following character is a @e mnemonic for this control and can be used to
activate it from the keyboard (typically by using @e Alt key in
combination with it). To insert a literal ampersand character, you need
- to double it, i.e. use use "&&". If this behaviour is undesirable, use
+ to double it, i.e. use "&&". If this behaviour is undesirable, use
SetLabelText() instead.
*/
void SetLabel(const wxString& label);