+ return FALSE;
+}
+
+/*
+ * Standard handlers
+ */
+
+/* TODO: bitmap handlers, a bit like this:
+class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
+public:
+ inline wxBMPResourceHandler()
+ {
+ m_name = "Windows bitmap resource";
+ m_extension = "";
+ m_type = wxBITMAP_TYPE_BMP_RESOURCE;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);