virtual void SetIcons(const wxIconBundle& icons );
virtual void Restore();
+ virtual bool SetShape(const wxRegion& region);
+
virtual bool Show(bool show = TRUE);
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
// implementation from now on
// --------------------------
+ // event handlers
+ void OnActivate(wxActivateEvent& event);
+
+ // called by wxWindow whenever it gets focus
+ void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
+ wxWindow *GetLastFocus() const { return m_winLastFocused; }
+
protected:
// common part of all ctors
void Init();
// common part of Iconize(), Maximize() and Restore()
void DoShowWindow(int nShowCmd);
- // prevent the window from being deactivated sometimes (see comments in the
- // code)
- long HandleNcActivate(bool activate);
-
// translate wxWindows flags to Windows ones
virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
- // we handle WM_NCACTIVATE specially here
- virtual long MSWWindowProc(WXUINT msg, WXWPARAM wParam, WXLPARAM lParam);
+ // choose the right parent to use with CreateWindow()
+ virtual WXHWND MSWGetParent() const;
// is the window currently iconized?
bool m_iconized;
long m_fsOldWindowStyle;
bool m_fsIsMaximized;
bool m_fsIsShowing;
+
+ // the last focused child: we restore focus to it on activation
+ wxWindow *m_winLastFocused;
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW)
};
// list of all frames and modeless dialogs