// event loop: it may return true to continue running the event loop or
// false to stop it (in the latter case it may rethrow the exception as
// well)
- virtual bool OnExceptionInMainLoop() { throw; }
+ virtual bool OnExceptionInMainLoop();
// Called when an unhandled C++ exception occurs inside OnRun(): note that
// the exception type is lost by now, so if you really want to handle the