/////////////////////////////////////////////////////////////////////////////
// Name: dc.h
-// Purpose: documentation for wxDC class
+// Purpose: interface of wxDC
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
@library{wxcore}
@category{dc}
- @seealso
- Overview
+ @see Overview()
*/
class wxDC : public wxObject
{
logical function, whether to use a bitmap mask, and mask source position.
@param xdest
- Destination device context x position.
-
+ Destination device context x position.
@param ydest
- Destination device context y position.
-
+ Destination device context y position.
@param width
- Width of source area to be copied.
-
+ Width of source area to be copied.
@param height
- Height of source area to be copied.
-
+ Height of source area to be copied.
@param source
- Source device context.
-
+ Source device context.
@param xsrc
- Source device context x position.
-
+ Source device context x position.
@param ysrc
- Source device context y position.
-
+ Source device context y position.
@param logicalFunc
- Logical function to use: see SetLogicalFunction().
-
+ Logical function to use: see SetLogicalFunction().
@param useMask
- If @true, Blit does a transparent blit using the mask that is associated with
- the bitmap
- selected into the source device context. The Windows implementation does the
- following if MaskBlt cannot be used:
-
- Creates a temporary bitmap and copies the destination area into it.
- Copies the source area into the temporary bitmap using the specified logical
- function.
- Sets the masked area in the temporary bitmap to BLACK by ANDing the
- mask bitmap with the temp bitmap with the foreground colour set to WHITE
- and the bg colour set to BLACK.
- Sets the unmasked area in the destination area to BLACK by ANDing the
- mask bitmap with the destination area with the foreground colour set to BLACK
- and the background colour set to WHITE.
- ORs the temporary bitmap with the destination area.
- Deletes the temporary bitmap.
-
- This sequence of operations ensures that the source's transparent area need not
- be black,
- and logical functions are supported.
-
- Note: on Windows, blitting with masks can be speeded up considerably by
+ If @true, Blit does a transparent blit using the mask that is associated
+ with the bitmap
+ selected into the source device context. The Windows implementation does
+ the following if MaskBlt cannot be used:
+
+
+ Creates a temporary bitmap and copies the destination area into it.
+ Copies the source area into the temporary bitmap using the specified
+ logical function.
+ Sets the masked area in the temporary bitmap to BLACK by ANDing the
+ mask bitmap with the temp bitmap with the foreground colour set to WHITE
+ and the bg colour set to BLACK.
+ Sets the unmasked area in the destination area to BLACK by ANDing the
+ mask bitmap with the destination area with the foreground colour set to
+ BLACK
+ and the background colour set to WHITE.
+ ORs the temporary bitmap with the destination area.
+ Deletes the temporary bitmap.
+
+
+ This sequence of operations ensures that the source's transparent area need
+ not be black,
+ and logical functions are supported.
+ Note: on Windows, blitting with masks can be speeded up considerably by
compiling
- wxWidgets with the wxUSE_DC_CACHE option enabled. You can also influence
+ wxWidgets with the wxUSE_DC_CACHE option enabled. You can also influence
whether MaskBlt
- or the explicit mask blitting code above is used, by using wxSystemOptions and
- setting the no-maskblt option to 1.
+ or the explicit mask blitting code above is used, by using wxSystemOptions
+ and
+ setting the no-maskblt option to 1.
@param xsrcMask
- Source x position on the mask. If both xsrcMask and ysrcMask are -1, xsrc and
- ysrc
- will be assumed for the mask source position. Currently only implemented on
+ Source x position on the mask. If both xsrcMask and ysrcMask are -1, xsrc
+ and ysrc
+ will be assumed for the mask source position. Currently only implemented on
Windows.
-
@param ysrcMask
- Source y position on the mask. If both xsrcMask and ysrcMask are -1, xsrc and
- ysrc
- will be assumed for the mask source position. Currently only implemented on
+ Source y position on the mask. If both xsrcMask and ysrcMask are -1, xsrc
+ and ysrc
+ will be assumed for the mask source position. Currently only implemented on
Windows.
@remarks There is partial support for Blit in wxPostScriptDC, under X.
- @sa StretchBlit(), wxMemoryDC, wxBitmap, wxMask
+ @see StretchBlit(), wxMemoryDC, wxBitmap, wxMask
*/
bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width,
wxCoord height, wxDC* source,
wxCoord xsrc, wxCoord ysrc,
int logicalFunc = wxCOPY,
- bool useMask = @false,
+ bool useMask = false,
wxCoord xsrcMask = -1,
wxCoord ysrcMask = -1);
MinX(), MaxX() and
MinY(), MaxY() functions.
- @sa ResetBoundingBox()
+ @see ResetBoundingBox()
*/
void CalcBoundingBox(wxCoord x, wxCoord y);
y1)
and ending at (@e x2, y2). The current pen is used for the outline
and the current brush for filling the shape.
-
The arc is drawn in an anticlockwise direction from the start point to the end
point.
*/
wxCoord xc, wxCoord yc);
/**
- Draw a bitmap on the device context at the specified point. If @e transparent
+ Draw a bitmap on the device context at the specified point. If @a transparent
is @true and the bitmap has
a transparency mask, the bitmap will be drawn transparently.
-
When drawing a mono-bitmap, the current text foreground colour will be used to
draw the foreground
of the bitmap (all bits set to 1), and the current text background colour to
*/
void DrawCheckMark(wxCoord x, wxCoord y, wxCoord width,
wxCoord height);
- void DrawCheckMark(const wxRect & rect);
+ void DrawCheckMark(const wxRect& rect);
//@}
//@{
/**
Draws a circle with the given centre and radius.
- @sa DrawEllipse()
+ @see DrawEllipse()
*/
void DrawCircle(wxCoord x, wxCoord y, wxCoord radius);
void DrawCircle(const wxPoint& pt, wxCoord radius);
left corner and the given size or directly. The current pen is used for the
outline and the current brush for filling the shape.
- @sa DrawCircle()
+ @see DrawCircle()
*/
void DrawEllipse(wxCoord x, wxCoord y, wxCoord width,
wxCoord height);
/**
Draws an arc of an ellipse. The current pen is used for drawing the arc and
the current brush is used for drawing the pie.
-
- @e x and @e y specify the x and y coordinates of the upper-left corner of the
+ @a x and @a y specify the x and y coordinates of the upper-left corner of the
rectangle that contains
the ellipse.
-
- @e width and @e height specify the width and height of the rectangle that
+ @a width and @a height specify the width and height of the rectangle that
contains
the ellipse.
-
- @e start and @e end specify the start and end of the arc relative to the
+ @a start and @a end specify the start and end of the arc relative to the
three-o'clock
position from the center of the rectangle. Angles are specified
in degrees (360 is a complete circle). Positive values mean
- counter-clockwise motion. If @e start is equal to @e end, a
+ counter-clockwise motion. If @a start is equal to @e end, a
complete ellipse will be drawn.
*/
void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord width,
const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1,
- wxRect * rectBounding = @NULL);
+ wxRect* rectBounding = NULL);
void DrawLabel(const wxString& text, const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1);
*/
void DrawLines(int n, wxPoint points[], wxCoord xoffset = 0,
wxCoord yoffset = 0);
- void DrawLines(const wxPointList * points,
+ void DrawLines(const wxPointList* points,
wxCoord xoffset = 0,
wxCoord yoffset = 0);
//@}
/**
Draws two or more filled polygons using an array of @e points, adding the
optional offset coordinates.
-
Notice that for the platforms providing a native implementation
of this function (Windows and PostScript-based wxDC currently), this is more
efficient than using DrawPolygon() in a loop.
-
- @e n specifies the number of polygons to draw, the array @e count of size
- @e n specifies the number of points in each of the polygons in the
+ @a n specifies the number of polygons to draw, the array @e count of size
+ @a n specifies the number of points in each of the polygons in the
@e points array.
-
The last argument specifies the fill rule: @b wxODDEVEN_RULE (the default)
or @b wxWINDING_RULE.
-
The current pen is used for drawing the outline, and the current brush for
filling the shape. Using a transparent brush suppresses filling.
-
The polygons maybe disjoint or overlapping. Each polygon specified in a call to
@b DrawPolyPolygon must be closed. Unlike polygons created by the
DrawPolygon() member function, the polygons created by
/**
This method draws a filled polygon using a list of wxPoints,
adding the optional offset coordinate.
-
The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
default) or @b wxWINDING_RULE.
-
The current pen is used for drawing the outline, and the current brush
for filling the shape. Using a transparent brush suppresses filling.
The programmer is responsible for deleting the list of points.
-
Note that wxWidgets automatically closes the first and last points.
*/
void DrawPolygon(int n, wxPoint points[], wxCoord xoffset = 0,
wxCoord yoffset = 0,
int fill_style = wxODDEVEN_RULE);
- void DrawPolygon(const wxPointList * points,
+ void DrawPolygon(const wxPointList* points,
wxCoord xoffset = 0,
wxCoord yoffset = 0,
int fill_style = wxODDEVEN_RULE);
wxCoord height);
/**
- Draws the text rotated by @e angle degrees.
-
+ Draws the text rotated by @a angle degrees.
@b NB: Under Win9x only TrueType fonts can be drawn by this function. In
particular, a font different from @c wxNORMAL_FONT should be used as the
latter is not a TrueType font. @c wxSWISS_FONT is an example of a font
which is.
- @sa DrawText()
+ @see DrawText()
*/
void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
double angle);
size. The corners are quarter-circles using the given radius. The
current pen is used for the outline and the current brush for filling
the shape.
-
- If @e radius is positive, the value is assumed to be the
- radius of the rounded corner. If @e radius is negative,
+ If @a radius is positive, the value is assumed to be the
+ radius of the rounded corner. If @a radius is negative,
the absolute value is assumed to be the @e proportion of the smallest
dimension of the rectangle. This means that the corner can be
a sensible size relative to the size of the rectangle, and also avoids
Draws a three-point spline using the current pen.
*/
void DrawSpline(int n, wxPoint points[]);
- void DrawSpline(const wxPointList * points);
+ void DrawSpline(const wxPointList* points);
void DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2,
wxCoord y2,
wxCoord x3,
/**
Draws a text string at the specified point, using the current text font,
and the current text foreground and background colours.
-
The coordinates refer to the top-left corner of the rectangle bounding
the string. See GetTextExtent() for how
to get the dimensions of a text string, which can be used to position the
text more precisely.
-
@b NB: under wxGTK the current
@ref getlogicalfunction() "logical function" is used by this function
but it is ignored by wxMSW. Thus, you should avoid using logical functions
/**
Flood fills the device context starting from the given point, using
the @e current brush colour, and using a style:
-
wxFLOOD_SURFACE: the flooding occurs until a colour other than the given
colour is encountered.
wxFLOOD_BORDER: the area to be flooded is bounded by the given colour.
-
Returns @false if the operation failed.
-
@e Note: The present implementation for non-Windows platforms may fail to find
colour borders if the pixels do not match the colour exactly. However the
function will still return @true.
*/
bool FloodFill(wxCoord x, wxCoord y, const wxColour& colour,
- int style=wxFLOOD_SURFACE);
+ int style = wxFLOOD_SURFACE);
/**
Gets the brush used for painting the background (see wxDC::SetBackground).
*/
- const wxBrush GetBackground();
+ const wxBrush GetBackground() const;
/**
Returns the current background mode: @c wxSOLID or @c wxTRANSPARENT.
- @sa SetBackgroundMode()
+ @see SetBackgroundMode()
*/
- int GetBackgroundMode();
+ int GetBackgroundMode() const;
/**
Gets the current brush (see wxDC::SetBrush).
*/
- const wxBrush GetBrush();
+ const wxBrush GetBrush() const;
/**
Gets the character height of the currently set font.
/**
Returns the depth (number of bits/pixel) of this DC.
- @sa wxDisplayDepth
+ @see wxDisplayDepth()
*/
- int GetDepth();
+ int GetDepth() const;
/**
Gets the current font. Notice that even although each device context object has
initially and only after calling SetFont() a valid
font is returned.
*/
- const wxFont GetFont();
+ const wxFont GetFont() const;
/**
Gets the current layout direction of the device context. On platforms where RTL
@c wxLayout_RightToLeft. If RTL layout is not supported, the return value will
be @c wxLayout_Default.
- @sa SetLayoutDirection()
+ @see SetLayoutDirection()
*/
- wxLayoutDirection GetLayoutDirection();
+ wxLayoutDirection GetLayoutDirection() const;
/**
Gets the current logical function (see wxDC::SetLogicalFunction).
//@{
/**
Gets the dimensions of the string using the currently selected font.
- @e string is the text string to measure, @e heightLine, if non @NULL,
+ @a string is the text string to measure, @e heightLine, if non @NULL,
is where to store the height of a single line.
-
- The text extent is returned in @e w and @e h pointers (first form) or as
+ The text extent is returned in @a w and @a h pointers (first form) or as
a wxSize object (second form).
-
- If the optional parameter @e font is specified and valid, then it is used
+ If the optional parameter @a font is specified and valid, then it is used
for the text extent calculation. Otherwise the currently selected font is.
-
Note that this function works both with single-line and multi-line strings.
- @sa wxFont, SetFont(), GetPartialTextExtents(), GetTextExtent()
+ @see wxFont, SetFont(), GetPartialTextExtents(), GetTextExtent()
*/
- void GetMultiLineTextExtent(const wxString& string, wxCoord * w,
- wxCoord * h,
- wxCoord * heightLine = @NULL,
- wxFont * font = @NULL);
- wxSize GetMultiLineTextExtent(const wxString& string);
+ void GetMultiLineTextExtent(const wxString& string, wxCoord* w,
+ wxCoord* h,
+ wxCoord* heightLine = NULL,
+ wxFont* font = NULL) const;
+ const wxSize GetMultiLineTextExtent(const wxString& string) const;
//@}
/**
Returns the resolution of the device in pixels per inch.
*/
-#define wxSize GetPPI() /* implementation is private */
+ wxSize GetPPI() const;
/**
- Fills the @e widths array with the widths from the beginning of
- @e text to the corresponding character of @e text. The generic
+ Fills the @a widths array with the widths from the beginning of
+ @a text to the corresponding character of @e text. The generic
version simply builds a running total of the widths of each character
using GetTextExtent(), however if the
various platforms have a native API function that is faster or more
accurate than the generic implementation then it should be used
instead.
- @sa GetMultiLineTextExtent(), GetTextExtent()
+ @see GetMultiLineTextExtent(), GetTextExtent()
*/
bool GetPartialTextExtents(const wxString& text,
- wxArrayInt& widths);
+ wxArrayInt& widths) const;
/**
Gets the current pen (see wxDC::SetPen).
*/
- const wxPen GetPen();
+ const wxPen GetPen() const;
/**
- Gets in @e colour the colour at the specified location.
+ Gets in @a colour the colour at the specified location.
Not available for wxPostScriptDC or wxMetafileDC.
-
Note that setting a pixel can be done using DrawPoint().
*/
- bool GetPixel(wxCoord x, wxCoord y, wxColour * colour);
+ bool GetPixel(wxCoord x, wxCoord y, wxColour* colour);
//@{
/**
printer page:
-
@b GetSize()
-
Returns a Wx::Size
@b GetSizeWH()
-
Returns a 2-element list
@c ( width, height )
*/
- void GetSize(wxCoord * width, wxCoord * height);
- wxSize GetSize();
+ void GetSize(wxCoord* width, wxCoord* height) const;
+ const wxSize GetSize() const;
//@}
//@{
/**
Returns the horizontal and vertical resolution in millimetres.
*/
- void GetSizeMM(wxCoord * width, wxCoord * height);
- wxSize GetSizeMM();
+ void GetSizeMM(wxCoord* width, wxCoord* height) const;
+ const wxSize GetSizeMM() const;
//@}
/**
Gets the current text background colour (see wxDC::SetTextBackground).
*/
- const wxColour GetTextBackground();
+ const wxColour GetTextBackground() const;
//@{
/**
Gets the dimensions of the string using the currently selected font.
- @e string is the text string to measure, @e descent is the
+ @a string is the text string to measure, @a descent is the
dimension from the baseline of the font to the bottom of the
- descender, and @e externalLeading is any extra vertical space added
+ descender, and @a externalLeading is any extra vertical space added
to the font by the font designer (usually is zero).
-
- The text extent is returned in @e w and @e h pointers (first form) or as
+ The text extent is returned in @a w and @a h pointers (first form) or as
a wxSize object (second form).
-
- If the optional parameter @e font is specified and valid, then it is used
+ If the optional parameter @a font is specified and valid, then it is used
for the text extent calculation. Otherwise the currently selected font is.
-
Note that this function only works with single-line strings.
- @sa wxFont, SetFont(), GetPartialTextExtents(),
- GetMultiLineTextExtent()
- */
- void GetTextExtent(const wxString& string, wxCoord * w,
- wxCoord * h,
- wxCoord * descent = @NULL,
- wxCoord * externalLeading = @NULL,
- const wxFont * font = @NULL);
- wxSize GetTextExtent(const wxString& string);
+ @see wxFont, SetFont(), GetPartialTextExtents(),
+ GetMultiLineTextExtent()
+ */
+ void GetTextExtent(const wxString& string, wxCoord* w,
+ wxCoord* h,
+ wxCoord* descent = NULL,
+ wxCoord* externalLeading = NULL,
+ const wxFont* font = NULL) const;
+ const wxSize GetTextExtent(const wxString& string) const;
//@}
/**
Gets the current text foreground colour (see wxDC::SetTextForeground).
*/
- const wxColour GetTextForeground();
+ const wxColour GetTextForeground() const;
/**
Gets the current user scale factor (set by wxDC::SetUserScale).
//@{
/**
Fill the area specified by rect with a radial gradient, starting from
- @e initialColour at the centre of the circle and fading to @e destColour
+ @a initialColour at the centre of the circle and fading to @a destColour
on the circle outside.
-
- @e circleCenter are the relative coordinates of centre of the circle in
+ @a circleCenter are the relative coordinates of centre of the circle in
the specified @e rect. If not specified, the cercle is placed at the
centre of rect.
-
@b Note: Currently this function is very slow, don't use it for
real-time drawing.
*/
//@}
/**
- Fill the area specified by @e rect with a linear gradient, starting from
- @e initialColour and eventually fading to @e destColour. The
- @e nDirection specifies the direction of the colour change, default is to
- use @e initialColour on the left part of the rectangle and
- @e destColour on the right one.
+ Fill the area specified by @a rect with a linear gradient, starting from
+ @a initialColour and eventually fading to @e destColour. The
+ @a nDirection specifies the direction of the colour change, default is to
+ use @a initialColour on the left part of the rectangle and
+ @a destColour on the right one.
*/
void GradientFillLinear(const wxRect& rect,
const wxColour& initialColour,
/**
Returns @true if the DC is ok to use.
*/
-#define bool Ok() /* implementation is private */
+ bool Ok();
/**
Converts logical X coordinate to device coordinate, using the current
/**
Gets the maximum horizontal extent used in drawing commands so far.
*/
-#define wxCoord MaxX() /* implementation is private */
+ wxCoord MaxX();
/**
Gets the maximum vertical extent used in drawing commands so far.
*/
-#define wxCoord MaxY() /* implementation is private */
+ wxCoord MaxY();
/**
Gets the minimum horizontal extent used in drawing commands so far.
*/
-#define wxCoord MinX() /* implementation is private */
+ wxCoord MinX();
/**
Gets the minimum vertical extent used in drawing commands so far.
*/
-#define wxCoord MinY() /* implementation is private */
+ wxCoord MinY();
/**
Resets the bounding box: after a call to this function, the bounding box
doesn't contain anything.
- @sa CalcBoundingBox()
+ @see CalcBoundingBox()
*/
void ResetBoundingBox();
x axis from left to right and y axis from top down.
@param xLeftRight
- True to set the x axis orientation to the natural
- left to right orientation, @false to invert it.
-
+ True to set the x axis orientation to the natural
+ left to right orientation, @false to invert it.
@param yBottomUp
- True to set the y axis orientation to the natural
- bottom up orientation, @false to invert it.
+ True to set the y axis orientation to the natural
+ bottom up orientation, @false to invert it.
*/
void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
void SetBackground(const wxBrush& brush);
/**
- @e mode may be one of wxSOLID and wxTRANSPARENT. This setting determines
+ @a mode may be one of wxSOLID and wxTRANSPARENT. This setting determines
whether text will be drawn with a background colour or not.
*/
void SetBackgroundMode(int mode);
/**
Sets the current brush for the DC.
-
If the argument is wxNullBrush, the current brush is selected out of the device
context (leaving wxDC without any valid brush), allowing the current brush to
be destroyed safely.
-
See also wxBrush.
-
See also wxMemoryDC for the interpretation of colours
when drawing into a monochrome bitmap.
*/
clipping region. You should call
DestroyClippingRegion() if you want to set
the clipping region exactly to the region specified.
-
The clipping region is an area to which drawing is restricted. Possible uses
for the clipping region are for clipping text or for speeding up window redraws
when only a known area of the screen is damaged.
- @sa DestroyClippingRegion(), wxRegion
+ @see DestroyClippingRegion(), wxRegion
*/
void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width,
wxCoord height);
/**
Sets the device origin (i.e., the origin in pixels after scaling has been
applied).
-
This function may be useful in Windows printing
operations for placing a graphic on a page.
*/
/**
Sets the current font for the DC. It must be a valid font, in particular you
should not pass @c wxNullFont to this method.
-
See also wxFont.
*/
void SetFont(const wxFont& font);
/**
- Sets the current layout direction for the device context. @e dir may be either
+ Sets the current layout direction for the device context. @a dir may be either
@c wxLayout_Default, @c wxLayout_LeftToRight or @c wxLayout_RightToLeft.
- @sa GetLayoutDirection()
+ @see GetLayoutDirection()
*/
void SetLayoutDirection(wxLayoutDirection dir);
a source pixel (from a pen or brush colour, or source device context if
using wxDC::Blit) combines with a destination pixel in the
current device context.
-
The possible values
and their meaning in terms of source and destination pixel values are
as follows:
+
The default is wxCOPY, which simply draws with the current colour.
The others combine the current colour and the background using a
logical operation. wxINVERT is commonly used for drawing rubber bands or
wxDC::SetUserScale) scales the text appropriately. In
Windows, scalable TrueType fonts are always used; in X, results depend
on availability of fonts, but usually a reasonable match is found.
-
The coordinate origin is always at the top left of the screen/printer.
-
Drawing to a Windows printer device context uses the current mapping mode,
but mapping mode is currently ignored for PostScript output.
-
The mapping mode can be one of the following:
wxMM_TWIPS
-
Each logical unit is 1/20 of a point, or 1/1440 of
an inch.
wxMM_POINTS
-
Each logical unit is a point, or 1/72 of an inch.
wxMM_METRIC
-
Each logical unit is 1 mm.
wxMM_LOMETRIC
-
Each logical unit is 1/10 of a mm.
wxMM_TEXT
-
Each logical unit is 1 device pixel.
*/
void SetMapMode(int int);
or bitmap associated with the DC. If the argument is wxNullPalette, the current
palette is selected out of the device context, and the original palette
restored.
-
See wxPalette for further details.
*/
void SetPalette(const wxPalette& palette);
/**
Sets the current pen for the DC.
-
If the argument is wxNullPen, the current pen is selected out of the device
context (leaving wxDC without any valid pen), allowing the current brush to
be destroyed safely.
-
See also wxMemoryDC for the interpretation of colours
when drawing into a monochrome bitmap.
*/
/**
Sets the current text foreground colour for the DC.
-
See also wxMemoryDC for the interpretation of colours
when drawing into a monochrome bitmap.
*/
and mask source position.
@param xdest
- Destination device context x position.
-
+ Destination device context x position.
@param ydest
- Destination device context y position.
-
+ Destination device context y position.
@param dstWidth
- Width of destination area.
-
+ Width of destination area.
@param dstHeight
- Height of destination area.
-
+ Height of destination area.
@param source
- Source device context.
-
+ Source device context.
@param xsrc
- Source device context x position.
-
+ Source device context x position.
@param ysrc
- Source device context y position.
-
+ Source device context y position.
@param srcWidth
- Width of source area to be copied.
-
+ Width of source area to be copied.
@param srcHeight
- Height of source area to be copied.
-
+ Height of source area to be copied.
@param logicalFunc
- Logical function to use: see SetLogicalFunction().
-
+ Logical function to use: see SetLogicalFunction().
@param useMask
- If @true, Blit does a transparent blit using the mask that is associated with
- the bitmap
- selected into the source device context. The Windows implementation does the
- following if MaskBlt cannot be used:
-
- Creates a temporary bitmap and copies the destination area into it.
- Copies the source area into the temporary bitmap using the specified logical
- function.
- Sets the masked area in the temporary bitmap to BLACK by ANDing the
- mask bitmap with the temp bitmap with the foreground colour set to WHITE
- and the background colour set to BLACK.
- Sets the unmasked area in the destination area to BLACK by ANDing the
- mask bitmap with the destination area with the foreground colour set to BLACK
- and the background colour set to WHITE.
- ORs the temporary bitmap with the destination area.
- Deletes the temporary bitmap.
-
- This sequence of operations ensures that the source's transparent area need not
- be black,
- and logical functions are supported.
-
- Note: on Windows, blitting with masks can be speeded up considerably by
+ If @true, Blit does a transparent blit using the mask that is associated
+ with the bitmap
+ selected into the source device context. The Windows implementation does
+ the following if MaskBlt cannot be used:
+
+
+ Creates a temporary bitmap and copies the destination area into it.
+ Copies the source area into the temporary bitmap using the specified
+ logical function.
+ Sets the masked area in the temporary bitmap to BLACK by ANDing the
+ mask bitmap with the temp bitmap with the foreground colour set to WHITE
+ and the background colour set to BLACK.
+ Sets the unmasked area in the destination area to BLACK by ANDing the
+ mask bitmap with the destination area with the foreground colour set to
+ BLACK
+ and the background colour set to WHITE.
+ ORs the temporary bitmap with the destination area.
+ Deletes the temporary bitmap.
+
+
+ This sequence of operations ensures that the source's transparent area need
+ not be black,
+ and logical functions are supported.
+ Note: on Windows, blitting with masks can be speeded up considerably by
compiling
- wxWidgets with the wxUSE_DC_CACHE option enabled. You can also influence
+ wxWidgets with the wxUSE_DC_CACHE option enabled. You can also influence
whether MaskBlt
- or the explicit mask blitting code above is used, by using wxSystemOptions and
- setting the no-maskblt option to 1.
+ or the explicit mask blitting code above is used, by using wxSystemOptions
+ and
+ setting the no-maskblt option to 1.
@param xsrcMask
- Source x position on the mask. If both xsrcMask and ysrcMask are -1, xsrc and
- ysrc
- will be assumed for the mask source position. Currently only implemented on
+ Source x position on the mask. If both xsrcMask and ysrcMask are -1, xsrc
+ and ysrc
+ will be assumed for the mask source position. Currently only implemented on
Windows.
-
@param ysrcMask
- Source y position on the mask. If both xsrcMask and ysrcMask are -1, xsrc and
- ysrc
- will be assumed for the mask source position. Currently only implemented on
+ Source y position on the mask. If both xsrcMask and ysrcMask are -1, xsrc
+ and ysrc
+ will be assumed for the mask source position. Currently only implemented on
Windows.
@remarks There is partial support for Blit in wxPostScriptDC, under X.
wxCoord srcWidth,
wxCoord srcHeight,
int logicalFunc = wxCOPY,
- bool useMask = @false,
+ bool useMask = false,
wxCoord xsrcMask = -1,
wxCoord ysrcMask = -1);
};
+
/**
@class wxDCClipper
@wxheader{dc.h}
@library{wxcore}
@category{gdi}
- @seealso
- wxDC::SetClippingRegion
+ @see wxDC::SetClippingRegion
*/
class wxDCClipper
{
public:
//@{
/**
- Sets the clipping region to the specified region @e r or rectangle specified
- by either a single @e rect parameter or its position (@e x and @e y)
- and size (@e w ad @e h).
-
+ Sets the clipping region to the specified region @a r or rectangle specified
+ by either a single @a rect parameter or its position (@a x and @e y)
+ and size (@a w ad @e h).
The clipping region is automatically unset when this object is destroyed.
*/
wxDCClipper(wxDC& dc, const wxRegion& r);
wxDCClipper(wxDC& dc, int x, int y, int w, int h);
//@}
};
+