/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsocket.c
- * Authors: David Elliott (C++ conversion, maintainer)
- * Guilhem Lavaux,
- * Guillermo Rodriguez Garcia <guille@iies.es>
- * Purpose: GSocket main Unix and OS/2 file
- * Licence: The wxWindows licence
- * CVSID: $Id$
+ * Project: GSocket (Generic Socket) for WX
+ * Name: gsocket.c
+ * Copyright: (c) Guilhem Lavaux
+ * Licence: wxWindows Licence
+ * Authors: David Elliott (C++ conversion, maintainer)
+ * Guilhem Lavaux,
+ * Guillermo Rodriguez Garcia <guille@iies.es>
+ * Purpose: GSocket main Unix and OS/2 file
+ * Licence: The wxWindows licence
+ * CVSID: $Id$
* -------------------------------------------------------------------------
*/
#ifdef sgi
# include <bstring.h>
#endif
+#ifdef _AIX
+# include <strings.h>
+#endif
#include <signal.h>
#ifndef SOCKLEN_T
# if __GLIBC__ == 2
# define SOCKLEN_T socklen_t
# endif
+# elif defined(__WXMAC__)
+# define SOCKLEN_T socklen_t
# else
# define SOCKLEN_T int
# endif
#endif
-#else
- /* undefine for OSX - its really an int */
-# ifdef __DARWIN__
-# undef SOCKLEN_T
-# define SOCKLEN_T int
-# endif
#endif /* SOCKLEN_T */
+#ifndef SOCKOPTLEN_T
+#define SOCKOPTLEN_T SOCKLEN_T
+#endif
+
/*
* MSW defines this, Unices don't.
*/
signal(SIGPIPE, old_handler); \
}
+/* If a SIGPIPE is issued by a socket call on a remotely closed socket,
+ the program will "crash" unless it explicitly handles the SIGPIPE.
+ By using MSG_NOSIGNAL, the SIGPIPE is suppressed. Later, we will
+ use SO_NOSIGPIPE (if available), the BSD equivalent. */
+#ifdef MSG_NOSIGNAL
+# define GSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
+#else /* MSG_NOSIGNAL not available (FreeBSD including OS X) */
+# define GSOCKET_MSG_NOSIGNAL 0
+#endif /* MSG_NOSIGNAL */
#ifndef __GSOCKET_STANDALONE__
# include "wx/unix/gsockunx.h"
m_stream = true;
m_gui_dependent = NULL;
m_non_blocking = false;
+ m_reusable = false;
m_timeout = 10*60*1000;
/* 10 minutes * 60 sec * 1000 millisec */
m_establishing = false;
m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
-#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg));
-#else
- ioctl(m_fd, FIONBIO, &arg);
+
+ /* FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option */
+#ifdef SO_NOSIGPIPE
+ setsockopt(m_fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&arg, sizeof(u_long));
#endif
+
+ ioctl(m_fd, FIONBIO, &arg);
gs_gui_functions->Enable_Events(this);
/* allow a socket to re-bind if the socket is in the TIME_WAIT
assert(this);
- /* Reenable CONNECTION events */
- Enable(GSOCK_CONNECTION);
-
/* If the socket has already been created, we exit immediately */
if (m_fd == INVALID_SOCKET || !m_server)
{
connection->m_fd = accept(m_fd, &from, (SOCKLEN_T *) &fromlen);
+ /* Reenable CONNECTION events */
+ Enable(GSOCK_CONNECTION);
+
if (connection->m_fd == INVALID_SOCKET)
{
if (errno == EWOULDBLOCK)
err = _GAddress_translate_from(connection->m_peer, &from, fromlen);
if (err != GSOCK_NOERROR)
{
- GAddress_destroy(connection->m_peer);
delete connection;
m_error = err;
return NULL;
* For stream (connection oriented) sockets, GSocket_Connect() tries
* to establish a client connection to a server using the peer address
* as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
- * connection has been succesfully established, or one of the error
+ * connection has been successfully established, or one of the error
* codes listed below. Note that for nonblocking sockets, a return
* value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
* request can be completed later; you should use GSocket_Select()
m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
+
+ /* FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option */
+#ifdef SO_NOSIGPIPE
+ setsockopt(m_fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&arg, sizeof(u_long));
+#endif
+
#if defined(__EMX__) || defined(__VISAGECPP__)
ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg));
#else
ioctl(m_fd, FIONBIO, &arg);
#endif
- gs_gui_functions->Enable_Events(this);
/* Connect it to the peer address, with a timeout (see below) */
ret = connect(m_fd, m_peer->m_addr, m_peer->m_len);
+ /* We only call Enable_Events if we know e aren't shutting down the socket */
+
+ if (m_non_blocking)
+ {
+ gs_gui_functions->Enable_Events(this);
+ }
+
if (ret == -1)
{
err = errno;
else
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
+
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*) &error, &len);
- getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len);
+ gs_gui_functions->Enable_Events(this);
if (!error)
return GSOCK_NOERROR;
if (ret == -1)
{
- if (errno == EWOULDBLOCK)
+ if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
m_error = GSOCK_WOULDBLOCK;
else
m_error = GSOCK_IOERR;
if (ret == -1)
{
- if (errno == EWOULDBLOCK)
+ if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
{
m_error = GSOCK_WOULDBLOCK;
GSocket_Debug(( "GSocket_Write error WOULDBLOCK\n" ));
/* Do not use a static struct, Linux can garble it */
tv.tv_sec = m_timeout / 1000;
- tv.tv_usec = (m_timeout % 1000) / 1000;
+ tv.tv_usec = (m_timeout % 1000) * 1000;
FD_ZERO(&readfds);
FD_ZERO(&writefds);
{
char c;
- if (recv(m_fd, &c, 1, MSG_PEEK) > 0)
+ int num = recv(m_fd, &c, 1, MSG_PEEK | GSOCKET_MSG_NOSIGNAL);
+
+ if (num > 0)
{
result |= GSOCK_INPUT_FLAG;
}
result |= GSOCK_CONNECTION_FLAG;
m_detected |= GSOCK_CONNECTION_FLAG;
}
- else
+ else if ((errno != EWOULDBLOCK) && (errno != EAGAIN) && (errno != EINTR))
{
m_detected = GSOCK_LOST_FLAG;
m_establishing = false;
if (m_establishing && !m_server)
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
m_establishing = false;
- getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
if (error)
{
}
/* GSocket_GetError:
- * Returns the last error occured for this socket. Note that successful
+ * Returns the last error occurred for this socket. Note that successful
* operations do not clear this back to GSOCK_NOERROR, so use it only
* after an error.
*/
* assume that it can write since the first OUTPUT event, and no more
* OUTPUT events will be generated unless an error occurs.
* GSOCK_CONNECTION:
- * Connection succesfully established, for client sockets, or incoming
+ * Connection successfully established, for client sockets, or incoming
* client connection, for server sockets. Wait for this event (also watch
* out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
* GSOCK_LOST:
GSocketError GSocket::GetSockOpt(int level, int optname,
void *optval, int *optlen)
{
- if (getsockopt(m_fd, level, optname, optval, (SOCKLEN_T*)optlen) == 0)
+ if (getsockopt(m_fd, level, optname, (char*)optval, (SOCKOPTLEN_T*)optlen) == 0)
{
return GSOCK_NOERROR;
}
GSocketError GSocket::SetSockOpt(int level, int optname,
const void *optval, int optlen)
{
- if (setsockopt(m_fd, level, optname, optval, optlen) == 0)
+ if (setsockopt(m_fd, level, optname, (const char*)optval, optlen) == 0)
{
return GSOCK_NOERROR;
}
int GSocket::Recv_Stream(char *buffer, int size)
{
- return recv(m_fd, buffer, size, 0);
+ int ret;
+ do
+ {
+ ret = recv(m_fd, buffer, size, GSOCKET_MSG_NOSIGNAL);
+ } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
+ return ret;
}
int GSocket::Recv_Dgram(char *buffer, int size)
fromlen = sizeof(from);
- ret = recvfrom(m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen);
+ do
+ {
+ ret = recvfrom(m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen);
+ } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
if (ret == -1)
return -1;
int ret;
#ifndef __VISAGECPP__
- MASK_SIGNAL();
- ret = send(m_fd, buffer, size, 0);
+ MASK_SIGNAL();
+#endif
+ do
+ {
+ ret = send(m_fd, (char *)buffer, size, GSOCKET_MSG_NOSIGNAL);
+ } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
+#ifndef __VISAGECPP__
UNMASK_SIGNAL();
-#else
- ret = send(m_fd, (char *)buffer, size, 0);
#endif
return ret;
#ifndef __VISAGECPP__
MASK_SIGNAL();
- ret = sendto(m_fd, buffer, size, 0, addr, len);
+#endif
+ do
+ {
+ ret = sendto(m_fd, (char *)buffer, size, 0, addr, len);
+ } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
+#ifndef __VISAGECPP__
UNMASK_SIGNAL();
-#else
- ret = sendto(m_fd, (char *)buffer, size, 0, addr, len);
#endif
/* Frees memory allocated from _GAddress_translate_to */
{
char c;
+ /* Safeguard against straggling call to Detected_Read */
+ if (m_fd == INVALID_SOCKET)
+ {
+ return;
+ }
+
/* If we have already detected a LOST event, then don't try
* to do any further processing.
*/
return;
}
- if (recv(m_fd, &c, 1, MSG_PEEK) > 0)
+ int num = recv(m_fd, &c, 1, MSG_PEEK | GSOCKET_MSG_NOSIGNAL);
+
+ if (num > 0)
{
CALL_CALLBACK(this, GSOCK_INPUT);
}
}
else
{
- CALL_CALLBACK(this, GSOCK_LOST);
- Shutdown();
+ /* Do not throw a lost event in cases where the socket isn't really lost */
+ if ((errno == EWOULDBLOCK) || (errno == EAGAIN) || (errno == EINTR))
+ {
+ CALL_CALLBACK(this, GSOCK_INPUT);
+ }
+ else
+ {
+ CALL_CALLBACK(this, GSOCK_LOST);
+ Shutdown();
+ }
}
}
}
if (m_establishing && !m_server)
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
m_establishing = false;
- getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, (SOCKLEN_T*) &len);
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
if (error)
{
if (inet_aton(hostname, addr) == 0)
{
#elif defined(HAVE_INET_ADDR)
- if ( (addr->s_addr = inet_addr(hostname)) == -1 )
+ if ( (addr->s_addr = inet_addr(hostname)) == (unsigned)-1 )
{
#else
/* Use gethostbyname by default */
return GSOCK_INVPORT;
}
+#if defined(__WXPM__) && defined(__EMX__)
+ se = getservbyname(port, (char*)protocol);
+#else
se = getservbyname(port, protocol);
+#endif
if (!se)
{
/* the cast to int suppresses compiler warnings about subscript having the