/////////////////////////////////////////////////////////////////////////////
-// Name: iconbndl.cpp
+// Name: src/common/iconbndl.cpp
// Purpose: wxIconBundle
// Author: Mattia Barbon
// Created: 23.03.2002
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "iconbndl.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#include "wx/iconbndl.h"
+
#ifndef WX_PRECOMP
#include "wx/settings.h"
#include "wx/icon.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/bitmap.h"
-#endif
-
-#if wxUSE_IMAGE && !defined(_WX_IMAGE_H_)
#include "wx/image.h"
#endif
-#include "wx/iconbndl.h"
#include "wx/arrimpl.cpp"
WX_DEFINE_OBJARRAY(wxIconArray)
m_icons.Empty();
}
+#if wxUSE_IMAGE
void wxIconBundle::AddIcon( const wxString& file, long type )
+#else
+void wxIconBundle::AddIcon( const wxString& WXUNUSED(file), long WXUNUSED(type) )
+#endif
{
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
size_t count = wxImage::GetImageCount( file, type );
size_t i;
wxImage image;
const wxIcon& wxIconBundle::GetIcon( const wxSize& size ) const
{
- size_t i, max = m_icons.GetCount();
+ // temp. variable needed to fix Borland C++ 5.5.1 problem
+ // with passing a return value through two functions
+ wxIcon *tmp;
+
+ size_t max = m_icons.GetCount();
+
+ // if we have one or no icon, we can return now without doing more work:
+ if ( max <= 1 )
+ {
+ if ( max == 1 ) // fix for broken BCC
+ tmp = &m_icons[0];
+ else // max == 0
+ tmp = &wxNullIcon;
+ return *tmp;
+ }
+
+ // there are more icons, find the best match:
wxCoord sysX = wxSystemSettings::GetMetric( wxSYS_ICON_X ),
sysY = wxSystemSettings::GetMetric( wxSYS_ICON_Y );
wxIcon *sysIcon = 0;
- // temp. variable needed to fix Borland C++ 5.5.1 problem
- // with passing a return value through two functions
- wxIcon *tmp;
- for( i = 0; i < max; i++ )
+ for( size_t i = 0; i < max; i++ )
{
if( !m_icons[i].Ok() )
continue;
// return the system-sized icon if we've got one
if( sysIcon ) return *sysIcon;
- // return the first icon, if we have one
- if( max > 0 ) // fix for broken BCC
- tmp = &m_icons[0];
- else
- tmp = &wxNullIcon;
+ // we certainly have at least one icon thanks to the <=1 check above
+ tmp = &m_icons[0];
return *tmp;
}