#include <wx/wx.h>
#endif
+#if wxUSE_PROLOGIO
#include <wx/deprecated/wxexpr.h>
+#endif
+
+#include "wx/ogl/ogl.h"
-#include <wx/ogl/basic.h>
-#include <wx/ogl/basicp.h>
-#include <wx/ogl/constrnt.h>
-#include <wx/ogl/composit.h>
-#include <wx/ogl/misc.h>
-#include <wx/ogl/canvas.h>
#if wxUSE_PROLOGIO
// Sometimes, objects need to access the whole database to