#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
-#define ABS(a) (((a) < 0) ? -(a) : (a))
-
#if wxUSE_THREADS
#include "wx/thread.h"
#endif
wxHashTable *wxWidgetHashTable = NULL;
wxHashTable *wxClientWidgetHashTable = NULL;
-wxApp *wxTheApp = NULL;
-
-// This is set within wxEntryStart -- too early on
-// to put these in wxTheApp
static bool g_showIconic = FALSE;
static wxSize g_initialSize = wxDefaultSize;
EVT_IDLE(wxApp::OnIdle)
END_EVENT_TABLE()
-bool wxApp::Initialize()
+bool wxApp::Initialize(int& argc, wxChar **argv)
{
- wxClassInfo::InitializeClasses();
-
-#if wxUSE_INTL
- wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
-#endif
-
- // GL: I'm annoyed ... I don't know where to put this and I don't want to
- // create a module for that as it's part of the core.
-#if wxUSE_THREADS
- wxPendingEventsLocker = new wxCriticalSection();
-#endif
-
- wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
- wxTheColourDatabase->Initialize();
-
- wxInitializeStockLists();
- wxInitializeStockObjects();
-
- wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
- wxClientWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
-
- wxModule::RegisterModules();
- if (!wxModule::InitializeModules()) return FALSE;
-
- return TRUE;
-}
-
-void wxApp::CleanUp()
-{
- delete wxWidgetHashTable;
- wxWidgetHashTable = NULL;
- delete wxClientWidgetHashTable;
- wxClientWidgetHashTable = NULL;
-
- wxModule::CleanUpModules();
-
- delete wxTheColourDatabase;
- wxTheColourDatabase = NULL;
-
- wxDeleteStockObjects();
-
- wxDeleteStockLists();
-
- delete wxTheApp;
- wxTheApp = NULL;
-
- wxClassInfo::CleanUpClasses();
-
-#if wxUSE_THREADS
- delete wxPendingEvents;
- delete wxPendingEventsLocker;
-#endif
-
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // At this point we want to check if there are any memory
- // blocks that aren't part of the wxDebugContext itself,
- // as a special case. Then when dumping we need to ignore
- // wxDebugContext, too.
- if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
- {
- wxLogDebug("There were memory leaks.");
- wxDebugContext::Dump();
- wxDebugContext::PrintStatistics();
- }
-#endif
-
- // do it as the very last thing because everything else can log messages
- wxLog::DontCreateOnDemand();
- // do it as the very last thing because everything else can log messages
- delete wxLog::SetActiveTarget(NULL);
-}
-
-// NB: argc and argv may be changed here, pass by reference!
-int wxEntryStart( int& argc, char *argv[] )
-{
-#ifdef __WXDEBUG__
-#if !wxUSE_NANOX
+#if defined(__WXDEBUG__) && !wxUSE_NANOX
// install the X error handler
gs_pfnXErrorHandler = XSetErrorHandler( wxXErrorHandler );
-#endif
#endif // __WXDEBUG__
char *displayName = NULL;
bool syncDisplay = FALSE;
- int i;
- for (i = 0; i < argc; i++)
+ int argcOrig = argc;
+ for ( int i = 0; i < argcOrig; i++ )
{
- if (strcmp( argv[i], "-display") == 0)
+ if (wxStrcmp( argv[i], _T("-display") ) == 0)
{
if (i < (argc - 1))
{
- i ++;
+ argv[i++] = NULL;
+
displayName = argv[i];
- continue;
+
+ argv[i] = NULL;
+ argc -= 2;
}
}
- else if (strcmp( argv[i], "-geometry") == 0)
+ else if (wxStrcmp( argv[i], _T("-geometry") ) == 0)
{
if (i < (argc - 1))
{
- i ++;
+ argv[i++] = NULL;
+
int w, h;
- if (sscanf(argv[i], "%dx%d", &w, &h) != 2)
+ if (wxSscanf(argv[i], _T("%dx%d"), &w, &h) != 2)
{
- wxLogError( _("Invalid geometry specification '%s'"), wxString::FromAscii(argv[i]).c_str() );
+ wxLogError( _("Invalid geometry specification '%s'"),
+ wxString::FromAscii(argv[i]).c_str() );
}
else
{
g_initialSize = wxSize(w, h);
}
- continue;
+
+ argv[i] = NULL;
+ argc -= 2;
}
}
- else if (strcmp( argv[i], "-sync") == 0)
+ else if (wxStrcmp( argv[i], _T("-sync") ) == 0)
{
syncDisplay = TRUE;
- continue;
+
+ argv[i] = NULL;
+ argc--;
}
- else if (strcmp( argv[i], "-iconic") == 0)
+ else if (wxStrcmp( argv[i], _T("-iconic") ) == 0)
{
g_showIconic = TRUE;
- continue;
+ argv[i] = NULL;
+ argc--;
}
+ }
+ if ( argc != argcOrig )
+ {
+ // remove the argumens we consumed
+ for ( int i = 0; i < argc; i++ )
+ {
+ while ( !argv[i] )
+ {
+ memmove(argv + i, argv + i + 1, argcOrig - i);
+ }
+ }
}
// X11 display stuff
- Display* xdisplay = XOpenDisplay( displayName );
+ Display *xdisplay = XOpenDisplay( displayName );
if (!xdisplay)
{
wxLogError( _("wxWindows could not open display. Exiting.") );
- return -1;
+ return false;
}
if (syncDisplay)
XSynchronize(xdisplay, True);
- wxApp::ms_display = (WXDisplay*) xdisplay;
+ ms_display = (WXDisplay*) xdisplay;
XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
// Misc.
wxSetDetectableAutoRepeat( TRUE );
-#if wxUSE_UNICODE
- // Glib's type system required by Pango
- g_type_init();
-#endif
-
- if (!wxApp::Initialize())
- return -1;
-
- return 0;
-}
-
-int wxEntryInitGui()
-{
- int retValue = 0;
-
- if ( !wxTheApp->OnInitGui() )
- retValue = -1;
-
- return retValue;
-}
-
-
-int wxEntry( int argc, char *argv[] )
-{
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // This seems to be necessary since there are 'rogue'
- // objects present at this point (perhaps global objects?)
- // Setting a checkpoint will ignore them as far as the
- // memory checking facility is concerned.
- // Of course you may argue that memory allocated in globals should be
- // checked, but this is a reasonable compromise.
- wxDebugContext::SetCheckpoint();
-#endif
- int err = wxEntryStart(argc, argv);
- if (err)
- return err;
-
- if (!wxTheApp)
+ if ( !wxAppBase::Initialize(argc, argv) )
{
- if (!wxApp::GetInitializerFunction())
- {
- printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
- return 0;
- }
-
- wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
- }
+ XCloseDisplay(xdisplay);
- if (!wxTheApp)
- {
- printf( "wxWindows error: wxTheApp == NULL\n" );
- return 0;
+ return false;
}
- // Command line argument stuff
- wxTheApp->argc = argc;
#if wxUSE_UNICODE
- wxTheApp->argv = new wxChar*[argc+1];
- int mb_argc = 0;
- while (mb_argc < argc)
- {
- wxString tmp = wxString::FromAscii( argv[mb_argc] );
- wxTheApp->argv[mb_argc] = wxStrdup( tmp.c_str() );
- mb_argc++;
- }
- wxTheApp->argv[mb_argc] = (wxChar *)NULL;
-#else
- wxTheApp->argv = argv;
+ // Glib's type system required by Pango
+ g_type_init();
#endif
- if (wxTheApp->argc > 0)
- {
- wxFileName fname( wxTheApp->argv[0] );
- wxTheApp->SetAppName( fname.GetName() );
- }
-
- wxTheApp->m_showIconic = g_showIconic;
- wxTheApp->m_initialSize = g_initialSize;
-
- int retValue;
- retValue = wxEntryInitGui();
-
- // Here frames insert themselves automatically into wxTopLevelWindows by
- // getting created in OnInit().
- if ( retValue == 0 )
- {
- if ( !wxTheApp->OnInit() )
- retValue = -1;
- }
-
- if ( retValue == 0 )
- {
- if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
- }
-
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
-
- delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
- // for further messages
-
- if (wxTheApp->GetTopWindow())
- {
- delete wxTheApp->GetTopWindow();
- wxTheApp->SetTopWindow(NULL);
- }
-
- wxTheApp->DeletePendingObjects();
+#if wxUSE_INTL
+ wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
+#endif
- wxTheApp->OnExit();
+ wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
+ wxClientWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
- wxApp::CleanUp();
+ return true;
+}
- return retValue;
-};
+void wxApp::CleanUp()
+{
+ delete wxWidgetHashTable;
+ wxWidgetHashTable = NULL;
+ delete wxClientWidgetHashTable;
+ wxClientWidgetHashTable = NULL;
-// Static member initialization
-wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
+ wxAppBase::CleanUp();
+}
wxApp::wxApp()
{
m_initialSize = wxDefaultSize;
#if !wxUSE_NANOX
- m_visualColormap = NULL;
- m_colorCube = NULL;
+ m_visualInfo = NULL;
#endif
}
wxApp::~wxApp()
{
#if !wxUSE_NANOX
- if (m_colorCube)
- free( m_colorCube );
-
- if (m_visualColormap)
- delete [] (XColor*)m_visualColormap;
+ delete m_visualInfo;
#endif
}
return FALSE;
}
-// Returns TRUE if more time is needed.
-// Note that this duplicates wxEventLoopImpl::SendIdleEvent
-// but ProcessIdle may be needed by apps, so is kept.
-bool wxApp::ProcessIdle()
-{
- wxIdleEvent event;
- event.SetEventObject(this);
- ProcessEvent(event);
-
- return event.MoreRequested();
-}
-
void wxApp::ExitMainLoop()
{
if (m_mainLoop)
s_inOnIdle = FALSE;
}
-void wxWakeUpIdle()
+void wxApp::WakeUpIdle()
{
- // **** please implement me! ****
- // Wake up the idle handler processor, even if it is in another thread...
-}
-
-
-// Send idle event to all top-level windows
-bool wxApp::SendIdleEvents()
-{
- bool needMore = FALSE;
-
- wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
- while (node)
- {
- wxWindow* win = node->GetData();
- if (SendIdleEvents(win))
- needMore = TRUE;
- node = node->GetNext();
- }
-
- return needMore;
-}
-
-// Send idle event to window and all subwindows
-bool wxApp::SendIdleEvents(wxWindow* win)
-{
- bool needMore = FALSE;
-
- wxIdleEvent event;
- event.SetEventObject(win);
-
- win->GetEventHandler()->ProcessEvent(event);
-
- if (event.MoreRequested())
- needMore = TRUE;
-
- wxWindowListNode* node = win->GetChildren().GetFirst();
- while (node)
- {
- wxWindow* win = (wxWindow*) node->GetData();
- if (SendIdleEvents(win))
- needMore = TRUE;
-
- node = node->GetNext();
- }
-
- win->OnInternalIdle();
-
- return needMore;
-}
-
-void wxApp::DeletePendingObjects()
-{
- wxNode *node = wxPendingDelete.GetFirst();
- while (node)
- {
- wxObject *obj = (wxObject *)node->GetData();
-
- delete obj;
+ // TODO: use wxMotif implementation?
- if (wxPendingDelete.Member(obj))
- delete node;
-
- // Deleting one object may have deleted other pending
- // objects, so start from beginning of list again.
- node = wxPendingDelete.GetFirst();
- }
+ // Wake up the idle handler processor, even if it is in another thread...
}
-static void wxCalcPrecAndShift( unsigned long mask, int *shift, int *prec )
-{
- *shift = 0;
- *prec = 0;
-
- while (!(mask & 0x1))
- {
- (*shift)++;
- mask >>= 1;
- }
-
- while (mask & 0x1)
- {
- (*prec)++;
- mask >>= 1;
- }
-}
// Create display, and other initialization
bool wxApp::OnInitGui()
m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
#if !wxUSE_NANOX
- // Get info about the current visual. It is enough
- // to do this once here unless we support different
- // visuals, displays and screens. Given that wxX11
- // mostly for embedded things, that is no real
- // limitation.
- Display *xdisplay = (Display*) wxApp::GetDisplay();
- int xscreen = DefaultScreen(xdisplay);
- Visual* xvisual = DefaultVisual(xdisplay,xscreen);
- int xdepth = DefaultDepth(xdisplay, xscreen);
-
- XVisualInfo vinfo_template;
- vinfo_template.visual = xvisual;
- vinfo_template.visualid = XVisualIDFromVisual( xvisual );
- vinfo_template.depth = xdepth;
-
- int nitem = 0;
- XVisualInfo *vi = XGetVisualInfo( xdisplay, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
- wxASSERT_MSG( vi, wxT("No visual info") );
-
- m_visualType = vi->visual->c_class;
- m_visualScreen = vi->screen;
-
- m_visualRedMask = vi->red_mask;
- m_visualGreenMask = vi->green_mask;
- m_visualBlueMask = vi->blue_mask;
-
- if (m_visualType != GrayScale && m_visualType != PseudoColor)
- {
- wxCalcPrecAndShift( m_visualRedMask, &m_visualRedShift, &m_visualRedPrec );
- wxCalcPrecAndShift( m_visualGreenMask, &m_visualGreenShift, &m_visualGreenPrec );
- wxCalcPrecAndShift( m_visualBlueMask, &m_visualBlueShift, &m_visualBluePrec );
- }
-
- m_visualDepth = xdepth;
- if (xdepth == 16)
- xdepth = m_visualRedPrec + m_visualGreenPrec + m_visualBluePrec;
-
- m_visualColormapSize = vi->colormap_size;
-
- XFree( vi );
-
- if (m_visualDepth > 8)
- return TRUE;
-
- m_visualColormap = new XColor[m_visualColormapSize];
- XColor* colors = (XColor*) m_visualColormap;
-
- for (int i = 0; i < m_visualColormapSize; i++)
- colors[i].pixel = i;
-
- XQueryColors( xdisplay, DefaultColormap(xdisplay,xscreen), colors, m_visualColormapSize );
-
- m_colorCube = (unsigned char*)malloc(32 * 32 * 32);
-
- for (int r = 0; r < 32; r++)
- {
- for (int g = 0; g < 32; g++)
- {
- for (int b = 0; b < 32; b++)
- {
- int rr = (r << 3) | (r >> 2);
- int gg = (g << 3) | (g >> 2);
- int bb = (b << 3) | (b >> 2);
-
- int index = -1;
-
- if (colors)
- {
- int max = 3 * 65536;
-
- for (int i = 0; i < m_visualColormapSize; i++)
- {
- int rdiff = ((rr << 8) - colors[i].red);
- int gdiff = ((gg << 8) - colors[i].green);
- int bdiff = ((bb << 8) - colors[i].blue);
- int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
- if (sum < max)
- {
- index = i; max = sum;
- }
- }
- }
- else
- {
- // assume 8-bit true or static colors. this really exists
- index = (r >> (5 - m_visualRedPrec)) << m_visualRedShift;
- index |= (g >> (5 - m_visualGreenPrec)) << m_visualGreenShift;
- index |= (b >> (5 - m_visualBluePrec)) << m_visualBlueShift;
- }
- m_colorCube[ (r*1024) + (g*32) + b ] = index;
- }
- }
- }
+ m_visualInfo = new wxXVisualInfo;
+ wxFillXVisualInfo( m_visualInfo, (Display*) wxApp::GetDisplay() );
#endif
return TRUE;
return (Window) 0;
}
-void wxExit()
+void wxApp::Exit()
{
- int retValue = 0;
- if (wxTheApp)
- retValue = wxTheApp->OnExit();
-
wxApp::CleanUp();
- /*
- * Exit in some platform-specific way. Not recommended that the app calls this:
- * only for emergencies.
- */
- exit(retValue);
+
+ wxAppConsole::Exit();
}
// Yield to other processes