+ DrawAnyText( rsText
+ ,vX
+ ,vY
+ );
+}
+
+void wxDC::DrawAnyText(
+ const wxString& rsText
+, wxCoord vX
+, wxCoord vY
+)
+{
+ int nOldBackground = 0;
+ POINTL vPtlStart;
+ LONG lHits;
+
+ //
+ // prepare for drawing the text
+ //
+
+ //
+ // Set text color attributes
+ //
+ if (m_textForegroundColour.Ok())
+ {
+ SetTextColor( m_hPS
+ ,(int)m_textForegroundColour.GetPixel()
+ );
+ }
+
+ if (m_textBackgroundColour.Ok())
+ {
+ nOldBackground = SetTextBkColor( m_hPS
+ ,(int)m_textBackgroundColour.GetPixel()
+ );
+ }
+ SetBkMode( m_hPS
+ ,m_backgroundMode
+ );
+ vPtlStart.x = vX;
+ vPtlStart.y = vY;
+
+ lHits = ::GpiCharStringAt( m_hPS
+ ,&vPtlStart
+ ,rsText.length()
+ ,(PCH)rsText.c_str()
+ );
+ if (lHits != GPI_OK)
+ {
+ wxLogLastError(wxT("TextOut"));
+ }
+
+ //
+ // Restore the old parameters (text foreground colour may be left because
+ // it never is set to anything else, but background should remain
+ // transparent even if we just drew an opaque string)
+ //
+ if (m_textBackgroundColour.Ok())
+ SetTextBkColor( m_hPS
+ ,nOldBackground
+ );
+ SetBkMode( m_hPS
+ ,wxTRANSPARENT
+ );
+}
+
+void wxDC::DoDrawRotatedText(
+ const wxString& rsText
+, wxCoord vX
+, wxCoord vY
+, double dAngle
+)
+{
+ if (dAngle == 0.0)
+ {
+ DoDrawText( rsText
+ ,vX
+ ,vY
+ );
+ }
+
+ // TODO:
+ /*
+ if ( angle == 0.0 )
+ {
+ DoDrawText(text, x, y);
+ }
+ else
+ {
+ LOGFONT lf;
+ wxFillLogFont(&lf, &m_font);
+
+ // GDI wants the angle in tenth of degree
+ long angle10 = (long)(angle * 10);
+ lf.lfEscapement = angle10;
+ lf. lfOrientation = angle10;
+
+ HFONT hfont = ::CreateFontIndirect(&lf);
+ if ( !hfont )
+ {
+ wxLogLastError("CreateFont");
+ }
+ else
+ {
+ HFONT hfontOld = ::SelectObject(GetHdc(), hfont);
+
+ DrawAnyText(text, x, y);
+
+ (void)::SelectObject(GetHdc(), hfontOld);
+ }
+
+ // call the bounding box by adding all four vertices of the rectangle
+ // containing the text to it (simpler and probably not slower than
+ // determining which of them is really topmost/leftmost/...)
+ wxCoord w, h;
+ GetTextExtent(text, &w, &h);
+
+ double rad = DegToRad(angle);
+
+ // "upper left" and "upper right"
+ CalcBoundingBox(x, y);
+ CalcBoundingBox(x + w*cos(rad), y - h*sin(rad));
+ CalcBoundingBox(x + h*sin(rad), y + h*cos(rad));
+
+ // "bottom left" and "bottom right"
+ x += (wxCoord)(h*sin(rad));
+ y += (wxCoord)(h*cos(rad));
+ CalcBoundingBox(x, y);
+ CalcBoundingBox(x + h*sin(rad), y + h*cos(rad));
+ }
+*/