pEnd++;
}
- wxString strKey(FilterInEntryName(wxString(pStart, pEnd)));
+ wxString strKey(FilterInEntryName(wxString(pStart, pEnd).Trim()));
// skip whitespace
while ( wxIsspace(*pEnd) )
strResult.Alloc(str.Len());
for ( const wxChar *pc = str.c_str(); *pc != wxT('\0'); pc++ ) {
- wxChar c = *pc;
+ const wxChar c = *pc;
// we explicitly allow some of "safe" chars and 8bit ASCII characters
- // which will probably never have special meaning
+ // which will probably never have special meaning and with which we can't
+ // use isalnum() anyhow (in ASCII built, in Unicode it's just fine)
+ //
// NB: note that wxCONFIG_IMMUTABLE_PREFIX and wxCONFIG_PATH_SEPARATOR
// should *not* be quoted
- if ( !wxIsalnum(c) && !wxStrchr(wxT("@_/-!.*%"), c) && ((c & 0x80) == 0) )
+ if (
+#if !wxUSE_UNICODE
+ ((unsigned char)c < 127) &&
+#endif // ANSI
+ !wxIsalnum(c) && !wxStrchr(wxT("@_/-!.*%"), c) )
+ {
strResult += wxT('\\');
+ }
strResult += c;
}