virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
virtual bool IsFullScreen() const { return m_fsIsShowing; }
+ virtual bool Show(bool show = TRUE);
+
virtual void SetTitle(const wxString &title) { m_title = title; }
virtual wxString GetTitle() const { return m_title; }
void Init();
wxString m_title;
- bool m_fsIsShowing; /* full screen */
+ bool m_fsIsShowing:1; /* full screen */
long m_fsSaveStyle;
long m_fsSaveFlag;
wxRect m_fsSaveFrame;
// is the frame currently iconized?
- bool m_isIconized;
+ bool m_isIconized:1;
// and maximized?
- bool m_isMaximized;
+ bool m_isMaximized:1;
wxRect m_savedFrame;
+
+ // did we sent wxSizeEvent at least once?
+ bool m_sizeSet:1;
};
#endif // __WX_TOPLEVEL_H__