// implementation
// ============================================================================
+// FIXME: some platforms don't have wxTopLevelWindow yet
+#ifdef wxTopLevelWindowNative
+ IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow)
+#endif
+
// ----------------------------------------------------------------------------
// construction/destruction
// ----------------------------------------------------------------------------
{
}
+wxTopLevelWindowBase::~wxTopLevelWindowBase()
+{
+ // this destructor is required for Darwin
+}
+
bool wxTopLevelWindowBase::Destroy()
{
// delayed destruction: the frame will be deleted during the next idle
return TRUE;
}
+wxSize wxTopLevelWindowBase::GetMaxSize() const
+{
+ wxSize size( GetMaxWidth(), GetMaxHeight() );
+ int w, h;
+
+ wxClientDisplayRect( 0, 0, &w, &h );
+
+ if( size.GetWidth() == -1 )
+ size.SetWidth( w );
+
+ if( size.GetHeight() == -1 )
+ size.SetHeight( h );
+
+ return size;
+}
+
// ----------------------------------------------------------------------------
-// wxTopLevelWindow size management: we exclude the areas taken by menu/status/toolbars
-// from the client area, so the client area is what's really available for the
-// frame contents
+// wxTopLevelWindow size management: we exclude the areas taken by
+// menu/status/toolbars from the client area, so the client area is what's
+// really available for the frame contents
// ----------------------------------------------------------------------------
void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const
{
wxWindow::DoScreenToClient(x, y);
- // We may be faking the client origin.
- // So a window that's really at (0, 30) may appear
- // (to wxWin apps) to be at (0, 0).
+ // translate the wxWindow client coords to our client coords
wxPoint pt(GetClientAreaOrigin());
- *x -= pt.x;
- *y -= pt.y;
+ if ( x )
+ *x -= pt.x;
+ if ( y )
+ *y -= pt.y;
}
void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const
{
- // We may be faking the client origin.
- // So a window that's really at (0, 30) may appear
- // (to wxWin apps) to be at (0, 0).
- wxPoint pt1(GetClientAreaOrigin());
- *x += pt1.x;
- *y += pt1.y;
+ // our client area origin (0, 0) may be really something like (0, 30) for
+ // wxWindow if we have a toolbar, account for it before translating
+ wxPoint pt(GetClientAreaOrigin());
+ if ( x )
+ *x += pt.x;
+ if ( y )
+ *y += pt.y;
wxWindow::DoClientToScreen(x, y);
}
// whole client area
void wxTopLevelWindowBase::OnSize(wxSizeEvent& WXUNUSED(event))
{
- // if we're using constraints - do use them
-#if wxUSE_CONSTRAINTS
+ // if we're using constraints or sizers - do use them
if ( GetAutoLayout() )
{
Layout();
}
else
-#endif // wxUSE_CONSTRAINTS
{
// do we have _exactly_ one child?
wxWindow *child = (wxWindow *)NULL;
return GetEventHandler()->ProcessEvent(event);
}
+// vi:sts=4:sw=4:et