#include "wx/msw/private.h"
-// Don't implement WinMain if we're building an MFC/wxWindows hybrid app.
+// Don't implement WinMain if we're building an MFC/wxWidgets hybrid app.
#if wxUSE_MFC && !defined(NOMAIN)
#define NOMAIN 1
#endif
// ----------------------------------------------------------------------------
// Note that WinMain is also defined in dummy.obj, which is linked to
-// an application that is using the DLL version of wxWindows.
+// an application that is using the DLL version of wxWidgets.
#if defined(_WINDLL)
DllMain(HANDLE hModule, DWORD fdwReason, LPVOID WXUNUSED(lpReserved))
{
// Only call wxEntry if the application itself is part of the DLL.
- // If only the wxWindows library is in the DLL, then the
+ // If only the wxWidgets library is in the DLL, then the
// initialisation will be called when the application implicitly
// calls WinMain.
#ifndef WXMAKINGDLL