while (wxEventLoop::GetActive()->Pending())
wxEventLoop::GetActive()->Dispatch();
}
- else
- MGL_wmUpdateDC(g_winMng); // FIXME_MGL -- temporary hack, please remove
/* it's necessary to call ProcessIdle() to update the frames sizes which
might have been changed (it also will update other things set from
win->GetEventHandler()->ProcessEvent(event);
-#if 0 // FIXME_MGL - what the hell it is?
- win->OnInternalIdle();
-
if ( event.MoreRequested() )
needMore = TRUE;
-#endif
wxNode* node = win->GetChildren().First();
while (node)