#ifndef _WX_DIALOG_H_
#define _WX_DIALOG_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "dialog.h"
#endif
-WXDLLEXPORT_DATA(extern const char*) wxDialogNameStr;
-
class WXDLLEXPORT wxEventLoop;
// Dialog boxes
public:
wxDialog();
-#if WXWIN_COMPATIBILITY_2
- // Constructor with a modal flag, but no window id - the old convention
- wxDialog(wxWindow *parent,
- const wxString& title, bool modal,
- int x = -1, int y= -1, int width = 500, int height = 500,
- long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr)
- {
- long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
- Create(parent, -1, title, wxPoint(x, y), wxSize(width, height), style|modalStyle, name);
- }
-#endif
-
// Constructor with no modal flag - the new convention.
wxDialog(wxWindow *parent, wxWindowID id,
const wxString& title,
}
bool Create(wxWindow *parent, wxWindowID id,
- const wxString& title, // bool modal = FALSE, // TODO make this a window style?
+ const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
virtual bool Destroy();
- virtual bool Show(bool show = TRUE);
+ virtual bool Show(bool show = true);
void SetTitle(const wxString& title);
virtual void EndModal(int retCode);
// Implementation
- virtual void ChangeFont(bool keepOriginalSize = TRUE);
+ virtual void ChangeFont(bool keepOriginalSize = true);
virtual void ChangeBackgroundColour();
virtual void ChangeForegroundColour();
inline WXWidget GetTopWidget() const { return m_mainWidget; }