXDLLEXPORT unsigned long wxSysErrorCode();
+// return the error message for given (or last if 0) error code
+WXDLLEXPORT const wxChar* wxSysErrorMsg(unsigned long nErrCode = 0);
+
// define wxLog<level>
// -------------------
#define DECLARE_LOG_FUNCTION(level) \
-extern void WXDLLEXPORT wxLog##level(const char *szFormat, ...)
+extern void WXDLLEXPORT wxLog##level(const wxChar *szFormat, ...)
+#define DECLARE_LOG_FUNCTION2(level, arg1) \
+extern void WXDLLEXPORT wxLog##level(arg1, const wxChar *szFormat, ...)
+
+#else // !wxUSE_LOG
+
+// log functions do nothing at all
+#define DECLARE_LOG_FUNCTION(level) \
+inline void WXDLLEXPORT wxLog##level(const wxChar *szFormat, ...) {}
#define DECLARE_LOG_FUNCTION2(level, arg1) \
-extern void WXDLLEXPORT wxLog##level(arg1, const char *szFormat, ...)
+inline void WXDLLEXPORT wxLog##level(arg1, const wxChar *szFormat, ...) {}
+
+#endif // wxUSE_LOG/!wxUSE_LOG
- // a generic function for all levels (level is passes as parameter)
- DECLARE_LOG_FUNCTION2(Generic, wxLogLevel level);
+// a generic function for all levels (level is passes as parameter)
+DECLARE_LOG_FUNCTION2(Generic, wxLogLevel level);
- // one function per each level
- DECLARE_LOG_FUNCTION(FatalError);
- DECLARE_LOG_FUNCTION(Error);
- DECLARE_LOG_FUNCTION(Warning);
- DECLARE_LOG_FUNCTION(Message);
- DECLARE_LOG_FUNCTION(Info);
- DECLARE_LOG_FUNCTION(Verbose);
+// one function per each level
+DECLARE_LOG_FUNCTION(FatalError);
+DECLARE_LOG_FUNCTION(Error);
+DECLARE_LOG_FUNCTION(Warning);
+DECLARE_LOG_FUNCTION(Message);
+DECLARE_LOG_FUNCTION(Info);
+DECLARE_LOG_FUNCTION(Verbose);
- // this function sends the log message to the status line of the top level
- // application frame, if any
- DECLARE_LOG_FUNCTION(Status);
+// this function sends the log message to the status line of the top level
+// application frame, if any
+DECLARE_LOG_FUNCTION(Status);
- // this one is the same as previous except that it allows to explicitly
- // specify the frame to which the output should go
- DECLARE_LOG_FUNCTION2(Status, wxFrame *pFrame);
+// this one is the same as previous except that it allows to explicitly
+// specify the frame to which the output should go
+DECLARE_LOG_FUNCTION2(Status, wxFrame *pFrame);
- // additional one: as wxLogError, but also logs last system call error code
- // and the corresponding error message if available
- DECLARE_LOG_FUNCTION(SysError);
+// additional one: as wxLogError, but also logs last system call error code
+// and the corresponding error message if available
+DECLARE_LOG_FUNCTION(SysError);
- // and another one which also takes the error code (for those broken APIs
- // that don't set the errno (like registry APIs in Win32))
- DECLARE_LOG_FUNCTION2(SysError, long lErrCode);
+// and another one which also takes the error code (for those broken APIs
+// that don't set the errno (like registry APIs in Win32))
+DECLARE_LOG_FUNCTION2(SysError, long lErrCode);
- // debug functions do nothing in release mode
+// debug functions do nothing in release mode
#ifdef __WXDEBUG__
DECLARE_LOG_FUNCTION(Debug);
DECLARE_LOG_FUNCTION2(Trace, wxTraceMask mask);
#else //!debug
// these functions do nothing in release builds
- inline void wxLogDebug(const char *, ...) { }
- inline void wxLogTrace(const char *, ...) { }
- inline void wxLogTrace(wxTraceMask, const char *, ...) { }
- inline void wxLogTrace(const char *, const char *, ...) { }
-#endif
-
+ inline void wxLogDebug(const wxChar *, ...) { }
+ inline void wxLogTrace(const wxChar *, ...) { }
+ inline void wxLogTrace(wxTraceMask, const wxChar *, ...) { }
+ inline void wxLogTrace(const wxChar *, const wxChar *, ...) { }
+#endif // debug/!debug
- // are we in 'verbose' mode?
- // (note that it's often handy to change this var manually from the
- // debugger, thus enabling/disabling verbose reporting for some
- // parts of the program only)
- WXDLLEXPORT_DATA(extern bool) g_bVerbose;
-
- // ----------------------------------------------------------------------------
- // get error code/error message from system in a portable way
- // ----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+// debug only logging functions: use them with API name and error code
+// ----------------------------------------------------------------------------
- // return the last system error code
- WXDLLEXPORT unsigned long wxSysErrorCode();
- // return the error message for given (or last if 0) error code
- WXDLLEXPORT const char* wxSysErrorMsg(unsigned long nErrCode = 0);
+#ifndef __TFILE__
+ #define __XFILE__(x) Tx)
+ #define __TFILE__ __XFILE__(__FILE__)
+#endif
- // ----------------------------------------------------------------------------
- // debug only logging functions: use them with API name and error code
- // ----------------------------------------------------------------------------
+#ifdef __WXDEBUG__
+ // make life easier for people using VC++ IDE: clicking on the message
+ // will take us immediately to the place of the failed API
+#ifdef __VISUALC__
+ #define wxLogApiError(api, rc) \
+ wxLogDebug(wxT("%s(%d): '%s' failed with error 0x%08lx (%s)."), \
+ __TFILE__, __LINE__, api, \
+ rc, wxSysErrorMsg(rc))
+#else // !VC++
+ #define wxLogApiError(api, rc) \
+ wxLogDebug(wxT("In file %s at line %d: '%s' failed with " \
+ "error 0x%08lx (%s)."), \
+ __TFILE__, __LINE__, api, \
+ rc, wxSysErrorMsg(rc))
+#endif // VC++/!VC++
+
+ #define wxLogLastError(api) wxLogApiError(api, wxSysErrorCode())
-#ifdef __WXDEBUG__
-#define wxLogApiError(api, rc) \
- wxLogDebug("At %s(%d) '%s' failed with error %lx (%s).", \
- __FILE__, __LINE__, api, \
- rc, wxSysErrorMsg(rc))
-#define wxLogLastError(api) wxLogApiError(api, wxSysErrorCode())
#else //!debug
- inline void wxLogApiError(const char *, long) { }
- inline void wxLogLastError(const char *) { }
+ inline void wxLogApiError(const wxChar *, long) { }
+ inline void wxLogLastError(const wxChar *) { }
#endif //debug/!debug
#endif // _WX_LOG_H_