// declarations
// ============================================================================
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "menuitem.h"
#endif
// headers
// ----------------------------------------------------------------------------
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
#include "wx/defs.h"
#include "wx/menu.h"
{
}
-// misc
-// ----
-
-// delete the sub menu
-void wxMenuItem::DeleteSubMenu()
-{
- wxASSERT( m_subMenu != NULL );
-
- delete m_subMenu;
- m_subMenu = NULL;
-}
-
// change item state
// -----------------
wxMenuItem *item = (wxMenuItem *) clientData;
if (item)
{
+ wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED, item->GetId());
+ event.SetInt( item->GetId() );
+
if (item->IsCheckable())
{
Boolean isChecked = FALSE;
- XtVaGetValues ((Widget) item->GetButtonWidget(), XmNset, & isChecked, NULL);
+ XtVaGetValues ((Widget) item->GetButtonWidget(),
+ XmNset, & isChecked,
+ NULL);
// only set the flag, don't actually check anything
item->wxMenuItemBase::Check(isChecked);
+ event.SetInt(isChecked);
}
+
if (item->GetMenuBar() && item->GetMenuBar()->GetMenuBarFrame())
{
- wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, item->GetId());
- commandEvent.SetEventObject(item->GetMenuBar()->GetMenuBarFrame());
- commandEvent.SetInt( item->GetId() );
+ event.SetEventObject(item->GetMenuBar()->GetMenuBarFrame());
- item->GetMenuBar()->GetMenuBarFrame()->GetEventHandler()->ProcessEvent(commandEvent);
+ item->GetMenuBar()->GetMenuBarFrame()
+ ->GetEventHandler()->ProcessEvent(event);
}
// this is the child of a popup menu
else if (item->GetTopMenu())
{
- wxCommandEvent event (wxEVT_COMMAND_MENU_SELECTED, item->GetId());
event.SetEventObject(item->GetTopMenu());
- event.SetInt( item->GetId() );
item->GetTopMenu()->ProcessCommand (event);
- // Since PopupMenu under Motif stills grab right mouse
+ // Since PopupMenu under Motif still grab right mouse
// button events after it was closed, we need to delete
// the associated widgets to allow next PopUpMenu to
// appear; this needs to be done there because doing it in
wxMenuEvent menuEvent(wxEVT_MENU_HIGHLIGHT, item->GetId());
menuEvent.SetEventObject(item->GetMenuBar()->GetMenuBarFrame());
- item->GetMenuBar()->GetMenuBarFrame()->GetEventHandler()->ProcessEvent(menuEvent);
+ item->GetMenuBar()->GetMenuBarFrame()
+ ->GetEventHandler()->ProcessEvent(menuEvent);
}
}
}
wxMenuEvent menuEvent(wxEVT_MENU_HIGHLIGHT, -1);
menuEvent.SetEventObject(item->GetMenuBar()->GetMenuBarFrame());
- item->GetMenuBar()->GetMenuBarFrame()->GetEventHandler()->ProcessEvent(menuEvent);
+ item->GetMenuBar()->GetMenuBarFrame()
+ ->GetEventHandler()->ProcessEvent(menuEvent);
}
}
}