/**
@class wxComboBox
- A combobox is like a combination of an edit control and a listbox. It can
- be displayed as static list with editable or read-only text field; or a
- drop-down list with text field; or a drop-down list without a text field.
+ A combobox is like a combination of an edit control and a listbox.
+
+ It can be displayed as static list with editable or read-only text field;
+ or a drop-down list with text field; or a drop-down list without a text
+ field.
A combobox permits a single selection only. Combobox items are numbered
from zero.
If you need a customized combobox, have a look at wxComboCtrl,
wxOwnerDrawnComboBox, wxComboPopup and the ready-to-use wxBitmapComboBox.
+ Please refer to wxTextEntry documentation for the description of methods
+ operating with the text entry part of the combobox.
+
@beginStyleTable
@style{wxCB_SIMPLE}
Creates a combobox with a permanently displayed list. Windows only.
only.
@endStyleTable
- @beginEventTable{wxCommandEvent}
+ @beginEventEmissionTable{wxCommandEvent}
@event{EVT_COMBOBOX(id, func)}
Process a wxEVT_COMMAND_COMBOBOX_SELECTED event, when an item on
the list is selected. Note that calling GetValue() returns the new
Process a wxEVT_COMMAND_TEXT_ENTER event, when RETURN is pressed in
the combobox (notice that the combobox must have been created with
wxTE_PROCESS_ENTER style to receive this event).
+ @event{EVT_COMBOX_DROPDOWN(id, func)}
+ Process a wxEVT_COMMAND_COMBOBOX_DROPDOWN event, which is generated
+ when the list box part of the combo box is shown (drops down).
+ Notice that this event is currently only supported by wxMSW and
+ wxGTK with GTK+ 2.10 or later.
+ @event{EVT_COMBOX_CLOSEUP(id, func)}
+ Process a wxEVT_COMMAND_COMBOBOX_CLOSEUP event, which is generated
+ when the list box of the combo box disappears (closes up). This
+ event is only generated for the same platforms as
+ wxEVT_COMMAND_COMBOBOX_DROPDOWN above.
@endEventTable
@library{wxcore}
@see wxListBox, wxTextCtrl, wxChoice, wxCommandEvent
*/
-class wxComboBox : public wxControl, public wxItemContainer
+class wxComboBox : public wxControl,
+ public wxItemContainer,
+ public wxTextEntry
{
public:
/**
Window identifier. The value wxID_ANY indicates a default value.
@param value
Initial selection string. An empty string indicates no selection.
+ Notice that for the controls with @c wxCB_READONLY style this
+ string must be one of the valid choices if it is not empty.
@param pos
Window position.
+ If ::wxDefaultPosition is specified then a default position is chosen.
@param size
- Window size. If wxDefaultSize is specified then the window is sized
- appropriately.
+ Window size.
+ If ::wxDefaultSize is specified then the window is sized appropriately.
@param n
Number of strings with which to initialise the control.
@param choices
@see Create(), wxValidator
*/
wxComboBox(wxWindow* parent, wxWindowID id,
- const wxString& value = "",
+ const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0,
const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "comboBox");
+ const wxString& name = wxComboBoxNameStr);
/**
Constructor, creating and showing a combobox.
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "comboBox");
+ const wxString& name = wxComboBoxNameStr);
//@}
/**
Creates the combobox for two-step construction. Derived classes should
call or replace this function. See wxComboBox() for further details.
*/
- bool Create(wxWindow* parent, wxWindowID id,
- const wxString& value = "",
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- int n, const wxString choices[],
+ int n = 0, const wxString choices[] = (const wxString *) NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "comboBox");
- bool Create(wxWindow* parent, wxWindowID id,
+ const wxString& name = wxComboBoxNameStr);
+ bool Create(wxWindow *parent, wxWindowID id,
const wxString& value,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "comboBox");
+ const wxString& name = wxComboBoxNameStr);
//@}
/**
- Returns @true if the combobox is editable and there is a text selection
- to copy to the clipboard. Only available on Windows.
- */
- bool CanCopy() const;
-
- /**
- Returns @true if the combobox is editable and there is a text selection
- to copy to the clipboard. Only available on Windows.
- */
- bool CanCut() const;
-
- /**
- Returns @true if the combobox is editable and there is text on the
- clipboard that can be pasted into the text field. Only available on
- Windows.
- */
- bool CanPaste() const;
-
- /**
- Returns @true if the combobox is editable and the last undo can be
- redone. Only available on Windows.
- */
- bool CanRedo() const;
+ Returns the item being selected right now.
- /**
- Returns @true if the combobox is editable and the last edit can be
- undone. Only available on Windows.
- */
- bool CanUndo() const;
-
- /**
- Copies the selected text to the clipboard.
- */
- void Copy();
-
- /**
- Copies the selected text to the clipboard and removes the selection.
- */
- void Cut();
-
- /**
This function does the same things as wxChoice::GetCurrentSelection()
and returns the item currently selected in the dropdown list if it's
open or the same thing as wxControlWithItems::GetSelection() otherwise.
virtual int GetCurrentSelection() const;
/**
- Returns the insertion point for the combobox's text field.
+ Same as wxTextEntry::GetInsertionPoint().
@note Under wxMSW, this function always returns 0 if the combobox
doesn't have the focus.
*/
- long GetInsertionPoint() const;
-
- /**
- Returns the last position in the combobox text field.
- */
- virtual wxTextPos GetLastPosition() const;
-
- /**
- This is the same as wxTextCtrl::GetSelection() for the text control
- which is part of the combobox. Notice that this is a different method
- from wxControlWithItems::GetSelection().
-
- Currently this method is only implemented in wxMSW and wxGTK.
- */
- virtual void GetSelection(long* from, long* to) const;
+ virtual long GetInsertionPoint() const;
/**
- Returns the current value in the combobox text field.
- */
- wxString GetValue() const;
-
- /**
- Pastes text from the clipboard to the text field.
- */
- void Paste();
-
- /**
- Redoes the last undo in the text field. Windows only.
- */
- void Redo();
-
- /**
- Removes the text between the two positions in the combobox text field.
-
- @param from
- The first position.
- @param to
- The last position.
- */
- void Remove(long from, long to);
-
- /**
- Replaces the text between two positions with the given text, in the
- combobox text field.
-
- @param from
- The first position.
- @param to
- The second position.
- @param text
- The text to insert.
- */
- void Replace(long from, long to, const wxString& text);
-
- /**
- Sets the insertion point in the combobox text field.
-
- @param pos
- The new insertion point.
- */
- void SetInsertionPoint(long pos);
-
- /**
- Sets the insertion point at the end of the combobox text field.
- */
- void SetInsertionPointEnd();
-
- /**
- Selects the text between the two positions, in the combobox text field.
-
- @param from
- The first position.
- @param to
- The second position.
+ Same as wxTextEntry::SetSelection().
@beginWxPythonOnly
This method is called SetMark() in wxPython, "SetSelection" is kept for
/**
Sets the text for the combobox text field.
+ Notice that this method will generate a wxEVT_COMMAND_TEXT_UPDATED
+ event, use wxTextEntry::ChangeValue() if this is undesirable.
+
@note For a combobox with @c wxCB_READONLY style the string must be in
the combobox choices list, otherwise the call to SetValue() is
ignored.
@param text
The text to set.
*/
- void SetValue(const wxString& text);
-
- /**
- Undoes the last edit in the text field. Windows only.
- */
- void Undo();
+ virtual void SetValue(const wxString& text);
};