- public:
-
- wxCursor(void);
- wxCursor( int cursorId );
- wxCursor( const wxCursor &cursor );
- wxCursor( const wxCursor *cursor );
- ~wxCursor(void);
- wxCursor& operator = ( const wxCursor& cursor );
- bool operator == ( const wxCursor& cursor );
- bool operator != ( const wxCursor& cursor );
- bool Ok(void) const;
-
- private:
- public:
-
- friend wxWindow;
-
- // no data :-)
+public:
+ wxCursor();
+
+ // Copy constructors
+ inline wxCursor(const wxCursor& cursor) { Ref(cursor); }
+ inline wxCursor(const wxCursor* cursor) { if (cursor) Ref(*cursor); }
+
+ wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
+ const char maskBits[] = NULL);
+
+ /* TODO: make default type suit platform */
+ wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_CUR_RESOURCE,
+ int hotSpotX = 0, int hotSpotY = 0);
+
+ wxCursor(int cursor_type);
+ ~wxCursor();
+
+ virtual bool Ok() const { return (m_refData != NULL && M_CURSORDATA->m_hCursor) ; }
+
+ inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
+ inline bool operator == (const wxCursor& cursor) { return m_refData == cursor.m_refData; }
+ inline bool operator != (const wxCursor& cursor) { return m_refData != cursor.m_refData; }
+
+/* TODO: implementation
+ void SetHCURSOR(WXHCURSOR cursor);
+ inline WXHCURSOR GetHCURSOR() const { return (M_CURSORDATA ? M_CURSORDATA->m_hCursor : 0); }
+*/