+/**
+ @class wxBrush
+ @wxheader{brush.h}
+
+ A brush is a drawing tool for filling in areas. It is used for painting
+ the background of rectangles, ellipses, etc. It has a colour and a style.
+
+ On a monochrome display, wxWidgets shows all brushes as white unless the
+ colour is really black.
+
+ Do not initialize objects on the stack before the program commences, since
+ other required structures may not have been set up yet. Instead, define
+ global pointers to objects and create them in wxApp::OnInit or when required.
+
+ An application may wish to create brushes with different characteristics
+ dynamically, and there is the consequent danger that a large number of
+ duplicate brushes will be created. Therefore an application may wish to
+ get a pointer to a brush by using the global list of brushes ::wxTheBrushList,
+ and calling the member function wxBrushList::FindOrCreateBrush().
+
+ This class uses reference counting and copy-on-write internally so that
+ assignments between two instances of this class are very cheap.
+ You can therefore use actual objects instead of pointers without efficiency problems.
+ If an instance of this class is changed it will create its own data internally
+ so that other instances, which previously shared the data using the reference
+ counting, are not affected.
+
+ @library{wxcore}
+ @category{gdi}
+
+ @stdobjects
+ ::wxNullBrush, ::wxBLUE_BRUSH, ::wxGREEN_BRUSH, ::wxWHITE_BRUSH,
+ ::wxBLACK_BRUSH, ::wxGREY_BRUSH, ::wxMEDIUM_GREY_BRUSH, ::wxLIGHT_GREY_BRUSH,
+ ::wxTRANSPARENT_BRUSH, ::wxCYAN_BRUSH, ::wxRED_BRUSH
+
+ @see wxBrushList, wxDC, wxDC::SetBrush