void resize(size_t nSize, wxUniChar ch = wxT('\0'))
{
+ const size_t len = length();
+ if ( nSize == len)
+ return;
+
#if wxUSE_UNICODE_UTF8
- if ( !ch.IsAscii() )
+ if ( nSize < len )
{
- size_t len = length();
- if ( nSize == len)
- return;
- else if ( nSize < len )
- erase(nSize);
- else
- append(nSize - len, ch);
+ // we can't use wxStringImpl::resize() for truncating the string as it
+ // counts in bytes, not characters
+ erase(nSize);
+ return;
}
+
+ // we also can't use (presumably more efficient) resize() if we have to
+ // append characters taking more than one byte
+ if ( !ch.IsAscii() )
+ append(nSize - len, ch);
else
-#endif
+#endif // wxUSE_UNICODE_UTF8
m_impl.resize(nSize, (wxStringCharType)ch);
}