/////////////////////////////////////////////////////////////////////////////
-// Name: window.cpp
-// Purpose:
-// Author: Robert Roebling
-// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Name: windows.cpp
+// Purpose: wxWindow
+// Author: AUTHOR
+// Modified by:
+// Created: ??/??/98
+// RCS-ID: $Id$
+// Copyright: (c) AUTHOR
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifdef __GNUG__
#pragma implementation "window.h"
#endif
-#include "wx/defs.h"
-#include "wx/window.h"
+#include "wx/setup.h"
+#include "wx/menu.h"
#include "wx/dc.h"
-#include "wx/frame.h"
+#include "wx/dcclient.h"
+#include "wx/utils.h"
#include "wx/app.h"
+#include "wx/panel.h"
#include "wx/layout.h"
-#include "wx/utils.h"
#include "wx/dialog.h"
+#include "wx/listbox.h"
+#include "wx/button.h"
+#include "wx/settings.h"
#include "wx/msgdlg.h"
-#include "wx/dcclient.h"
+
+#include "wx/menuitem.h"
+#include "wx/log.h"
+
+#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
-#include "wx/mdi.h"
-#include "wx/notebook.h"
-#include "wx/statusbr.h"
-#include <math.h>
+#endif
-//-----------------------------------------------------------------------------
-// data
-//-----------------------------------------------------------------------------
+#include <string.h>
extern wxList wxPendingDelete;
-extern wxList wxTopLevelWindows;
-//-----------------------------------------------------------------------------
-// wxWindow implementation
-//-----------------------------------------------------------------------------
-
-IMPLEMENT_DYNAMIC_CLASS(wxWindow,wxEvtHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
- EVT_SIZE(wxWindow::OnSize)
+ EVT_CHAR(wxWindow::OnChar)
+ EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
EVT_INIT_DIALOG(wxWindow::OnInitDialog)
EVT_IDLE(wxWindow::OnIdle)
END_EVENT_TABLE()
+
+
+// Constructor
wxWindow::wxWindow()
{
- m_parent = NULL;
- m_children.DeleteContents( FALSE );
- m_x = 0;
- m_y = 0;
- m_width = 0;
- m_height = 0;
- m_retCode = 0;
- m_eventHandler = this;
- m_windowValidator = NULL;
- m_windowId = -1;
- m_cursor = new wxCursor( wxCURSOR_ARROW );
- m_font = *wxSWISS_FONT;
- m_windowStyle = 0;
- m_windowName = "noname";
- m_constraints = NULL;
- m_constraintsInvolvedIn = NULL;
- m_windowSizer = NULL;
- m_sizerParent = NULL;
- m_autoLayout = FALSE;
- m_pDropTarget = NULL;
-};
-
-wxWindow::wxWindow( wxWindow *parent, wxWindowID id,
- const wxPoint &pos, const wxSize &size,
- long style, const wxString &name )
-{
- Create( parent, id, pos, size, style, name );
-};
-
-bool wxWindow::Create( wxWindow *parent, wxWindowID id,
- const wxPoint &pos, const wxSize &size,
- long style, const wxString &name )
-{
- return TRUE;
-};
-
-wxWindow::~wxWindow(void)
-{
- DestroyChildren();
-
-// delete m_cursor;
-
- DeleteRelatedConstraints();
- if (m_constraints)
- {
- // This removes any dangling pointers to this window
- // in other windows' constraintsInvolvedIn lists.
- UnsetConstraints(m_constraints);
- delete m_constraints;
+ // Generic
+ m_windowId = 0;
+ m_windowStyle = 0;
+ m_windowParent = NULL;
+ m_windowEventHandler = this;
+ m_windowName = "";
+ m_windowCursor = *wxSTANDARD_CURSOR;
+ m_children = new wxList;
m_constraints = NULL;
- }
- if (m_windowSizer)
- {
- delete m_windowSizer;
+ m_constraintsInvolvedIn = NULL;
m_windowSizer = NULL;
- }
- // If this is a child of a sizer, remove self from parent
- if (m_sizerParent)
- m_sizerParent->RemoveChild((wxWindow *)this);
-
- // Just in case the window has been Closed, but
- // we're then deleting immediately: don't leave
- // dangling pointers.
- wxPendingDelete.DeleteObject(this);
-
- // Just in case we've loaded a top-level window via
- // wxWindow::LoadNativeDialog but we weren't a dialog
- // class
- wxTopLevelWindows.DeleteObject(this);
-
-};
+ m_sizerParent = NULL;
+ m_autoLayout = FALSE;
+ m_windowValidator = NULL;
+ m_defaultItem = NULL;
+ m_returnCode = 0;
+ m_caretWidth = 0; m_caretHeight = 0;
+ m_caretEnabled = FALSE;
+ m_caretShown = FALSE;
+ m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
+ m_foregroundColour = *wxBLACK;
+ m_defaultForegroundColour = *wxBLACK ;
+ m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
+
+#if wxUSE_DRAG_AND_DROP
+ m_pDropTarget = NULL;
+#endif
+}
-bool wxWindow::Close( bool force )
+// Destructor
+wxWindow::~wxWindow()
{
- wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
- event.SetEventObject(this);
- event.SetForce(force);
+ // Have to delete constraints/sizer FIRST otherwise
+ // sizers may try to look at deleted windows as they
+ // delete themselves.
+#if wxUSE_CONSTRAINTS
+ DeleteRelatedConstraints();
+ if (m_constraints)
+ {
+ // This removes any dangling pointers to this window
+ // in other windows' constraintsInvolvedIn lists.
+ UnsetConstraints(m_constraints);
+ delete m_constraints;
+ m_constraints = NULL;
+ }
+ if (m_windowSizer)
+ {
+ delete m_windowSizer;
+ m_windowSizer = NULL;
+ }
+ // If this is a child of a sizer, remove self from parent
+ if (m_sizerParent)
+ m_sizerParent->RemoveChild((wxWindow *)this);
+#endif
- return GetEventHandler()->ProcessEvent(event);
-};
+ if (m_windowParent)
+ m_windowParent->RemoveChild(this);
-bool wxWindow::Destroy(void)
-{
- m_hasVMT = FALSE;
- delete this;
- return TRUE;
-};
+ DestroyChildren();
+
+ // TODO: destroy the window
+
+ delete m_children;
+ m_children = NULL;
-bool wxWindow::DestroyChildren(void)
+ // Just in case the window has been Closed, but
+ // we're then deleting immediately: don't leave
+ // dangling pointers.
+ wxPendingDelete.DeleteObject(this);
+
+ if ( m_windowValidator )
+ delete m_windowValidator;
+}
+
+// Destroy the window (delayed, if a managed window)
+bool wxWindow::Destroy()
{
- if (GetChildren())
- {
- wxNode *node;
- while ((node = GetChildren()->First()) != (wxNode *)NULL)
- {
- wxWindow *child;
- if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL)
- {
- delete child;
- if (GetChildren()->Member(child)) delete node;
- };
- };
- };
- return TRUE;
-};
+ delete this;
+ return TRUE;
+}
+
+// Constructor
+bool wxWindow::Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
+ // Generic
+ m_windowId = 0;
+ m_windowStyle = 0;
+ m_windowParent = NULL;
+ m_windowEventHandler = this;
+ m_windowName = "";
+ m_windowCursor = *wxSTANDARD_CURSOR;
+ m_constraints = NULL;
+ m_constraintsInvolvedIn = NULL;
+ m_windowSizer = NULL;
+ m_sizerParent = NULL;
+ m_autoLayout = FALSE;
+ m_windowValidator = NULL;
+
+#if wxUSE_DRAG_AND_DROP
+ m_pDropTarget = NULL;
+#endif
-void wxWindow::PrepareDC( wxDC &WXUNUSED(dc) )
+ m_caretWidth = 0; m_caretHeight = 0;
+ m_caretEnabled = FALSE;
+ m_caretShown = FALSE;
+ m_minSizeX = -1;
+ m_minSizeY = -1;
+ m_maxSizeX = -1;
+ m_maxSizeY = -1;
+ m_defaultItem = NULL;
+ m_windowParent = NULL;
+ if (!parent)
+ return FALSE;
+
+ if (parent) parent->AddChild(this);
+
+ m_returnCode = 0;
+
+ SetName(name);
+
+ if ( id == -1 )
+ m_windowId = (int)NewControlId();
+ else
+ m_windowId = id;
+
+ m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
+ m_foregroundColour = *wxBLACK;
+ m_defaultForegroundColour = *wxBLACK ;
+ m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
+
+ m_windowStyle = style;
+
+ if ( id == -1 )
+ m_windowId = (int)NewControlId();
+ else
+ m_windowId = id;
+
+ // TODO: create the window
+
+ return TRUE;
+}
+
+void wxWindow::SetFocus()
{
- // are we to set fonts here ?
-};
+ // TODO
+}
-void wxWindow::SetSize( int x, int y, int width, int height, int sizeFlags )
+void wxWindow::Enable(bool enable)
{
-
- int newX = x;
- int newY = y;
- int newW = width;
- int newH = height;
-
- if ((sizeFlags & wxSIZE_USE_EXISTING) == wxSIZE_USE_EXISTING)
- {
- if (newX == -1) newX = m_x;
- if (newY == -1) newY = m_y;
- if (newW == -1) newW = m_width;
- if (newH == -1) newH = m_height;
- };
-
- if ((sizeFlags & wxSIZE_AUTO_WIDTH) == wxSIZE_AUTO_WIDTH)
- {
- if (newW == -1) newW = 80;
- };
-
- if ((sizeFlags & wxSIZE_AUTO_HEIGHT) == wxSIZE_AUTO_HEIGHT)
- {
- if (newH == -1) newH = 26;
- };
-
- if ((m_x != newX) || (m_y != newY) || (!m_sizeSet))
- {
- m_x = newX;
- m_y = newY;
- //
- };
- if ((m_width != newW) || (m_height != newH) || (!m_sizeSet))
- {
- m_width = newW;
- m_height = newH;
- //
- };
-
- wxSizeEvent event( wxSize(m_width,m_height), GetId() );
- event.SetEventObject( this );
- ProcessEvent( event );
-};
+ // TODO
+}
-void wxWindow::SetSize( int width, int height )
+void wxWindow::CaptureMouse()
{
- SetSize( -1, -1, width, height, wxSIZE_USE_EXISTING );
-};
+ // TODO
+}
-void wxWindow::Move( int x, int y )
+void wxWindow::ReleaseMouse()
{
- SetSize( x, y, -1, -1, wxSIZE_USE_EXISTING );
-};
+ // TODO
+}
-void wxWindow::GetSize( int *width, int *height ) const
+// Push/pop event handler (i.e. allow a chain of event handlers
+// be searched)
+void wxWindow::PushEventHandler(wxEvtHandler *handler)
{
- if (width) (*width) = m_width;
- if (height) (*height) = m_height;
-};
+ handler->SetNextHandler(GetEventHandler());
+ SetEventHandler(handler);
+}
+
+wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
+{
+ if ( GetEventHandler() )
+ {
+ wxEvtHandler *handlerA = GetEventHandler();
+ wxEvtHandler *handlerB = handlerA->GetNextHandler();
+ handlerA->SetNextHandler(NULL);
+ SetEventHandler(handlerB);
+ if ( deleteHandler )
+ {
+ delete handlerA;
+ return NULL;
+ }
+ else
+ return handlerA;
+ }
+ else
+ return NULL;
+}
-void wxWindow::SetClientSize( int width, int height )
+#if wxUSE_DRAG_AND_DROP
+
+void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
{
-};
+ if ( m_pDropTarget != 0 ) {
+ m_pDropTarget->Revoke(m_hWnd);
+ delete m_pDropTarget;
+ }
-void wxWindow::GetClientSize( int *width, int *height ) const
+ m_pDropTarget = pDropTarget;
+ if ( m_pDropTarget != 0 )
+ m_pDropTarget->Register(m_hWnd);
+}
+
+#endif
+
+// Old style file-manager drag&drop
+void wxWindow::DragAcceptFiles(bool accept)
{
-};
+ // TODO
+}
-void wxWindow::GetPosition( int *x, int *y ) const
+// Get total size
+void wxWindow::GetSize(int *x, int *y) const
{
- if (x) (*x) = m_x;
- if (y) (*y) = m_y;
-};
+ // TODO
+}
-void wxWindow::ClientToScreen( int *x, int *y )
+void wxWindow::GetPosition(int *x, int *y) const
{
-};
+ // TODO
+}
-void wxWindow::ScreenToClient( int *x, int *y )
+void wxWindow::ScreenToClient(int *x, int *y) const
{
-};
+ // TODO
+}
-void wxWindow::Centre( int direction )
+void wxWindow::ClientToScreen(int *x, int *y) const
{
-};
+ // TODO
+}
-void wxWindow::Fit(void)
+void wxWindow::SetCursor(const wxCursor& cursor)
{
- int maxX = 0;
- int maxY = 0;
- wxNode *node = GetChildren()->First();
- while ( node )
+ m_windowCursor = cursor;
+ if (m_windowCursor.Ok())
{
- wxWindow *win = (wxWindow *)node->Data();
- int wx, wy, ww, wh;
- win->GetPosition(&wx, &wy);
- win->GetSize(&ww, &wh);
- if ( wx + ww > maxX )
- maxX = wx + ww;
- if ( wy + wh > maxY )
- maxY = wy + wh;
-
- node = node->Next();
+ // TODO
}
- SetClientSize(maxX + 5, maxY + 10);
-};
+}
-void wxWindow::OnSize( wxSizeEvent &WXUNUSED(event) )
-{
- //if (GetAutoLayout()) Layout();
-};
-bool wxWindow::Show( bool show )
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindow::GetClientSize(int *x, int *y) const
{
- return TRUE;
-};
+ // TODO
+}
-void wxWindow::Enable( bool enable )
+void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
{
- m_isEnabled = enable;
-};
+ // TODO
+}
-void wxWindow::MakeModal( bool modal )
+void wxWindow::SetClientSize(int width, int height)
{
+ // TODO
}
-void wxWindow::SetFocus(void)
+// For implementation purposes - sometimes decorations make the client area
+// smaller
+wxPoint wxWindow::GetClientAreaOrigin() const
{
-};
+ return wxPoint(0, 0);
+}
-bool wxWindow::OnClose(void)
+// Makes an adjustment to the window position (for example, a frame that has
+// a toolbar that it manages itself).
+void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
{
- return TRUE;
-};
+ if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ x += pt.x; y += pt.y;
+ }
+}
-void wxWindow::AddChild( wxWindow *child )
+bool wxWindow::Show(bool show)
{
-};
+ // TODO
+ return FALSE;
+}
-wxList *wxWindow::GetChildren(void)
+bool wxWindow::IsShown() const
{
- return (&m_children);
-};
+ // TODO
+ return FALSE;
+}
-void wxWindow::RemoveChild( wxWindow *child )
+int wxWindow::GetCharHeight() const
{
- if (GetChildren())
- GetChildren()->DeleteObject( child );
- child->m_parent = NULL;
-};
+ // TODO
+ return 0;
+}
-void wxWindow::SetReturnCode( int retCode )
+int wxWindow::GetCharWidth() const
{
- m_retCode = retCode;
-};
+ // TODO
+ return 0;
+}
-int wxWindow::GetReturnCode(void)
+void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
+ int *descent, int *externalLeading, const wxFont *theFont, bool) const
{
- return m_retCode;
-};
+ wxFont *fontToUse = (wxFont *)theFont;
+ if (!fontToUse)
+ fontToUse = (wxFont *) & m_windowFont;
-wxWindow *wxWindow::GetParent(void)
-{
- return m_parent;
-};
+ // TODO
+}
-wxEvtHandler *wxWindow::GetEventHandler(void)
+void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
{
- return m_eventHandler;
-};
+ // TODO
+}
-void wxWindow::SetEventhandler( wxEvtHandler *handler )
+// Responds to colour changes: passes event on to children.
+void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
{
- m_eventHandler = handler;
-};
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ // Only propagate to non-top-level windows
+ wxWindow *win = (wxWindow *)node->Data();
+ if ( win->GetParent() )
+ {
+ wxSysColourChangedEvent event2;
+ event.m_eventObject = win;
+ win->GetEventHandler()->ProcessEvent(event2);
+ }
-wxValidator *wxWindow::GetValidator(void)
-{
- return m_windowValidator;
-};
+ node = node->Next();
+ }
+}
-void wxWindow::SetValidator( wxValidator *validator )
+// This can be called by the app (or wxWindows) to do default processing for the current
+// event. Save message/event info in wxWindow so they can be used in this function.
+long wxWindow::Default()
{
- m_windowValidator = validator;
-};
+ // TODO
+ return 0;
+}
-bool wxWindow::IsBeingDeleted(void)
+void wxWindow::InitDialog()
{
- return FALSE;
-};
+ wxInitDialogEvent event(GetId());
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
+}
-void wxWindow::SetId( wxWindowID id )
+// Default init dialog behaviour is to transfer data to window
+void wxWindow::OnInitDialog(wxInitDialogEvent& event)
{
- m_windowId = id;
-};
+ TransferDataToWindow();
+}
-wxWindowID wxWindow::GetId(void)
+// Caret manipulation
+void wxWindow::CreateCaret(int w, int h)
{
- return m_windowId;
-};
+ m_caretWidth = w;
+ m_caretHeight = h;
+ m_caretEnabled = TRUE;
+}
-void wxWindow::SetCursor( const wxCursor &cursor )
+void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
{
- if (*m_cursor == cursor) return;
- (*m_cursor) = cursor;
-};
+ // TODO
+}
-void wxWindow::Refresh( bool eraseBackground, const wxRect *rect )
+void wxWindow::ShowCaret(bool show)
{
-};
+ // TODO
+}
-bool wxWindow::IsExposed( long x, long y )
+void wxWindow::DestroyCaret()
{
- return (m_updateRegion.Contains( x, y ) != wxOutRegion );
-};
+ // TODO
+ m_caretEnabled = FALSE;
+}
-bool wxWindow::IsExposed( long x, long y, long width, long height )
+void wxWindow::SetCaretPos(int x, int y)
{
- return (m_updateRegion.Contains( x, y, width, height ) != wxOutRegion );
-};
+ // TODO
+}
-void wxWindow::Clear(void)
+void wxWindow::GetCaretPos(int *x, int *y) const
{
-};
+ // TODO
+}
-wxColour wxWindow::GetBackgroundColour(void) const
+wxWindow *wxGetActiveWindow()
{
- return m_backgroundColour;
-};
+ // TODO
+ return NULL;
+}
-void wxWindow::SetBackgroundColour( const wxColour &colour )
+void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int WXUNUSED(incW), int WXUNUSED(incH))
{
- m_backgroundColour = colour;
-};
+ m_minSizeX = minW;
+ m_minSizeY = minH;
+ m_maxSizeX = maxW;
+ m_maxSizeY = maxH;
+}
-bool wxWindow::Validate(void)
+void wxWindow::Centre(int direction)
{
- wxNode *node = GetChildren()->First();
- while (node)
- {
- wxWindow *child = (wxWindow *)node->Data();
- if (child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this))
- { return FALSE; }
- node = node->Next();
- };
- return TRUE;
-};
+ int x, y, width, height, panel_width, panel_height, new_x, new_y;
-bool wxWindow::TransferDataToWindow(void)
-{
- wxNode *node = GetChildren()->First();
- while (node)
- {
- wxWindow *child = (wxWindow *)node->Data();
- if (child->GetValidator() && /* child->GetValidator()->Ok() && */
- !child->GetValidator()->TransferToWindow() )
- {
- wxMessageBox( "Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION );
- return FALSE;
- };
- node = node->Next();
- };
- return TRUE;
-};
+ wxWindow *father = (wxWindow *)GetParent();
+ if (!father)
+ return;
-bool wxWindow::TransferDataFromWindow(void)
-{
- wxNode *node = GetChildren()->First();
- while (node)
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->TransferFromWindow() )
- { return FALSE; }
- node = node->Next();
- }
- return TRUE;
-};
+ father->GetClientSize(&panel_width, &panel_height);
+ GetSize(&width, &height);
+ GetPosition(&x, &y);
-void wxWindow::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
-{
- TransferDataToWindow();
-};
+ new_x = -1;
+ new_y = -1;
-void wxWindow::InitDialog(void)
-{
- wxInitDialogEvent event(GetId());
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
-};
+ if (direction & wxHORIZONTAL)
+ new_x = (int)((panel_width - width)/2);
-void wxWindow::SetDropTarget( wxDropTarget *dropTarget )
-{
- if (m_pDropTarget)
- {
- m_pDropTarget->UnregisterWidget( dnd_widget );
- delete m_pDropTarget;
- };
- m_pDropTarget = dropTarget;
- if (m_pDropTarget)
- {
- };
-};
+ if (direction & wxVERTICAL)
+ new_y = (int)((panel_height - height)/2);
-wxDropTarget *wxWindow::GetDropTarget() const
-{
- return m_pDropTarget;
-};
+ SetSize(new_x, new_y, -1, -1);
-void wxWindow::SetFont( const wxFont &font )
-{
- m_font = font;
-/*
- ...
-*/
-};
+}
-wxFont *wxWindow::GetFont(void)
+// Coordinates relative to the window
+void wxWindow::WarpPointer (int x_pos, int y_pos)
{
- return &m_font;
-};
+ // TODO
+}
-void wxWindow::SetWindowStyleFlag( long flag )
+void wxWindow::OnEraseBackground(wxEraseEvent& event)
{
- m_windowStyle = flag;
-};
+ // TODO
+ Default();
+}
-long wxWindow::GetWindowStyleFlag(void) const
+int wxWindow::GetScrollPos(int orient) const
{
- return m_windowStyle;
-};
+ // TODO
+ return 0;
+}
-void wxWindow::CaptureMouse(void)
+// This now returns the whole range, not just the number
+// of positions that we can scroll.
+int wxWindow::GetScrollRange(int orient) const
{
-};
+ // TODO
+ return 0;
+}
-void wxWindow::ReleaseMouse(void)
+int wxWindow::GetScrollThumb(int orient) const
{
-};
+ // TODO
+ return 0;
+}
-void wxWindow::SetTitle( const wxString &WXUNUSED(title) )
+void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
{
-};
+ // TODO
+ return 0;
+}
-wxString wxWindow::GetTitle(void) const
+// New function that will replace some of the above.
+void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
+ int range, bool refresh)
{
- return (wxString&)m_windowName;
-};
+ // TODO
+}
-wxString wxWindow::GetLabel(void) const
+// Does a physical scroll
+void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
{
- return GetTitle();
-};
+ // TODO
+ return 0;
+}
-void wxWindow::SetName( const wxString &name )
+void wxWindow::SetFont(const wxFont& font)
{
- m_windowName = name;
-};
+ m_windowFont = font;
-wxString wxWindow::GetName(void) const
-{
- return (wxString&)m_windowName;
-};
+ if (!m_windowFont.Ok())
+ return;
+ // TODO
+}
-bool wxWindow::IsShown(void) const
+void wxWindow::OnChar(wxKeyEvent& event)
{
- return m_isShown;
-};
+ if ( event.KeyCode() == WXK_TAB ) {
+ // propagate the TABs to the parent - it's up to it to decide what
+ // to do with it
+ if ( GetParent() ) {
+ if ( GetParent()->ProcessEvent(event) )
+ return;
+ }
+ }
+}
-bool wxWindow::IsRetained(void)
+void wxWindow::OnPaint(wxPaintEvent& event)
{
- return FALSE;
-};
+ Default();
+}
-wxWindow *wxWindow::FindWindow( long id )
+bool wxWindow::IsEnabled() const
{
- if (id == m_windowId) return this;
- wxNode *node = m_children.First();
- while (node)
- {
- wxWindow *child = (wxWindow*)node->Data();
- wxWindow *res = child->FindWindow( id );
- if (res) return res;
- node = node->Next();
- };
- return NULL;
-};
+ // TODO
+ return FALSE;
+}
-wxWindow *wxWindow::FindWindow( const wxString& name )
-{
- if (name == m_windowName) return this;
- wxNode *node = m_children.First();
- while (node)
- {
- wxWindow *child = (wxWindow*)node->Data();
- wxWindow *res = child->FindWindow( name );
- if (res) return res;
- node = node->Next();
- };
- return NULL;
-};
+// Dialog support: override these and call
+// base class members to add functionality
+// that can't be done using validators.
+// NOTE: these functions assume that controls
+// are direct children of this window, not grandchildren
+// or other levels of descendant.
+
+// Transfer values to controls. If returns FALSE,
+// it's an application error (pops up a dialog)
+bool wxWindow::TransferDataToWindow()
+{
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() &&
+ !child->GetValidator()->TransferToWindow() )
+ {
+ wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
+}
+
+// Transfer values from controls. If returns FALSE,
+// validation failed: don't quit
+bool wxWindow::TransferDataFromWindow()
+{
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
+ {
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
+}
-void wxWindow::SetScrollbar( int orient, int pos, int thumbVisible,
- int range, bool WXUNUSED(refresh) )
+bool wxWindow::Validate()
{
-};
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
+ {
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
+}
-void wxWindow::SetScrollPos( int orient, int pos, bool WXUNUSED(refresh) )
+// Get the window with the focus
+wxWindow *wxWindow::FindFocus()
{
-};
+ // TODO
+ return NULL;
+}
-int wxWindow::GetScrollThumb( int orient ) const
+void wxWindow::AddChild(wxWindow *child)
{
-};
+ GetChildren()->Append(child);
+ child->m_windowParent = this;
+}
-int wxWindow::GetScrollPos( int orient ) const
+void wxWindow::RemoveChild(wxWindow *child)
{
-};
+ if (GetChildren())
+ GetChildren()->DeleteObject(child);
+ child->m_windowParent = NULL;
+}
-int wxWindow::GetScrollRange( int orient ) const
+void wxWindow::DestroyChildren()
{
-};
+ if (GetChildren()) {
+ wxNode *node;
+ while ((node = GetChildren()->First()) != (wxNode *)NULL) {
+ wxWindow *child;
+ if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
+ delete child;
+ if ( GetChildren()->Member(child) )
+ delete node;
+ }
+ } /* while */
+ }
+}
-void wxWindow::ScrollWindow( int dx, int dy, const wxRect* WXUNUSED(rect) )
+void wxWindow::MakeModal(bool modal)
{
-};
+ // Disable all other windows
+ if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
+ {
+ wxNode *node = wxTopLevelWindows.First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ if (win != this)
+ win->Enable(!modal);
-//-------------------------------------------------------------------------------------
-// Layout
-//-------------------------------------------------------------------------------------
+ node = node->Next();
+ }
+ }
+}
-wxLayoutConstraints *wxWindow::GetConstraints(void) const
+// If nothing defined for this, try the parent.
+// E.g. we may be a button loaded from a resource, with no callback function
+// defined.
+void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
{
- return m_constraints;
-};
+ if (GetEventHandler()->ProcessEvent(event) )
+ return;
+ if (m_windowParent)
+ m_windowParent->GetEventHandler()->OnCommand(win, event);
+}
-void wxWindow::SetConstraints( wxLayoutConstraints *constraints )
+void wxWindow::SetConstraints(wxLayoutConstraints *c)
{
if (m_constraints)
{
UnsetConstraints(m_constraints);
delete m_constraints;
}
- m_constraints = constraints;
+ m_constraints = c;
if (m_constraints)
{
// Make sure other windows know they're part of a 'meaningful relationship'
if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
}
-;
}
-;
-
-void wxWindow::SetAutoLayout( bool autoLayout )
-{
- m_autoLayout = autoLayout;
-};
-
-bool wxWindow::GetAutoLayout(void) const
-{
- return m_autoLayout;
-};
-
-wxSizer *wxWindow::GetSizer(void) const
-{
- return m_windowSizer;
-};
-
-void wxWindow::SetSizerParent( wxWindow *win )
-{
- m_sizerParent = win;
-};
-
-wxWindow *wxWindow::GetSizerParent(void) const
-{
- return m_sizerParent;
-};
// This removes any dangling pointers to this window
// in other windows' constraintsInvolvedIn lists.
}
// Reset any constraints that mention this window
-void wxWindow::DeleteRelatedConstraints(void)
+void wxWindow::DeleteRelatedConstraints()
{
if (m_constraintsInvolvedIn)
{
* New version
*/
-bool wxWindow::Layout(void)
+bool wxWindow::Layout()
{
if (GetConstraints())
{
return TRUE;
}
-void wxWindow::ResetConstraints(void)
+void wxWindow::ResetConstraints()
{
wxLayoutConstraints *constr = GetConstraints();
if (constr)
char *windowClass = this->GetClassInfo()->GetClassName();
wxString winName;
- if (GetName() == "")
- winName = "unnamed";
- else
- winName = GetName();
+ if (GetName() == "")
+ winName = "unnamed";
+ else
+ winName = GetName();
wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
if (!constr->left.GetDone())
wxDebugMsg(" unsatisfied 'left' constraint.\n");
void wxWindow::TransformSizerToActual(int *x, int *y) const
{
if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
- m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
+ m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
return;
int xp, yp;
void wxWindow::SizerSetSize(int x, int y, int w, int h)
{
- int xx = x;
- int yy = y;
+ int xx = x;
+ int yy = y;
TransformSizerToActual(&xx, &yy);
SetSize(xx, yy, w, h);
}
void wxWindow::SizerMove(int x, int y)
{
- int xx = x;
- int yy = y;
+ int xx = x;
+ int yy = y;
TransformSizerToActual(&xx, &yy);
Move(xx, yy);
}
GetPosition(x, y);
}
+bool wxWindow::Close(bool force)
+{
+ wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
+ event.SetEventObject(this);
+#if WXWIN_COMPATIBILITY
+ event.SetForce(force);
+#endif
+ event.SetCanVeto(!force);
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+wxObject* wxWindow::GetChild(int number) const
+{
+ // Return a pointer to the Nth object in the window
+ if (!GetChildren())
+ return(NULL) ;
+ wxNode *node = GetChildren()->First();
+ int n = number;
+ while (node && n--)
+ node = node->Next() ;
+ if (node)
+ {
+ wxObject *obj = (wxObject *)node->Data();
+ return(obj) ;
+ }
+ else
+ return NULL ;
+}
+
+void wxWindow::OnDefaultAction(wxControl *initiatingItem)
+{
+ // Obsolete function
+}
+
+void wxWindow::Clear()
+{
+ wxClientDC dc(this);
+ wxBrush brush(GetBackgroundColour(), wxSOLID);
+ dc.SetBackground(brush);
+ dc.Clear();
+}
+
+// Fits the panel around the items
+void wxWindow::Fit()
+{
+ int maxX = 0;
+ int maxY = 0;
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ int wx, wy, ww, wh;
+ win->GetPosition(&wx, &wy);
+ win->GetSize(&ww, &wh);
+ if ( wx + ww > maxX )
+ maxX = wx + ww;
+ if ( wy + wh > maxY )
+ maxY = wy + wh;
+
+ node = node->Next();
+ }
+ SetClientSize(maxX + 5, maxY + 5);
+}
+
+void wxWindow::SetValidator(const wxValidator& validator)
+{
+ if ( m_windowValidator )
+ delete m_windowValidator;
+ m_windowValidator = validator.Clone();
+
+ if ( m_windowValidator )
+ m_windowValidator->SetWindow(this) ;
+}
+
+// Find a window by id or name
+wxWindow *wxWindow::FindWindow(long id)
+{
+ if ( GetId() == id)
+ return this;
+
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ wxWindow *found = child->FindWindow(id);
+ if ( found )
+ return found;
+ node = node->Next();
+ }
+ return NULL;
+}
+
+wxWindow *wxWindow::FindWindow(const wxString& name)
+{
+ if ( GetName() == name)
+ return this;
+
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ wxWindow *found = child->FindWindow(name);
+ if ( found )
+ return found;
+ node = node->Next();
+ }
+ return NULL;
+}
+
+void wxWindow::OnIdle(wxIdleEvent& event)
+{
+/* TODO: you may need to do something like this
+ * if your GUI doesn't generate enter/leave events
+
+ // Check if we need to send a LEAVE event
+ if (m_mouseInWindow)
+ {
+ POINT pt;
+ ::GetCursorPos(&pt);
+ if (::WindowFromPoint(pt) != (HWND) GetHWND())
+ {
+ // Generate a LEAVE event
+ m_mouseInWindow = FALSE;
+ MSWOnMouseLeave(pt.x, pt.y, 0);
+ }
+ }
+*/
+
+ // This calls the UI-update mechanism (querying windows for
+ // menu/toolbar/control state information)
+ UpdateWindowUI();
+}
+
+// Raise the window to the top of the Z order
+void wxWindow::Raise()
+{
+ // TODO
+}
+
+// Lower the window to the bottom of the Z order
+void wxWindow::Lower()
+{
+ // TODO
+}
+
bool wxWindow::AcceptsFocus() const
{
- return IsEnabled() && IsShown();
+ return IsShown() && IsEnabled();
+}
+
+// Update region access
+wxRegion wxWindow::GetUpdateRegion() const
+{
+ return m_updateRegion;
}
-void wxWindow::OnIdle(wxIdleEvent& WXUNUSED(event) )
+bool wxWindow::IsExposed(int x, int y, int w, int h) const
{
- UpdateWindowUI();
+ return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
}
+
+bool wxWindow::IsExposed(const wxPoint& pt) const
+{
+ return (m_updateRegion.Contains(pt) != wxOutRegion);
+}
+
+bool wxWindow::IsExposed(const wxRect& rect) const
+{
+ return (m_updateRegion.Contains(rect) != wxOutRegion);
+}
+
+