/////////////////////////////////////////////////////////////////////////////
// Name: keyboard.cpp
-// Purpose: Keyboard wxWindows sample
+// Purpose: Keyboard wxWidgets sample
// Author: Vadim Zeitlin
-// Modified by:
+// Modified by: Marcin Wojdyr
// Created: 07.04.02
// RCS-ID: $Id$
// Copyright: (c) 2002 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-// ============================================================================
-// declarations
-// ============================================================================
-
-// ----------------------------------------------------------------------------
-// headers
-// ----------------------------------------------------------------------------
-
-// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
-
-// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
-// ----------------------------------------------------------------------------
-// private classes
-// ----------------------------------------------------------------------------
-
-// Define a new application type, each program should derive a class from wxApp
-class MyApp : public wxApp
-{
-public:
- // override base class virtuals
- // ----------------------------
-
- // this one is called on application startup and is a good place for the app
- // initialization (doing it here and not in the ctor allows to have an error
- // return: if OnInit() returns false, the application terminates)
- virtual bool OnInit();
-};
+#ifndef wxHAS_IMAGES_IN_RESOURCES
+ #include "../sample.xpm"
+#endif
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
- // ctor(s)
- MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
- long style = wxDEFAULT_FRAME_STYLE);
-
- ~MyFrame() { delete m_logTarget; }
-
- // event handlers (these functions should _not_ be virtual)
- void OnQuit(wxCommandEvent& event);
- void OnAbout(wxCommandEvent& event);
- void OnClear(wxCommandEvent& event);
- void OnSkip(wxCommandEvent& event);
-
- void OnSize(wxSizeEvent& event);
+ MyFrame(const wxString& title);
private:
- wxLog *m_logTarget;
+ // event handlers
+ void OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(true); }
+ void OnAbout(wxCommandEvent& event);
- class TextWindow *m_winText;
- wxListBox *m_lboxLog;
+ void OnUseTextCtrl(wxCommandEvent& event);
- // any class wishing to process wxWindows events must use this macro
- DECLARE_EVENT_TABLE()
-};
+ void OnTestAccelA(wxCommandEvent& WXUNUSED(event))
+ { m_logText->AppendText("Test accelerator \"A\" used.\n"); }
+ void OnTestAccelCtrlA(wxCommandEvent& WXUNUSED(event))
+ { m_logText->AppendText("Test accelerator \"Ctrl-A\" used.\n"); }
+ void OnTestAccelEsc(wxCommandEvent& WXUNUSED(event))
+ { m_logText->AppendText("Test accelerator \"Esc\" used.\n"); }
-// A log target which just redirects the messages to a listbox
-class LboxLogger : public wxLog
-{
-public:
- LboxLogger(wxListBox *lbox, wxLog *logOld)
- {
- m_lbox = lbox;
- //m_lbox->Disable(); -- looks ugly under MSW
- m_logOld = logOld;
- }
+ void OnClear(wxCommandEvent& WXUNUSED(event)) { m_logText->Clear(); }
+ void OnSkipDown(wxCommandEvent& event) { m_skipDown = event.IsChecked(); }
+ void OnSkipHook(wxCommandEvent& event) { m_skipHook = event.IsChecked(); }
- virtual ~LboxLogger()
+ void OnKeyDown(wxKeyEvent& event)
{
- wxLog::SetActiveTarget(m_logOld);
+ LogEvent("KeyDown", event);
+ if ( m_skipDown )
+ event.Skip();
}
-
-private:
- // implement sink functions
- virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t)
+ void OnKeyUp(wxKeyEvent& event) { LogEvent("KeyUp", event); }
+ void OnChar(wxKeyEvent& event) { LogEvent("Char", event); }
+ void OnCharHook(wxKeyEvent& event)
{
- // don't put trace messages into listbox or we can get into infinite
- // recursion
- if ( level == wxLOG_Trace )
+ // The logged messages can be confusing if the input window doesn't
+ // have focus so warn about this.
+ if ( !m_inputWin->HasFocus() )
{
- if ( m_logOld )
- {
- // cast is needed to call protected method
- ((LboxLogger *)m_logOld)->DoLog(level, szString, t);
- }
+ m_logText->SetDefaultStyle(*wxRED);
+ m_logText->AppendText("WARNING: focus is not on input window, "
+ "non-hook events won't be logged.\n");
+ m_logText->SetDefaultStyle(wxTextAttr());
}
- else
- {
- wxLog::DoLog(level, szString, t);
- }
- }
- virtual void DoLogString(const wxChar *szString, time_t t)
- {
- wxString msg;
- TimeStamp(&msg);
- msg += szString;
-
- #ifdef __WXUNIVERSAL__
- m_lbox->AppendAndEnsureVisible(msg);
- #else // other ports don't have this method yet
- m_lbox->Append(msg);
- m_lbox->SetFirstItem(m_lbox->GetCount() - 1);
- #endif
+ LogEvent("Hook", event);
+ if ( m_skipHook )
+ event.Skip();
}
- // the control we use
- wxListBox *m_lbox;
+ void OnPaintInputWin(wxPaintEvent& event);
- // the old log target
- wxLog *m_logOld;
+ void LogEvent(const wxString& name, wxKeyEvent& event);
+
+ // Set m_inputWin to either a new wxWindow or new wxTextCtrl.
+ void DoCreateInputWindow(bool text);
+
+ wxTextCtrl *m_logText;
+ wxWindow *m_inputWin;
+ bool m_skipHook,
+ m_skipDown;
};
-class TextWindow : public wxWindow
+
+// Define a new application type, each program should derive a class from wxApp
+class MyApp : public wxApp
{
public:
- TextWindow(wxWindow *parent)
- : wxWindow(parent, -1, wxDefaultPosition, wxDefaultSize,
- wxRAISED_BORDER)
+ // 'Main program' equivalent: the program execution "starts" here
+ virtual bool OnInit()
{
- m_skip = TRUE;
+ // create the main application window
+ new MyFrame("Keyboard wxWidgets App");
- SetBackgroundColour(*wxBLUE);
+ // If we returned false here, the application would exit immediately.
+ return true;
}
+};
- void SetSkip(bool skip) { m_skip = skip; }
+// Create a new application object: this macro will allow wxWidgets to create
+// the application object during program execution (it's better than using a
+// static object for many reasons) and also declares the accessor function
+// wxGetApp() which will return the reference of the right type (i.e. MyApp and
+// not wxApp)
+IMPLEMENT_APP(MyApp)
-protected:
- void OnKeyDown(wxKeyEvent& event) { LogEvent(_T("Key down"), event); }
- void OnKeyUp(wxKeyEvent& event) { LogEvent(_T("Key up"), event); }
- void OnChar(wxKeyEvent& event) { LogEvent(_T("Char"), event); }
- void OnPaint(wxPaintEvent& event)
- {
- wxPaintDC dc(this);
- dc.SetTextForeground(*wxWHITE);
- dc.DrawLabel(_T("Press keys here"), GetClientRect(), wxALIGN_CENTER);
- }
+// ============================================================================
+// implementation
+// ============================================================================
-private:
- static inline wxChar GetChar(bool on, wxChar c) { return on ? c : _T('-'); }
+// frame constructor
+MyFrame::MyFrame(const wxString& title)
+ : wxFrame(NULL, wxID_ANY, title),
+ m_inputWin(NULL),
+ m_skipHook(true),
+ m_skipDown(true)
+{
+ SetIcon(wxICON(sample));
- void LogEvent(const wxChar *name, wxKeyEvent& event);
+ // IDs for menu items
+ enum
+ {
+ QuitID = wxID_EXIT,
+ ClearID = wxID_CLEAR,
+ SkipHook = 100,
+ SkipDown,
+ UseTextCtrl,
+ TestAccelA,
+ TestAccelCtrlA,
+ TestAccelEsc
+ };
- bool m_skip;
+ // create a menu bar
+ wxMenu *menuFile = new wxMenu;
- DECLARE_EVENT_TABLE()
-};
+ menuFile->Append(ClearID, "&Clear log\tCtrl-L");
+ menuFile->AppendSeparator();
-BEGIN_EVENT_TABLE(TextWindow, wxWindow)
- EVT_KEY_DOWN(TextWindow::OnKeyDown)
- EVT_KEY_UP(TextWindow::OnKeyUp)
- EVT_CHAR(TextWindow::OnChar)
+ menuFile->Append(TestAccelA, "Test accelerator &1\tA");
+ menuFile->Append(TestAccelCtrlA, "Test accelerator &2\tCtrl-A");
+ menuFile->Append(TestAccelEsc, "Test accelerator &3\tEsc");
+ menuFile->AppendSeparator();
- EVT_PAINT(TextWindow::OnPaint)
-END_EVENT_TABLE()
+ menuFile->AppendCheckItem(SkipHook, "Skip CHAR_HOOK event",
+ "Not skipping this event disables both KEY_DOWN and CHAR events"
+ );
+ menuFile->Check(SkipHook, true);
+ menuFile->AppendCheckItem(SkipDown, "Skip KEY_DOWN event",
+ "Not skipping this event disables CHAR event generation"
+ );
+ menuFile->Check(SkipDown, true);
+ menuFile->AppendSeparator();
-// ----------------------------------------------------------------------------
-// constants
-// ----------------------------------------------------------------------------
+ menuFile->AppendCheckItem(UseTextCtrl, "Use &text control\tCtrl-T",
+ "Use wxTextCtrl or a simple wxWindow for input window"
+ );
+ menuFile->AppendSeparator();
-// IDs for the controls and the menu commands
-enum
-{
- // menu items
- Keyboard_Quit = 1,
+ menuFile->Append(QuitID, "E&xit\tAlt-X", "Quit this program");
- Keyboard_Clear,
- Keyboard_Skip,
+ // the "About" item should be in the help menu
+ wxMenu *menuHelp = new wxMenu;
+ menuHelp->Append(wxID_ABOUT, "&About\tF1", "Show about dialog");
- // it is important for the id corresponding to the "About" command to have
- // this standard value as otherwise it won't be handled properly under Mac
- // (where it is special and put into the "Apple" menu)
- Keyboard_About = wxID_ABOUT
-};
+ // now append the freshly created menu to the menu bar...
+ wxMenuBar *menuBar = new wxMenuBar();
+ menuBar->Append(menuFile, "&File");
+ menuBar->Append(menuHelp, "&Help");
-// ----------------------------------------------------------------------------
-// event tables and other macros for wxWindows
-// ----------------------------------------------------------------------------
+ // ... and attach this menu bar to the frame
+ SetMenuBar(menuBar);
-// the event tables connect the wxWindows events with the functions (event
-// handlers) which process them. It can be also done at run-time, but for the
-// simple menu events like this the static method is much simpler.
-BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(Keyboard_Quit, MyFrame::OnQuit)
- EVT_MENU(Keyboard_About, MyFrame::OnAbout)
+ DoCreateInputWindow(false /* simple window initially */);
- EVT_MENU(Keyboard_Clear, MyFrame::OnClear)
- EVT_MENU(Keyboard_Skip, MyFrame::OnSkip)
+ wxTextCtrl *headerText = new wxTextCtrl(this, wxID_ANY, "",
+ wxDefaultPosition, wxDefaultSize,
+ wxTE_READONLY);
+ headerText->SetValue(
+ " event key KeyCode mod UnicodeKey "
+ " RawKeyCode RawKeyFlags Position");
- EVT_SIZE(MyFrame::OnSize)
-END_EVENT_TABLE()
-// Create a new application object: this macro will allow wxWindows to create
-// the application object during program execution (it's better than using a
-// static object for many reasons) and also declares the accessor function
-// wxGetApp() which will return the reference of the right type (i.e. MyApp and
-// not wxApp)
-IMPLEMENT_APP(MyApp)
+ m_logText = new wxTextCtrl(this, wxID_ANY, "",
+ wxDefaultPosition, wxDefaultSize,
+ wxTE_MULTILINE|wxTE_READONLY|wxTE_RICH|wxHSCROLL);
-// ============================================================================
-// implementation
-// ============================================================================
+ // set monospace font to have output in nice columns
+ wxFont font(10, wxFONTFAMILY_TELETYPE,
+ wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
+ headerText->SetFont(font);
+ m_logText->SetFont(font);
-// ----------------------------------------------------------------------------
-// the application class
-// ----------------------------------------------------------------------------
+ // layout
+ wxBoxSizer *sizer = new wxBoxSizer(wxVERTICAL);
+ sizer->Add(m_inputWin, wxSizerFlags().Expand());
+ sizer->Add(headerText, wxSizerFlags().Expand());
+ sizer->Add(m_logText, wxSizerFlags(1).Expand());
+ SetSizerAndFit(sizer);
-// 'Main program' equivalent: the program execution "starts" here
-bool MyApp::OnInit()
-{
- // create the main application window
- MyFrame *frame = new MyFrame(_T("Keyboard wxWindows App"),
- wxPoint(50, 50), wxSize(450, 340));
+ // set size and position on screen
+ SetSize(700, 340);
+ CentreOnScreen();
- // and show it (the frames, unlike simple controls, are not shown when
- // created initially)
- frame->Show(TRUE);
+ // connect menu event handlers
- // success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
- // application would exit immediately.
- return TRUE;
-}
+ Connect(QuitID, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnQuit));
-// ----------------------------------------------------------------------------
-// main frame
-// ----------------------------------------------------------------------------
+ Connect(wxID_ABOUT, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnAbout));
-// frame constructor
-MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
- : wxFrame(NULL, -1, title, pos, size, style),
- m_winText(NULL)
-{
-#if wxUSE_MENUS
- // create a menu bar
- wxMenu *menuFile = new wxMenu;
- menuFile->Append(Keyboard_Clear, _T("&Clear log\tCtrl-L"));
- menuFile->AppendSeparator();
- menuFile->Append(Keyboard_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
+ Connect(ClearID, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnClear));
- wxMenu *menuKeys = new wxMenu;
- menuKeys->AppendCheckItem(Keyboard_Skip, _T("&Skip key down\tCtrl-S"));
+ Connect(SkipHook, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnSkipHook));
+ Connect(SkipDown, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnSkipDown));
- // the "About" item should be in the help menu
- wxMenu *menuHelp = new wxMenu;
- menuHelp->Append(Keyboard_About, _T("&About...\tF1"), _T("Show about dialog"));
+ Connect(UseTextCtrl, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnUseTextCtrl));
- // now append the freshly created menu to the menu bar...
- wxMenuBar *menuBar = new wxMenuBar();
- menuBar->Append(menuFile, _T("&File"));
- menuBar->Append(menuKeys, _T("&Keys"));
- menuBar->Append(menuHelp, _T("&Help"));
+ Connect(TestAccelA, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnTestAccelA));
- // ... and attach this menu bar to the frame
- SetMenuBar(menuBar);
+ Connect(TestAccelCtrlA, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnTestAccelCtrlA));
- menuBar->Check(Keyboard_Skip, TRUE);
-#endif // wxUSE_MENUS
+ Connect(TestAccelEsc, wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(MyFrame::OnTestAccelEsc));
- m_winText = new TextWindow(this);
- m_lboxLog = new wxListBox(this, -1);
+ // notice that we don't connect OnCharHook() to the input window, unlike
+ // the usual key events this one is propagated upwards
+ Connect(wxEVT_CHAR_HOOK, wxKeyEventHandler(MyFrame::OnCharHook));
- m_logTarget = new LboxLogger(m_lboxLog, wxLog::GetActiveTarget());
- wxLog::SetActiveTarget(m_logTarget);
+ // status bar is useful for showing the menu items help strings
+ CreateStatusBar();
-#if wxUSE_STATUSBAR
- // create a status bar just for fun (by default with 1 pane only)
- CreateStatusBar(2);
- SetStatusText(_T("Welcome to wxWindows!"));
-#endif // wxUSE_STATUSBAR
+ // and show itself (the frames, unlike simple controls, are not shown when
+ // created initially)
+ Show(true);
}
// event handlers
-void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
+void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ wxMessageBox("Demonstrates keyboard event processing in wxWidgets\n"
+ "(c) 2002 Vadim Zeitlin\n"
+ "(c) 2008 Marcin Wojdyr",
+ "About wxWidgets Keyboard Sample",
+ wxOK | wxICON_INFORMATION, this);
}
-void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
+void MyFrame::DoCreateInputWindow(bool text)
{
- wxString msg;
- msg.Printf( _T("This is the about dialog of keyboard sample.\n")
- _T("Welcome to %s"), wxVERSION_STRING);
+ wxWindow* const oldWin = m_inputWin;
+
+ m_inputWin = text ? new wxTextCtrl(this, wxID_ANY, "Press keys here",
+ wxDefaultPosition, wxSize(-1, 50),
+ wxTE_MULTILINE)
+ : new wxWindow(this, wxID_ANY,
+ wxDefaultPosition, wxSize(-1, 50),
+ wxRAISED_BORDER);
+ m_inputWin->SetBackgroundColour(*wxBLUE);
+ m_inputWin->SetForegroundColour(*wxWHITE);
+
+ // connect event handlers for the blue input window
+ m_inputWin->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(MyFrame::OnKeyDown),
+ NULL, this);
+ m_inputWin->Connect(wxEVT_KEY_UP, wxKeyEventHandler(MyFrame::OnKeyUp),
+ NULL, this);
+ m_inputWin->Connect(wxEVT_CHAR, wxKeyEventHandler(MyFrame::OnChar),
+ NULL, this);
+
+ if ( !text )
+ {
+ m_inputWin->Connect(wxEVT_PAINT,
+ wxPaintEventHandler(MyFrame::OnPaintInputWin),
+ NULL, this);
+ }
- wxMessageBox(msg, _T("About Keyboard"), wxOK | wxICON_INFORMATION, this);
+ if ( oldWin )
+ {
+ GetSizer()->Replace(oldWin, m_inputWin);
+ Layout();
+ delete oldWin;
+ }
}
-void MyFrame::OnClear(wxCommandEvent& event)
+void MyFrame::OnUseTextCtrl(wxCommandEvent& event)
{
- m_lboxLog->Clear();
+ DoCreateInputWindow(event.IsChecked());
}
-void MyFrame::OnSkip(wxCommandEvent& event)
+void MyFrame::OnPaintInputWin(wxPaintEvent& WXUNUSED(event))
{
- m_winText->SetSkip(event.IsChecked());
+ wxPaintDC dc(m_inputWin);
+ dc.SetTextForeground(*wxWHITE);
+ wxFont font(*wxSWISS_FONT);
+ font.SetWeight(wxFONTWEIGHT_BOLD);
+ font.SetPointSize(font.GetPointSize() + 2);
+ dc.SetFont(font);
+
+ dc.DrawLabel("Press keys here",
+ m_inputWin->GetClientRect(), wxALIGN_CENTER);
}
-void MyFrame::OnSize(wxSizeEvent& WXUNUSED(event))
+
+// helper function that returns textual description of wx virtual keycode
+const char* GetVirtualKeyCodeName(int keycode)
{
- if ( m_winText )
+ switch ( keycode )
{
- wxSize size = GetClientSize();
- m_winText->SetSize(0, 0, size.x, 50);
- m_lboxLog->SetSize(0, 51, size.x, size.y - 50);
+#define WXK_(x) \
+ case WXK_##x: return #x;
+
+ WXK_(BACK)
+ WXK_(TAB)
+ WXK_(RETURN)
+ WXK_(ESCAPE)
+ WXK_(SPACE)
+ WXK_(DELETE)
+ WXK_(START)
+ WXK_(LBUTTON)
+ WXK_(RBUTTON)
+ WXK_(CANCEL)
+ WXK_(MBUTTON)
+ WXK_(CLEAR)
+ WXK_(SHIFT)
+ WXK_(ALT)
+ WXK_(CONTROL)
+ WXK_(MENU)
+ WXK_(PAUSE)
+ WXK_(CAPITAL)
+ WXK_(END)
+ WXK_(HOME)
+ WXK_(LEFT)
+ WXK_(UP)
+ WXK_(RIGHT)
+ WXK_(DOWN)
+ WXK_(SELECT)
+ WXK_(PRINT)
+ WXK_(EXECUTE)
+ WXK_(SNAPSHOT)
+ WXK_(INSERT)
+ WXK_(HELP)
+ WXK_(NUMPAD0)
+ WXK_(NUMPAD1)
+ WXK_(NUMPAD2)
+ WXK_(NUMPAD3)
+ WXK_(NUMPAD4)
+ WXK_(NUMPAD5)
+ WXK_(NUMPAD6)
+ WXK_(NUMPAD7)
+ WXK_(NUMPAD8)
+ WXK_(NUMPAD9)
+ WXK_(MULTIPLY)
+ WXK_(ADD)
+ WXK_(SEPARATOR)
+ WXK_(SUBTRACT)
+ WXK_(DECIMAL)
+ WXK_(DIVIDE)
+ WXK_(F1)
+ WXK_(F2)
+ WXK_(F3)
+ WXK_(F4)
+ WXK_(F5)
+ WXK_(F6)
+ WXK_(F7)
+ WXK_(F8)
+ WXK_(F9)
+ WXK_(F10)
+ WXK_(F11)
+ WXK_(F12)
+ WXK_(F13)
+ WXK_(F14)
+ WXK_(F15)
+ WXK_(F16)
+ WXK_(F17)
+ WXK_(F18)
+ WXK_(F19)
+ WXK_(F20)
+ WXK_(F21)
+ WXK_(F22)
+ WXK_(F23)
+ WXK_(F24)
+ WXK_(NUMLOCK)
+ WXK_(SCROLL)
+ WXK_(PAGEUP)
+ WXK_(PAGEDOWN)
+ WXK_(NUMPAD_SPACE)
+ WXK_(NUMPAD_TAB)
+ WXK_(NUMPAD_ENTER)
+ WXK_(NUMPAD_F1)
+ WXK_(NUMPAD_F2)
+ WXK_(NUMPAD_F3)
+ WXK_(NUMPAD_F4)
+ WXK_(NUMPAD_HOME)
+ WXK_(NUMPAD_LEFT)
+ WXK_(NUMPAD_UP)
+ WXK_(NUMPAD_RIGHT)
+ WXK_(NUMPAD_DOWN)
+ WXK_(NUMPAD_PAGEUP)
+ WXK_(NUMPAD_PAGEDOWN)
+ WXK_(NUMPAD_END)
+ WXK_(NUMPAD_BEGIN)
+ WXK_(NUMPAD_INSERT)
+ WXK_(NUMPAD_DELETE)
+ WXK_(NUMPAD_EQUAL)
+ WXK_(NUMPAD_MULTIPLY)
+ WXK_(NUMPAD_ADD)
+ WXK_(NUMPAD_SEPARATOR)
+ WXK_(NUMPAD_SUBTRACT)
+ WXK_(NUMPAD_DECIMAL)
+ WXK_(NUMPAD_DIVIDE)
+
+ WXK_(WINDOWS_LEFT)
+ WXK_(WINDOWS_RIGHT)
+#ifdef __WXOSX__
+ WXK_(RAW_CONTROL)
+#endif
+#undef WXK_
+
+ default:
+ return NULL;
}
}
-// ----------------------------------------------------------------------------
-// TextWindow
-// ----------------------------------------------------------------------------
-
-void TextWindow::LogEvent(const wxChar *name, wxKeyEvent& event)
+// helper function that returns textual description of key in the event
+wxString GetKeyName(const wxKeyEvent &event)
{
- wxString key;
- long keycode = event.KeyCode();
- {
- switch ( keycode )
- {
- case WXK_BACK: key = "BACK"; break;
- case WXK_TAB: key = "TAB"; break;
- case WXK_RETURN: key = "RETURN"; break;
- case WXK_ESCAPE: key = "ESCAPE"; break;
- case WXK_SPACE: key = "SPACE"; break;
- case WXK_DELETE: key = "DELETE"; break;
- case WXK_START: key = "START"; break;
- case WXK_LBUTTON: key = "LBUTTON"; break;
- case WXK_RBUTTON: key = "RBUTTON"; break;
- case WXK_CANCEL: key = "CANCEL"; break;
- case WXK_MBUTTON: key = "MBUTTON"; break;
- case WXK_CLEAR: key = "CLEAR"; break;
- case WXK_SHIFT: key = "SHIFT"; break;
- case WXK_ALT: key = "ALT"; break;
- case WXK_CONTROL: key = "CONTROL"; break;
- case WXK_MENU: key = "MENU"; break;
- case WXK_PAUSE: key = "PAUSE"; break;
- case WXK_CAPITAL: key = "CAPITAL"; break;
- case WXK_PRIOR: key = "PRIOR"; break;
- case WXK_NEXT: key = "NEXT"; break;
- case WXK_END: key = "END"; break;
- case WXK_HOME: key = "HOME"; break;
- case WXK_LEFT: key = "LEFT"; break;
- case WXK_UP: key = "UP"; break;
- case WXK_RIGHT: key = "RIGHT"; break;
- case WXK_DOWN: key = "DOWN"; break;
- case WXK_SELECT: key = "SELECT"; break;
- case WXK_PRINT: key = "PRINT"; break;
- case WXK_EXECUTE: key = "EXECUTE"; break;
- case WXK_SNAPSHOT: key = "SNAPSHOT"; break;
- case WXK_INSERT: key = "INSERT"; break;
- case WXK_HELP: key = "HELP"; break;
- case WXK_NUMPAD0: key = "NUMPAD0"; break;
- case WXK_NUMPAD1: key = "NUMPAD1"; break;
- case WXK_NUMPAD2: key = "NUMPAD2"; break;
- case WXK_NUMPAD3: key = "NUMPAD3"; break;
- case WXK_NUMPAD4: key = "NUMPAD4"; break;
- case WXK_NUMPAD5: key = "NUMPAD5"; break;
- case WXK_NUMPAD6: key = "NUMPAD6"; break;
- case WXK_NUMPAD7: key = "NUMPAD7"; break;
- case WXK_NUMPAD8: key = "NUMPAD8"; break;
- case WXK_NUMPAD9: key = "NUMPAD9"; break;
- case WXK_MULTIPLY: key = "MULTIPLY"; break;
- case WXK_ADD: key = "ADD"; break;
- case WXK_SEPARATOR: key = "SEPARATOR"; break;
- case WXK_SUBTRACT: key = "SUBTRACT"; break;
- case WXK_DECIMAL: key = "DECIMAL"; break;
- case WXK_DIVIDE: key = "DIVIDE"; break;
- case WXK_F1: key = "F1"; break;
- case WXK_F2: key = "F2"; break;
- case WXK_F3: key = "F3"; break;
- case WXK_F4: key = "F4"; break;
- case WXK_F5: key = "F5"; break;
- case WXK_F6: key = "F6"; break;
- case WXK_F7: key = "F7"; break;
- case WXK_F8: key = "F8"; break;
- case WXK_F9: key = "F9"; break;
- case WXK_F10: key = "F10"; break;
- case WXK_F11: key = "F11"; break;
- case WXK_F12: key = "F12"; break;
- case WXK_F13: key = "F13"; break;
- case WXK_F14: key = "F14"; break;
- case WXK_F15: key = "F15"; break;
- case WXK_F16: key = "F16"; break;
- case WXK_F17: key = "F17"; break;
- case WXK_F18: key = "F18"; break;
- case WXK_F19: key = "F19"; break;
- case WXK_F20: key = "F20"; break;
- case WXK_F21: key = "F21"; break;
- case WXK_F22: key = "F22"; break;
- case WXK_F23: key = "F23"; break;
- case WXK_F24: key = "F24"; break;
- case WXK_NUMLOCK: key = "NUMLOCK"; break;
- case WXK_SCROLL: key = "SCROLL"; break;
- case WXK_PAGEUP: key = "PAGEUP"; break;
- case WXK_PAGEDOWN: key = "PAGEDOWN"; break;
- case WXK_NUMPAD_SPACE: key = "NUMPAD_SPACE"; break;
- case WXK_NUMPAD_TAB: key = "NUMPAD_TAB"; break;
- case WXK_NUMPAD_ENTER: key = "NUMPAD_ENTER"; break;
- case WXK_NUMPAD_F1: key = "NUMPAD_F1"; break;
- case WXK_NUMPAD_F2: key = "NUMPAD_F2"; break;
- case WXK_NUMPAD_F3: key = "NUMPAD_F3"; break;
- case WXK_NUMPAD_F4: key = "NUMPAD_F4"; break;
- case WXK_NUMPAD_HOME: key = "NUMPAD_HOME"; break;
- case WXK_NUMPAD_LEFT: key = "NUMPAD_LEFT"; break;
- case WXK_NUMPAD_UP: key = "NUMPAD_UP"; break;
- case WXK_NUMPAD_RIGHT: key = "NUMPAD_RIGHT"; break;
- case WXK_NUMPAD_DOWN: key = "NUMPAD_DOWN"; break;
- case WXK_NUMPAD_PRIOR: key = "NUMPAD_PRIOR"; break;
- case WXK_NUMPAD_PAGEUP: key = "NUMPAD_PAGEUP"; break;
- case WXK_NUMPAD_PAGEDOWN: key = "NUMPAD_PAGEDOWN"; break;
- case WXK_NUMPAD_END: key = "NUMPAD_END"; break;
- case WXK_NUMPAD_BEGIN: key = "NUMPAD_BEGIN"; break;
- case WXK_NUMPAD_INSERT: key = "NUMPAD_INSERT"; break;
- case WXK_NUMPAD_DELETE: key = "NUMPAD_DELETE"; break;
- case WXK_NUMPAD_EQUAL: key = "NUMPAD_EQUAL"; break;
- case WXK_NUMPAD_MULTIPLY: key = "NUMPAD_MULTIPLY"; break;
- case WXK_NUMPAD_ADD: key = "NUMPAD_ADD"; break;
- case WXK_NUMPAD_SEPARATOR: key = "NUMPAD_SEPARATOR"; break;
- case WXK_NUMPAD_SUBTRACT: key = "NUMPAD_SUBTRACT"; break;
- case WXK_NUMPAD_DECIMAL: key = "NUMPAD_DECIMAL"; break;
-
- default:
- {
- if ( wxIsprint((int)keycode) )
- key.Printf(_T("'%c'"), (char)keycode);
- else if ( keycode > 0 && keycode < 27 )
- key.Printf(_("Ctrl-%c"), _T('A') + keycode - 1);
- else
- key.Printf(_T("unknown (%ld)"), keycode);
- }
- }
- }
+ int keycode = event.GetKeyCode();
+ const char* virt = GetVirtualKeyCodeName(keycode);
+ if ( virt )
+ return virt;
+ if ( keycode > 0 && keycode < 32 )
+ return wxString::Format("Ctrl-%c", (unsigned char)('A' + keycode - 1));
+ if ( keycode >= 32 && keycode < 128 )
+ return wxString::Format("'%c'", (unsigned char)keycode);
+
+#if wxUSE_UNICODE
+ int uc = event.GetUnicodeKey();
+ if ( uc != WXK_NONE )
+ return wxString::Format("'%c'", uc);
+#endif
- wxLogMessage( _T("%s event: %s (flags = %c%c%c%c)"),
- name,
- key.c_str(),
- GetChar( event.ControlDown(), _T('C') ),
- GetChar( event.AltDown(), _T('A') ),
- GetChar( event.ShiftDown(), _T('S') ),
- GetChar( event.MetaDown(), _T('M') ) );
+ return "unknown";
+}
- if ( m_skip )
- {
- event.Skip();
- }
+
+void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event)
+{
+ wxString msg;
+ // event key_name KeyCode modifiers Unicode raw_code raw_flags pos
+ msg.Printf("%7s %15s %5d %c%c%c%c"
+#if wxUSE_UNICODE
+ "%5d (U+%04x)"
+#else
+ " none "
+#endif
+#ifdef wxHAS_RAW_KEY_CODES
+ " %7lu 0x%08lx"
+#else
+ " not-set not-set"
+#endif
+ " (%5d,%5d)"
+ "\n",
+ name,
+ GetKeyName(event),
+ event.GetKeyCode(),
+ event.ControlDown() ? 'C' : '-',
+ event.AltDown() ? 'A' : '-',
+ event.ShiftDown() ? 'S' : '-',
+ event.MetaDown() ? 'M' : '-'
+#if wxUSE_UNICODE
+ , event.GetUnicodeKey()
+ , event.GetUnicodeKey()
+#endif
+#ifdef wxHAS_RAW_KEY_CODES
+ , (unsigned long) event.GetRawKeyCode()
+ , (unsigned long) event.GetRawKeyFlags()
+#endif
+ , event.GetX()
+ , event.GetY()
+ );
+
+ m_logText->AppendText(msg);
}
+
+