// Guillermo Rodriguez (updated for wxSocket v2) Jan 2000
// (callbacks deprecated) Mar 2000
// Vadim Zeitlin (added support for Unix sockets) Apr 2002
+// (use buffering, many fixes/cleanup) Oct 2008
// Created: 1993
// RCS-ID: $Id$
// Copyright: (c) Julian Smart 1993
// macros and constants
// --------------------------------------------------------------------------
-// Message codes
-enum
+namespace
+{
+
+// Message codes (don't change them to avoid breaking the existing code using
+// wxIPC protocol!)
+enum IPCCode
{
- IPC_EXECUTE = 1,
- IPC_REQUEST,
- IPC_POKE,
- IPC_ADVISE_START,
- IPC_ADVISE_REQUEST,
- IPC_ADVISE,
- IPC_ADVISE_STOP,
- IPC_REQUEST_REPLY,
- IPC_FAIL,
- IPC_CONNECT,
- IPC_DISCONNECT
+ IPC_EXECUTE = 1,
+ IPC_REQUEST = 2,
+ IPC_POKE = 3,
+ IPC_ADVISE_START = 4,
+ IPC_ADVISE_REQUEST = 5,
+ IPC_ADVISE = 6,
+ IPC_ADVISE_STOP = 7,
+ IPC_REQUEST_REPLY = 8,
+ IPC_FAIL = 9,
+ IPC_CONNECT = 10,
+ IPC_DISCONNECT = 11,
+ IPC_MAX
};
-// All sockets will be created with the following flags
-#define SCKIPC_FLAGS (wxSOCKET_WAITALL|wxSOCKET_REUSEADDR)
+} // anonymous namespace
// headers needed for umask()
#ifdef __UNIX_LIKE__
#if defined(__UNIX__) && !defined(__WINDOWS__) && !defined(__WINE__)
// under Unix, if the server name looks like a path, create a AF_UNIX
// socket instead of AF_INET one
- if ( serverName.Find(_T('/')) != wxNOT_FOUND )
+ if ( serverName.Find(wxT('/')) != wxNOT_FOUND )
{
wxUNIXaddress *addr = new wxUNIXaddress;
addr->Filename(serverName);
class wxTCPEventHandler : public wxEvtHandler
{
public:
- wxTCPEventHandler() : wxEvtHandler() {}
+ wxTCPEventHandler() : wxEvtHandler() { }
void Client_OnRequest(wxSocketEvent& event);
void Server_OnRequest(wxSocketEvent& event);
+private:
+ void HandleDisconnect(wxTCPConnection *connection);
+
DECLARE_EVENT_TABLE()
- DECLARE_NO_COPY_CLASS(wxTCPEventHandler)
+ wxDECLARE_NO_COPY_CLASS(wxTCPEventHandler);
};
enum
_SERVER_ONREQUEST_ID
};
-static wxTCPEventHandler *gs_handler = NULL;
+// --------------------------------------------------------------------------
+// wxTCPEventHandlerModule (private class)
+// --------------------------------------------------------------------------
+
+class wxTCPEventHandlerModule : public wxModule
+{
+public:
+ wxTCPEventHandlerModule() : wxModule() { }
+
+ // get the global wxTCPEventHandler creating it if necessary
+ static wxTCPEventHandler& GetHandler()
+ {
+ if ( !ms_handler )
+ ms_handler = new wxTCPEventHandler;
+
+ return *ms_handler;
+ }
+
+ // as ms_handler is initialized on demand, don't do anything in OnInit()
+ virtual bool OnInit() { return true; }
+ virtual void OnExit() { wxDELETE(ms_handler); }
+
+private:
+ static wxTCPEventHandler *ms_handler;
+
+ DECLARE_DYNAMIC_CLASS(wxTCPEventHandlerModule)
+ wxDECLARE_NO_COPY_CLASS(wxTCPEventHandlerModule);
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxTCPEventHandlerModule, wxModule)
+
+wxTCPEventHandler *wxTCPEventHandlerModule::ms_handler = NULL;
+
+// --------------------------------------------------------------------------
+// wxIPCSocketStreams
+// --------------------------------------------------------------------------
+
+#define USE_BUFFER
+
+// this class contains the various (related) streams used by wxTCPConnection
+// and also provides a way to read from the socket stream directly
+//
+// for writing to the stream use the IPCOutput class below
+class wxIPCSocketStreams
+{
+public:
+ // ctor initializes all the streams on top of the given socket
+ //
+ // note that we use a bigger than default buffer size which matches the
+ // typical Ethernet MTU (minus TCP header overhead)
+ wxIPCSocketStreams(wxSocketBase& sock)
+ : m_socketStream(sock),
+#ifdef USE_BUFFER
+ m_bufferedOut(m_socketStream, 1448),
+#else
+ m_bufferedOut(m_socketStream),
+#endif
+ m_dataIn(m_socketStream),
+ m_dataOut(m_bufferedOut)
+ {
+ }
+
+ // expose the IO methods needed by IPC code (notice that writing is only
+ // done via IPCOutput)
+
+ // flush output
+ void Flush()
+ {
+#ifdef USE_BUFFER
+ m_bufferedOut.Sync();
+#endif
+ }
+
+ // simple wrappers around the functions with the same name in
+ // wxDataInputStream
+ wxUint8 Read8()
+ {
+ Flush();
+ return m_dataIn.Read8();
+ }
+
+ wxUint32 Read32()
+ {
+ Flush();
+ return m_dataIn.Read32();
+ }
+
+ wxString ReadString()
+ {
+ Flush();
+ return m_dataIn.ReadString();
+ }
+
+ // read arbitrary (size-prepended) data
+ //
+ // connection parameter is needed to call its GetBufferAtLeast() method
+ void *ReadData(wxConnectionBase *conn, size_t *size)
+ {
+ Flush();
+
+ wxCHECK_MSG( conn, NULL, "NULL connection parameter" );
+ wxCHECK_MSG( size, NULL, "NULL size parameter" );
+
+ *size = Read32();
+
+ void * const data = conn->GetBufferAtLeast(*size);
+ wxCHECK_MSG( data, NULL, "IPC buffer allocation failed" );
+
+ m_socketStream.Read(data, *size);
+
+ return data;
+ }
+
+ // same as above but for data preceded by the format
+ void *
+ ReadFormatData(wxConnectionBase *conn, wxIPCFormat *format, size_t *size)
+ {
+ wxCHECK_MSG( format, NULL, "NULL format parameter" );
+
+ *format = static_cast<wxIPCFormat>(Read8());
+
+ return ReadData(conn, size);
+ }
+
+
+ // these methods are only used by IPCOutput and not directly
+ wxDataOutputStream& GetDataOut() { return m_dataOut; }
+ wxOutputStream& GetUnformattedOut() { return m_bufferedOut; }
+
+private:
+ // this is the low-level underlying stream using the connection socket
+ wxSocketStream m_socketStream;
+
+ // the buffered stream is used to avoid writing all pieces of an IPC
+ // request to the socket one by one but to instead do it all at once when
+ // we're done with it
+#ifdef USE_BUFFER
+ wxBufferedOutputStream m_bufferedOut;
+#else
+ wxOutputStream& m_bufferedOut;
+#endif
+
+ // finally the data streams are used to be able to write typed data into
+ // the above streams easily
+ wxDataInputStream m_dataIn;
+ wxDataOutputStream m_dataOut;
+
+ wxDECLARE_NO_COPY_CLASS(wxIPCSocketStreams);
+};
+
+namespace
+{
+
+// an object of this class should be instantiated on the stack to write to the
+// underlying socket stream
+//
+// this class is intentionally separated from wxIPCSocketStreams to ensure that
+// Flush() is always called
+class IPCOutput
+{
+public:
+ // construct an object associated with the given streams (which must have
+ // life time greater than ours as we keep a reference to it)
+ IPCOutput(wxIPCSocketStreams *streams)
+ : m_streams(*streams)
+ {
+ wxASSERT_MSG( streams, "NULL streams pointer" );
+ }
+
+ // dtor calls Flush() really sending the IPC data to the network
+ ~IPCOutput() { m_streams.Flush(); }
+
+
+ // write a byte
+ void Write8(wxUint8 i)
+ {
+ m_streams.GetDataOut().Write8(i);
+ }
+
+ // write the reply code and a string
+ void Write(IPCCode code, const wxString& str)
+ {
+ Write8(code);
+ m_streams.GetDataOut().WriteString(str);
+ }
+
+ // write the reply code, a string and a format in this order
+ void Write(IPCCode code, const wxString& str, wxIPCFormat format)
+ {
+ Write(code, str);
+ Write8(format);
+ }
+
+ // write arbitrary data
+ void WriteData(const void *data, size_t size)
+ {
+ m_streams.GetDataOut().Write32(size);
+ m_streams.GetUnformattedOut().Write(data, size);
+ }
+
+
+private:
+ wxIPCSocketStreams& m_streams;
+
+ wxDECLARE_NO_COPY_CLASS(IPCOutput);
+};
+
+} // anonymous namespace
// ==========================================================================
// implementation
return addr.Hostname(host);
}
-wxConnectionBase *wxTCPClient::MakeConnection (const wxString& host,
- const wxString& serverName,
- const wxString& topic)
+wxConnectionBase *wxTCPClient::MakeConnection(const wxString& host,
+ const wxString& serverName,
+ const wxString& topic)
{
wxSockAddress *addr = GetAddressFromName(serverName, host);
if ( !addr )
return NULL;
- wxSocketClient *client = new wxSocketClient(SCKIPC_FLAGS);
- wxSocketStream *stream = new wxSocketStream(*client);
- wxDataInputStream *data_is = new wxDataInputStream(*stream);
- wxDataOutputStream *data_os = new wxDataOutputStream(*stream);
+ wxSocketClient * const client = new wxSocketClient(wxSOCKET_WAITALL);
+ wxIPCSocketStreams * const streams = new wxIPCSocketStreams(*client);
bool ok = client->Connect(*addr);
delete addr;
if ( ok )
{
- unsigned char msg;
-
// Send topic name, and enquire whether this has succeeded
- data_os->Write8(IPC_CONNECT);
- data_os->WriteString(topic);
+ IPCOutput(streams).Write(IPC_CONNECT, topic);
- msg = data_is->Read8();
+ unsigned char msg = streams->Read8();
// OK! Confirmation.
if (msg == IPC_CONNECT)
{
connection->m_topic = topic;
connection->m_sock = client;
- connection->m_sockstrm = stream;
- connection->m_codeci = data_is;
- connection->m_codeco = data_os;
- client->SetEventHandler(*gs_handler, _CLIENT_ONREQUEST_ID);
+ connection->m_streams = streams;
+ client->SetEventHandler(wxTCPEventHandlerModule::GetHandler(),
+ _CLIENT_ONREQUEST_ID);
client->SetClientData(connection);
client->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
client->Notify(true);
}
// Something went wrong, delete everything
- delete data_is;
- delete data_os;
- delete stream;
+ delete streams;
client->Destroy();
return NULL;
}
#endif // __UNIX_LIKE__
- // Create a socket listening on the specified port
- m_server = new wxSocketServer(*addr, SCKIPC_FLAGS);
+ // Create a socket listening on the specified port (reusing it to allow
+ // restarting the server listening on the same port as was used by the
+ // previous instance of this server)
+ m_server = new wxSocketServer(*addr, wxSOCKET_WAITALL | wxSOCKET_REUSEADDR);
#ifdef __UNIX_LIKE__
if ( addr->Type() == wxSockAddress::UNIX )
delete addr;
- if (!m_server->Ok())
+ if (!m_server->IsOk())
{
m_server->Destroy();
m_server = NULL;
return false;
}
- m_server->SetEventHandler(*gs_handler, _SERVER_ONREQUEST_ID);
+ m_server->SetEventHandler(wxTCPEventHandlerModule::GetHandler(),
+ _SERVER_ONREQUEST_ID);
m_server->SetClientData(this);
m_server->SetNotify(wxSOCKET_CONNECTION_FLAG);
m_server->Notify(true);
{
if ( remove(m_filename.fn_str()) != 0 )
{
- wxLogDebug(_T("Stale AF_UNIX file '%s' left."), m_filename.c_str());
+ wxLogDebug(wxT("Stale AF_UNIX file '%s' left."), m_filename.c_str());
}
}
#endif // __UNIX_LIKE__
void wxTCPConnection::Init()
{
- m_sock = NULL;
- m_sockstrm = NULL;
- m_codeci = NULL;
- m_codeco = NULL;
+ m_sock = NULL;
+ m_streams = NULL;
}
wxTCPConnection::~wxTCPConnection()
m_sock->Destroy();
}
- /* Delete after destroy */
- wxDELETE(m_codeci);
- wxDELETE(m_codeco);
- wxDELETE(m_sockstrm);
+ delete m_streams;
}
void wxTCPConnection::Compress(bool WXUNUSED(on))
return true;
// Send the disconnect message to the peer.
- m_codeco->Write8(IPC_DISCONNECT);
+ IPCOutput(m_streams).Write8(IPC_DISCONNECT);
if ( m_sock )
{
return false;
// Prepare EXECUTE message
- m_codeco->Write8(IPC_EXECUTE);
- m_codeco->Write8(format);
+ IPCOutput out(m_streams);
+ out.Write8(IPC_EXECUTE);
+ out.Write8(format);
- m_codeco->Write32(size);
- m_sockstrm->Write(data, size);
+ out.WriteData(data, size);
return true;
}
if ( !m_sock->IsConnected() )
return NULL;
- m_codeco->Write8(IPC_REQUEST);
- m_codeco->WriteString(item);
- m_codeco->Write8(format);
+ IPCOutput(m_streams).Write(IPC_REQUEST, item, format);
- int ret = m_codeci->Read8();
- if ( ret == IPC_FAIL )
+ const int ret = m_streams->Read8();
+ if ( ret != IPC_REQUEST_REPLY )
return NULL;
- size_t s = m_codeci->Read32();
-
- void *data = GetBufferAtLeast( s );
- wxASSERT_MSG(data != NULL,
- _T("Buffer too small in wxTCPConnection::Request") );
- m_sockstrm->Read(data, s);
-
- if (size)
- *size = s;
- return data;
+ // ReadData() needs a non-NULL size pointer but the client code can call us
+ // with NULL pointer (this makes sense if it knows that it always works
+ // with NUL-terminated strings)
+ size_t sizeFallback;
+ return m_streams->ReadData(this, size ? size : &sizeFallback);
}
bool wxTCPConnection::DoPoke(const wxString& item,
if ( !m_sock->IsConnected() )
return false;
- m_codeco->Write8(IPC_POKE);
- m_codeco->WriteString(item);
- m_codeco->Write8(format);
-
- m_codeco->Write32(size);
- m_sockstrm->Write(data, size);
+ IPCOutput out(m_streams);
+ out.Write(IPC_POKE, item, format);
+ out.WriteData(data, size);
return true;
}
-bool wxTCPConnection::StartAdvise (const wxString& item)
+bool wxTCPConnection::StartAdvise(const wxString& item)
{
if ( !m_sock->IsConnected() )
return false;
- m_codeco->Write8(IPC_ADVISE_START);
- m_codeco->WriteString(item);
+ IPCOutput(m_streams).Write(IPC_ADVISE_START, item);
- int ret = m_codeci->Read8();
- if (ret != IPC_FAIL)
- return true;
- else
- return false;
+ const int ret = m_streams->Read8();
+
+ return ret == IPC_ADVISE_START;
}
bool wxTCPConnection::StopAdvise (const wxString& item)
if ( !m_sock->IsConnected() )
return false;
- m_codeco->Write8(IPC_ADVISE_STOP);
- m_codeco->WriteString(item);
+ IPCOutput(m_streams).Write(IPC_ADVISE_STOP, item);
- int ret = m_codeci->Read8();
+ const int ret = m_streams->Read8();
- if (ret != IPC_FAIL)
- return true;
- else
- return false;
+ return ret == IPC_ADVISE_STOP;
}
// Calls that SERVER can make
if ( !m_sock->IsConnected() )
return false;
- m_codeco->Write8(IPC_ADVISE);
- m_codeco->WriteString(item);
- m_codeco->Write8(format);
-
- m_codeco->Write32(size);
- m_sockstrm->Write(data, size);
+ IPCOutput out(m_streams);
+ out.Write(IPC_ADVISE, item, format);
+ out.WriteData(data, size);
return true;
}
EVT_SOCKET(_SERVER_ONREQUEST_ID, wxTCPEventHandler::Server_OnRequest)
END_EVENT_TABLE()
+void wxTCPEventHandler::HandleDisconnect(wxTCPConnection *connection)
+{
+ // connection was closed (either gracefully or not): destroy everything
+ connection->m_sock->Notify(false);
+ connection->m_sock->Close();
+
+ // don't leave references to this soon-to-be-dangling connection in the
+ // socket as it won't be destroyed immediately as its destruction will be
+ // delayed in case there are more events pending for it
+ connection->m_sock->SetClientData(NULL);
+
+ connection->SetConnected(false);
+ connection->OnDisconnect();
+}
+
void wxTCPEventHandler::Client_OnRequest(wxSocketEvent &event)
{
wxSocketBase *sock = event.GetSocket();
if (!sock)
- return ;
+ return;
wxSocketNotify evt = event.GetSocketEvent();
- wxTCPConnection *connection = (wxTCPConnection *)(sock->GetClientData());
+ wxTCPConnection * const
+ connection = static_cast<wxTCPConnection *>(sock->GetClientData());
// This socket is being deleted; skip this event
if (!connection)
return;
- wxDataInputStream *codeci;
- wxDataOutputStream *codeco;
- wxSocketStream *sockstrm;
- wxString topic_name = connection->m_topic;
- wxString item;
-
- // We lost the connection: destroy everything
- if (evt == wxSOCKET_LOST)
+ if ( evt == wxSOCKET_LOST )
{
- sock->Notify(false);
- sock->Close();
- connection->OnDisconnect();
+ HandleDisconnect(connection);
return;
}
// Receive message number.
- codeci = connection->m_codeci;
- codeco = connection->m_codeco;
- sockstrm = connection->m_sockstrm;
- int msg = codeci->Read8();
+ wxIPCSocketStreams * const streams = connection->m_streams;
- switch (msg)
+ const wxString topic = connection->m_topic;
+ wxString item;
+
+ bool error = false;
+
+ const int msg = streams->Read8();
+ switch ( msg )
{
case IPC_EXECUTE:
{
- void *data;
- size_t size;
wxIPCFormat format;
-
- format = (wxIPCFormat)codeci->Read8();
- size = codeci->Read32();
-
- data = connection->GetBufferAtLeast( size );
- wxASSERT_MSG(data != NULL,
- "Buffer too small in wxTCPEventHandler::Client_OnRequest" );
- sockstrm->Read(data, size);
-
- connection->OnExecute (topic_name, data, size, format);
-
- break;
+ size_t size wxDUMMY_INITIALIZE(0);
+ void * const
+ data = streams->ReadFormatData(connection, &format, &size);
+ if ( data )
+ connection->OnExecute(topic, data, size, format);
+ else
+ error = true;
}
+ break;
+
case IPC_ADVISE:
{
- item = codeci->ReadString();
- wxIPCFormat format = (wxIPCFormat)codeci->Read8();
- size_t size = codeci->Read32();
- void *data = connection->GetBufferAtLeast( size );
- wxASSERT_MSG(data != NULL,
- "Buffer too small in wxTCPEventHandler::Client_OnRequest" );
- sockstrm->Read(data, size);
+ item = streams->ReadString();
- connection->OnAdvise (topic_name, item, data, size, format);
+ wxIPCFormat format;
+ size_t size wxDUMMY_INITIALIZE(0);
+ void * const
+ data = streams->ReadFormatData(connection, &format, &size);
- break;
+ if ( data )
+ connection->OnAdvise(topic, item, data, size, format);
+ else
+ error = true;
}
+ break;
+
case IPC_ADVISE_START:
{
- item = codeci->ReadString();
+ item = streams->ReadString();
- bool ok = connection->OnStartAdvise (topic_name, item);
- if (ok)
- codeco->Write8(IPC_ADVISE_START);
- else
- codeco->Write8(IPC_FAIL);
-
- break;
+ IPCOutput(streams).Write8(connection->OnStartAdvise(topic, item)
+ ? IPC_ADVISE_START
+ : IPC_FAIL);
}
+ break;
+
case IPC_ADVISE_STOP:
{
- item = codeci->ReadString();
-
- bool ok = connection->OnStopAdvise (topic_name, item);
- if (ok)
- codeco->Write8(IPC_ADVISE_STOP);
- else
- codeco->Write8(IPC_FAIL);
+ item = streams->ReadString();
- break;
+ IPCOutput(streams).Write8(connection->OnStopAdvise(topic, item)
+ ? IPC_ADVISE_STOP
+ : IPC_FAIL);
}
+ break;
+
case IPC_POKE:
{
- item = codeci->ReadString();
- wxIPCFormat format = (wxIPCFormat)codeci->Read8();
- size_t size = codeci->Read32();
- void *data = connection->GetBufferAtLeast( size );
- wxASSERT_MSG(data != NULL,
- "Buffer too small in wxTCPEventHandler::Client_OnRequest" );
- sockstrm->Read(data, size);
+ item = streams->ReadString();
+ wxIPCFormat format = (wxIPCFormat)streams->Read8();
- connection->OnPoke (topic_name, item, data, size, format);
+ size_t size wxDUMMY_INITIALIZE(0);
+ void * const data = streams->ReadData(connection, &size);
- break;
+ if ( data )
+ connection->OnPoke(topic, item, data, size, format);
+ else
+ error = true;
}
+ break;
+
case IPC_REQUEST:
{
- wxIPCFormat format;
+ item = streams->ReadString();
- item = codeci->ReadString();
- format = (wxIPCFormat)codeci->Read8();
+ wxIPCFormat format = (wxIPCFormat)streams->Read8();
size_t user_size = wxNO_LEN;
- const void *user_data = connection->OnRequest(topic_name,
+ const void *user_data = connection->OnRequest(topic,
item,
&user_size,
format);
- if (user_data)
+ if ( !user_data )
{
- codeco->Write8(IPC_REQUEST_REPLY);
+ IPCOutput(streams).Write8(IPC_FAIL);
+ break;
+ }
+
+ IPCOutput out(streams);
+ out.Write8(IPC_REQUEST_REPLY);
- if (user_size == wxNO_LEN)
+ if ( user_size == wxNO_LEN )
+ {
+ switch ( format )
{
- switch (format)
- {
- case wxIPC_TEXT:
- case wxIPC_UTF8TEXT:
- user_size = strlen((const char *)user_data) + 1; // includes final NUL
- break;
- case wxIPC_UNICODETEXT:
- user_size = (wcslen((const wchar_t *)user_data) + 1) * sizeof(wchar_t); // includes final NUL
- break;
- default:
- user_size = 0;
- }
+ case wxIPC_TEXT:
+ case wxIPC_UTF8TEXT:
+ user_size = strlen((const char *)user_data) + 1; // includes final NUL
+ break;
+ case wxIPC_UNICODETEXT:
+ user_size = (wcslen((const wchar_t *)user_data) + 1) * sizeof(wchar_t); // includes final NUL
+ break;
+ default:
+ user_size = 0;
}
-
- codeco->Write32(user_size);
- sockstrm->Write(user_data, user_size);
}
- else
- codeco->Write8(IPC_FAIL);
- break;
+ out.WriteData(user_data, user_size);
}
+ break;
+
case IPC_DISCONNECT:
- {
- sock->Notify(false);
- sock->Close();
- connection->SetConnected(false);
- connection->OnDisconnect();
- break;
- }
+ HandleDisconnect(connection);
+ break;
+
+ case IPC_FAIL:
+ wxLogDebug("Unexpected IPC_FAIL received");
+ error = true;
+ break;
+
default:
- codeco->Write8(IPC_FAIL);
+ wxLogDebug("Unknown message code %d received.", msg);
+ error = true;
break;
}
+
+ if ( error )
+ IPCOutput(streams).Write8(IPC_FAIL);
}
void wxTCPEventHandler::Server_OnRequest(wxSocketEvent &event)
{
wxSocketServer *server = (wxSocketServer *) event.GetSocket();
if (!server)
- return ;
+ return;
wxTCPServer *ipcserv = (wxTCPServer *) server->GetClientData();
// This socket is being deleted; skip this event
// Accept the connection, getting a new socket
wxSocketBase *sock = server->Accept();
if (!sock)
- return ;
- if (!sock->Ok())
+ return;
+ if (!sock->IsOk())
{
sock->Destroy();
return;
}
- wxSocketStream *stream = new wxSocketStream(*sock);
- wxDataInputStream *codeci = new wxDataInputStream(*stream);
- wxDataOutputStream *codeco = new wxDataOutputStream(*stream);
-
- int msg;
- msg = codeci->Read8();
+ wxIPCSocketStreams *streams = new wxIPCSocketStreams(*sock);
- if (msg == IPC_CONNECT)
{
- wxString topic_name;
- topic_name = codeci->ReadString();
+ IPCOutput out(streams);
- wxTCPConnection *new_connection =
- (wxTCPConnection *)ipcserv->OnAcceptConnection (topic_name);
-
- if (new_connection)
+ const int msg = streams->Read8();
+ if ( msg == IPC_CONNECT )
{
- if (new_connection->IsKindOf(CLASSINFO(wxTCPConnection)))
- {
- // Acknowledge success
- codeco->Write8(IPC_CONNECT);
- new_connection->m_topic = topic_name;
- new_connection->m_sock = sock;
- new_connection->m_sockstrm = stream;
- new_connection->m_codeci = codeci;
- new_connection->m_codeco = codeco;
- sock->SetEventHandler(*gs_handler, _CLIENT_ONREQUEST_ID);
- sock->SetClientData(new_connection);
- sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
- sock->Notify(true);
- return;
- }
- else
+ const wxString topic = streams->ReadString();
+
+ wxTCPConnection *new_connection =
+ (wxTCPConnection *)ipcserv->OnAcceptConnection (topic);
+
+ if (new_connection)
{
- delete new_connection;
- // and fall through to delete everything else
+ if (new_connection->IsKindOf(CLASSINFO(wxTCPConnection)))
+ {
+ // Acknowledge success
+ out.Write8(IPC_CONNECT);
+
+ new_connection->m_sock = sock;
+ new_connection->m_streams = streams;
+ new_connection->m_topic = topic;
+ sock->SetEventHandler(wxTCPEventHandlerModule::GetHandler(),
+ _CLIENT_ONREQUEST_ID);
+ sock->SetClientData(new_connection);
+ sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
+ sock->Notify(true);
+ return;
+ }
+ else
+ {
+ delete new_connection;
+ // and fall through to delete everything else
+ }
}
}
- }
- // Something went wrong, send failure message and delete everything
- codeco->Write8(IPC_FAIL);
+ // Something went wrong, send failure message and delete everything
+ out.Write8(IPC_FAIL);
+ } // IPCOutput object is destroyed here, before destroying stream
- delete codeco;
- delete codeci;
- delete stream;
+ delete streams;
sock->Destroy();
}
-// --------------------------------------------------------------------------
-// wxTCPEventHandlerModule (private class)
-// --------------------------------------------------------------------------
-
-class wxTCPEventHandlerModule: public wxModule
-{
-public:
- virtual bool OnInit() { gs_handler = new wxTCPEventHandler; return true; }
- virtual void OnExit() { wxDELETE(gs_handler); }
-
- DECLARE_DYNAMIC_CLASS(wxTCPEventHandlerModule)
-};
-
-IMPLEMENT_DYNAMIC_CLASS(wxTCPEventHandlerModule, wxModule)
-
#endif // wxUSE_SOCKETS && wxUSE_IPC && wxUSE_STREAMS