include ..\makesc.env
-DEBUG=0
+DEBUG=1
LIBTARGET = $(LIBDIR)\wx$(SC_SUFFIX).lib
$(GENDIR)\wizard.obj
COMMONOBJS = $(COMMDIR)\accesscmn.obj \
+ $(COMMDIR)\appbase.obj \
$(COMMDIR)\appcmn.obj \
$(COMMDIR)\artprov.obj \
$(COMMDIR)\artstd.obj \
$(COMMDIR)\filename.obj \
$(COMMDIR)\filesys.obj \
$(COMMDIR)\fldlgcmn.obj \
+ $(COMMDIR)\fmapbase.obj \
$(COMMDIR)\fontcmn.obj \
$(COMMDIR)\fontmap.obj \
$(COMMDIR)\framecmn.obj \
$(COMMDIR)\sizer.obj \
$(COMMDIR)\socket.obj \
$(COMMDIR)\statbar.obj \
+ $(COMMDIR)\stopwatch.obj \
$(COMMDIR)\strconv.obj \
$(COMMDIR)\stream.obj \
$(COMMDIR)\string.obj \
$(MSWDIR)\ole\access.obj \
$(MSWDIR)\app.obj \
$(MSWDIR)\ole\automtn.obj \
+ $(MSWDIR)\basemsw.obj \
$(MSWDIR)\bitmap.obj \
$(MSWDIR)\bmpbuttn.obj \
$(MSWDIR)\brush.obj \
$(MSWDIR)\treectrl.obj \
$(MSWDIR)\utils.obj \
$(MSWDIR)\utilsexc.obj \
+ $(MSWDIR)\utilsgui.obj \
$(MSWDIR)\ole\uuid.obj \
$(MSWDIR)\uxtheme.obj \
$(MSWDIR)\volume.obj \
del $(WXOUTDIR)\*.sym
del $(WXOUTDIR)\*.PCO
+
png:
make -f $(WXDIR)\src\png\makefile.sc FINAL=$(FINAL)
make -f $(WXDIR)\src\tiff\makefile.sc clean
MFTYPE=sc
-makefile.$(MFTYPE) : $(WXWIN)\distrib\msw\tmake\filelist.txt $(WXWIN)\distrib\msw\tmake\$(MFTYPE).t
- cd $(WXWIN)\distrib\msw\tmake
- tmake -t $(MFTYPE) wxwin.pro -o makefile.$(MFTYPE)
- copy makefile.$(MFTYPE) $(WXWIN)\src\msw
+self : $(WXWIN)\distrib\msw\tmake\filelist.txt $(WXWIN)\distrib\msw\tmake\$(MFTYPE).t
+ perl -x$(WXWIN)\distrib\msw\tmake -S tmake -t$(MFTYPE) wxwin.pro -o $(WXWIN)\distrib\msw\tmake\makefile.sc
+ copy $(WXWIN)\distrib\msw\tmake\makefile.$(MFTYPE) $(WXWIN)\src\msw