#ifndef _WX_X11_TOPLEVEL_H_
#define _WX_X11_TOPLEVEL_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "toplevel.h"
#endif
virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = TRUE);
virtual bool IsIconized() const;
- virtual void SetIcon(const wxIcon& icon);
+ virtual void SetIcon(const wxIcon& icon) { SetIcons( wxIconBundle( icon ) ); }
+ virtual void SetIcons(const wxIconBundle& icons);
virtual void Restore();
- virtual bool Show(bool show = TRUE);
+ virtual bool Show( bool show = TRUE );
- virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
+ virtual bool ShowFullScreen( bool show, long style = wxFULLSCREEN_ALL );
virtual bool IsFullScreen() const { return m_fsIsShowing; }
virtual void SetTitle( const wxString& title);
virtual wxString GetTitle() const;
- // implementation from now on
- // --------------------------
+ // implementation
+ void SetNeedResizeInIdle( bool set = TRUE )
+ { m_needResizeInIdle = set; }
+ void SetConfigureGeometry( int x, int y, int width, int height )
+ { m_x = x; m_y = y; m_width = width; m_height = height; }
- void SetFocusWidget( wxWindow *focus ) { m_focusWidget = focus; }
- wxWindow *GetFocusWidget() const { return m_focusWidget; }
-
protected:
// common part of all ctors
void Init();
- // For implementation purposes - sometimes decorations make the client area
- // smaller
+ // set the icon for the window
+ void DoSetIcon( const wxIcon& icon );
+
+ virtual bool SetShape(const wxRegion& region);
+
+ // For implementation purposes - sometimes decorations make the
+ // client area smaller
virtual wxPoint GetClientAreaOrigin() const;
+ // For implementation of delayed resize events
+ bool m_needResizeInIdle;
+ virtual void OnInternalIdle();
+
virtual void DoGetClientSize( int *width, int *height ) const;
+ virtual void DoGetSize( int *width, int *height ) const;
virtual void DoSetClientSize(int width, int height);
virtual void DoSetSize(int x, int y,
int width, int height,
bool m_fsIsShowing;
wxString m_title;
- // This widget gets the key input
- wxWindow* m_focusWidget;
+ // Geometry
+ int m_x,m_y,m_width,m_height;
};
// list of all frames and modeless dialogs