/////////////////////////////////////////////////////////////////////////////
// Name: fs_mem.h
-// Purpose: documentation for wxMemoryFSHandler class
+// Purpose: interface of wxMemoryFSHandler
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
@library{wxbase}
@category{FIXME}
- @seealso
- wxMemoryFSHandler::AddFileWithMimeType
+ @see wxMemoryFSHandler::AddFileWithMimeType
*/
class wxMemoryFSHandler : public wxFileSystemHandler
{
data (bitmap, text or raw data)
will be copied into private memory stream and available under
name "memory:" + @e filename.
-
- The @e type argument is one of @c wxBITMAP_TYPE_XXX constants.
- Note that you must use a @e type value (aka image format)
+ The @a type argument is one of @c wxBITMAP_TYPE_XXX constants.
+ Note that you must use a @a type value (aka image format)
that wxWidgets can save (e.g. JPG, PNG, see wxImage
- documentation)!
-
- @sa AddFileWithMimeType()
+ documentation())!
+
+ @see AddFileWithMimeType()
*/
static void AddFile(const wxString& filename, wxImage& image,
long type);
Like AddFile(), but lets you explicitly
specify added file's MIME type. This version should be used whenever you know
the MIME type, because it makes accessing the files faster.
-
- This function is new since wxWidgets version 2.8.5
-
- @sa AddFile()
+
+ @since 2.8.5
+
+ @see AddFile()
*/
static void AddFileWithMimeType(const wxString& filename,
const wxString& textdata,
*/
static void RemoveFile(const wxString& filename);
};
+