/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.cpp
-// Purpose:
-// Author: Robert Roebling
-// Created: 01/02/97
+// Purpose: wxBitmap
+// Author: AUTHOR
+// Modified by:
+// Created: ??/??/98
// RCS-ID: $Id$
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Copyright: (c) AUTHOR
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "bitmap.h"
#endif
+#include "wx/setup.h"
+#include "wx/utils.h"
+#include "wx/palette.h"
#include "wx/bitmap.h"
+#include "wx/icon.h"
+#include "wx/log.h"
+IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
+IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
-//-----------------------------------------------------------------------------
-// wxMask
-//-----------------------------------------------------------------------------
+wxBitmapRefData::wxBitmapRefData()
+{
+ m_ok = FALSE;
+ m_width = 0;
+ m_height = 0;
+ m_depth = 0;
+ m_quality = 0;
+ m_numColors = 0;
+ m_bitmapMask = NULL;
+}
+
+wxBitmapRefData::~wxBitmapRefData()
+{
+ /*
+ * TODO: delete the bitmap data here.
+ */
-IMPLEMENT_DYNAMIC_CLASS(wxMask,wxObject)
+ if (m_bitmapMask)
+ delete m_bitmapMask;
+ m_bitmapMask = NULL;
+}
+
+wxList wxBitmap::sm_handlers;
-wxMask::wxMask(void)
+wxBitmap::wxBitmap()
{
-};
+ m_refData = NULL;
+
+ if ( wxTheBitmapList )
+ wxTheBitmapList->AddBitmap(this);
+}
-wxMask::wxMask( const wxBitmap& WXUNUSED(bitmap), const wxColour& WXUNUSED(colour) )
+wxBitmap::~wxBitmap()
{
-};
+ if (wxTheBitmapList)
+ wxTheBitmapList->DeleteObject(this);
+}
-wxMask::wxMask( const wxBitmap& WXUNUSED(bitmap), int WXUNUSED(paletteIndex) )
+wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
{
-};
+ m_refData = new wxBitmapRefData;
+
+ M_BITMAPDATA->m_width = the_width ;
+ M_BITMAPDATA->m_height = the_height ;
+ M_BITMAPDATA->m_depth = no_bits ;
+ M_BITMAPDATA->m_numColors = 0;
+
+ /* TODO: create the bitmap from data */
+
+ if ( wxTheBitmapList )
+ wxTheBitmapList->AddBitmap(this);
+}
-wxMask::wxMask( const wxBitmap& WXUNUSED(bitmap) )
+wxBitmap::wxBitmap(int w, int h, int d)
{
-};
+ (void)Create(w, h, d);
+
+ if ( wxTheBitmapList )
+ wxTheBitmapList->AddBitmap(this);
+}
-wxMask::~wxMask(void)
+wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
{
-};
+ (void) Create(data, type, width, height, depth);
-//-----------------------------------------------------------------------------
-// wxBitmap
-//-----------------------------------------------------------------------------
-
-class wxBitmapRefData: public wxObjectRefData
-{
- public:
-
- wxBitmapRefData(void);
- ~wxBitmapRefData(void);
-
- wxMask *m_mask;
- int m_width;
- int m_height;
- int m_bpp;
- wxPalette *m_palette;
-};
+ if ( wxTheBitmapList )
+ wxTheBitmapList->AddBitmap(this);
+}
-wxBitmapRefData::wxBitmapRefData(void)
+wxBitmap::wxBitmap(const wxString& filename, long type)
{
- m_mask = NULL;
- m_width = 0;
- m_height = 0;
- m_bpp = 0;
- m_palette = NULL;
-};
+ LoadFile(filename, (int)type);
-wxBitmapRefData::~wxBitmapRefData(void)
+ if ( wxTheBitmapList )
+ wxTheBitmapList->AddBitmap(this);
+}
+
+/* TODO: maybe allow creation from XPM
+// Create from data
+wxBitmap::wxBitmap(const char **data)
{
- if (m_mask) delete m_mask;
- if (m_palette) delete m_palette;
-};
+ (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
+}
+*/
-//-----------------------------------------------------------------------------
+bool wxBitmap::Create(int w, int h, int d)
+{
+ UnRef();
-#define M_BMPDATA ((wxBitmapRefData *)m_refData)
+ m_refData = new wxBitmapRefData;
-IMPLEMENT_DYNAMIC_CLASS(wxBitmap,wxGDIObject)
+ M_BITMAPDATA->m_width = w;
+ M_BITMAPDATA->m_height = h;
+ M_BITMAPDATA->m_depth = d;
+
+ /* TODO: create new bitmap */
+
+ return M_BITMAPDATA->m_ok;
+}
-wxBitmap::wxBitmap(void)
+bool wxBitmap::LoadFile(const wxString& filename, long type)
{
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
-};
-
-wxBitmap::wxBitmap( int width, int height, int depth )
-{
- m_refData = new wxBitmapRefData();
- M_BMPDATA->m_mask = NULL;
- M_BMPDATA->m_width = width;
- M_BMPDATA->m_height = height;
- M_BMPDATA->m_bpp = depth;
-
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
-};
+ UnRef();
+
+ m_refData = new wxBitmapRefData;
+
+ wxBitmapHandler *handler = FindHandler(type);
+
+ if ( handler == NULL ) {
+ wxLogWarning("no bitmap handler for type %d defined.", type);
+
+ return FALSE;
+ }
+
+ return handler->LoadFile(this, filename, type, -1, -1);
+}
-wxBitmap::wxBitmap( char **WXUNUSED(bits) )
+bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
{
- m_refData = new wxBitmapRefData();
+ UnRef();
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
-};
-
-wxBitmap::wxBitmap( const wxBitmap& bmp )
+ m_refData = new wxBitmapRefData;
+
+ wxBitmapHandler *handler = FindHandler(type);
+
+ if ( handler == NULL ) {
+ wxLogWarning("no bitmap handler for type %d defined.", type);
+
+ return FALSE;
+ }
+
+ return handler->Create(this, data, type, width, height, depth);
+}
+
+bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
{
- Ref( bmp );
-
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
-};
-
-wxBitmap::wxBitmap( const wxBitmap* bmp )
+ wxBitmapHandler *handler = FindHandler(type);
+
+ if ( handler == NULL ) {
+ wxLogWarning("no bitmap handler for type %d defined.", type);
+
+ return FALSE;
+ }
+
+ return handler->SaveFile(this, filename, type, palette);
+}
+
+void wxBitmap::SetWidth(int w)
{
- if (bmp) Ref( *bmp );
-
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
-};
+ if (!M_BITMAPDATA)
+ m_refData = new wxBitmapRefData;
-wxBitmap::wxBitmap( const wxString &filename, int type )
+ M_BITMAPDATA->m_width = w;
+}
+
+void wxBitmap::SetHeight(int h)
{
- LoadFile( filename, type );
-};
+ if (!M_BITMAPDATA)
+ m_refData = new wxBitmapRefData;
+
+ M_BITMAPDATA->m_height = h;
+}
+
+void wxBitmap::SetDepth(int d)
+{
+ if (!M_BITMAPDATA)
+ m_refData = new wxBitmapRefData;
+
+ M_BITMAPDATA->m_depth = d;
+}
-wxBitmap::wxBitmap( const char WXUNUSED(bits)[], int width, int height, int WXUNUSED(depth))
+void wxBitmap::SetQuality(int q)
{
- m_refData = new wxBitmapRefData();
+ if (!M_BITMAPDATA)
+ m_refData = new wxBitmapRefData;
+
+ M_BITMAPDATA->m_quality = q;
+}
- M_BMPDATA->m_mask = NULL;
- M_BMPDATA->m_width = width;
- M_BMPDATA->m_height = height;
- M_BMPDATA->m_bpp = 1;
+void wxBitmap::SetOk(bool isOk)
+{
+ if (!M_BITMAPDATA)
+ m_refData = new wxBitmapRefData;
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
+ M_BITMAPDATA->m_ok = isOk;
}
-
-wxBitmap::~wxBitmap(void)
+
+void wxBitmap::SetPalette(const wxPalette& palette)
{
- if (wxTheBitmapList) wxTheBitmapList->DeleteObject(this);
-};
-
-wxBitmap& wxBitmap::operator = ( const wxBitmap& bmp )
+ if (!M_BITMAPDATA)
+ m_refData = new wxBitmapRefData;
+
+ M_BITMAPDATA->m_bitmapPalette = palette ;
+}
+
+void wxBitmap::SetMask(wxMask *mask)
{
- if (*this == bmp) return (*this);
- Ref( bmp );
- return *this;
-};
-
-bool wxBitmap::operator == ( const wxBitmap& bmp )
+ if (!M_BITMAPDATA)
+ m_refData = new wxBitmapRefData;
+
+ M_BITMAPDATA->m_bitmapMask = mask ;
+}
+
+void wxBitmap::AddHandler(wxBitmapHandler *handler)
{
- return m_refData == bmp.m_refData;
-};
-
-bool wxBitmap::operator != ( const wxBitmap& bmp )
+ sm_handlers.Append(handler);
+}
+
+void wxBitmap::InsertHandler(wxBitmapHandler *handler)
{
- return m_refData != bmp.m_refData;
-};
-
-bool wxBitmap::Ok(void) const
+ sm_handlers.Insert(handler);
+}
+
+bool wxBitmap::RemoveHandler(const wxString& name)
{
- return m_refData != NULL;
-};
-
-int wxBitmap::GetHeight(void) const
+ wxBitmapHandler *handler = FindHandler(name);
+ if ( handler )
+ {
+ sm_handlers.DeleteObject(handler);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+wxBitmapHandler *wxBitmap::FindHandler(const wxString& name)
+{
+ wxNode *node = sm_handlers.First();
+ while ( node )
+ {
+ wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
+ if ( handler->GetName() == name )
+ return handler;
+ node = node->Next();
+ }
+ return NULL;
+}
+
+wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
+{
+ wxNode *node = sm_handlers.First();
+ while ( node )
+ {
+ wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
+ if ( handler->GetExtension() == extension &&
+ (bitmapType == -1 || handler->GetType() == bitmapType) )
+ return handler;
+ node = node->Next();
+ }
+ return NULL;
+}
+
+wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
+{
+ wxNode *node = sm_handlers.First();
+ while ( node )
+ {
+ wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
+ if (handler->GetType() == bitmapType)
+ return handler;
+ node = node->Next();
+ }
+ return NULL;
+}
+
+/*
+ * wxMask
+ */
+
+wxMask::wxMask()
{
- if (!Ok()) return 0;
- return M_BMPDATA->m_height;
-};
+/* TODO
+ m_maskBitmap = 0;
+*/
+}
-int wxBitmap::GetWidth(void) const
+// Construct a mask from a bitmap and a colour indicating
+// the transparent area
+wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
- if (!Ok()) return 0;
- return M_BMPDATA->m_width;
-};
+/* TODO
+ m_maskBitmap = 0;
+*/
+ Create(bitmap, colour);
+}
-int wxBitmap::GetDepth(void) const
+// Construct a mask from a bitmap and a palette index indicating
+// the transparent area
+wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
- if (!Ok()) return 0;
- return M_BMPDATA->m_bpp;
-};
+/* TODO
+ m_maskBitmap = 0;
+*/
+
+ Create(bitmap, paletteIndex);
+}
-void wxBitmap::SetHeight( int height )
+// Construct a mask from a mono bitmap (copies the bitmap).
+wxMask::wxMask(const wxBitmap& bitmap)
{
- if (!Ok()) return;
- M_BMPDATA->m_height = height;
-};
+/* TODO
+ m_maskBitmap = 0;
+*/
+
+ Create(bitmap);
+}
-void wxBitmap::SetWidth( int width )
+wxMask::~wxMask()
{
- if (!Ok()) return;
- M_BMPDATA->m_width = width;
-};
+// TODO: delete mask bitmap
+}
-void wxBitmap::SetDepth( int depth )
+// Create a mask from a mono bitmap (copies the bitmap).
+bool wxMask::Create(const wxBitmap& bitmap)
{
- if (!Ok()) return;
- M_BMPDATA->m_bpp = depth;
-};
+// TODO
+ return FALSE;
+}
-wxMask *wxBitmap::GetMask(void) const
+// Create a mask from a bitmap and a palette index indicating
+// the transparent area
+bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
- if (!Ok()) return NULL;
-
- return M_BMPDATA->m_mask;
-};
+// TODO
+ return FALSE;
+}
-void wxBitmap::SetMask( wxMask *mask )
+// Create a mask from a bitmap and a colour indicating
+// the transparent area
+bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
- if (!Ok()) return;
-
- if (M_BMPDATA->m_mask) delete M_BMPDATA->m_mask;
- M_BMPDATA->m_mask = mask;
-};
+// TODO
+ return FALSE;
+}
+
+/*
+ * wxBitmapHandler
+ */
-void wxBitmap::Resize( int WXUNUSED(height), int WXUNUSED(width) )
+IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
+
+bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
{
- if (!Ok()) return;
-
-};
+ return FALSE;
+}
-bool wxBitmap::SaveFile( const wxString &WXUNUSED(name), int WXUNUSED(type),
- wxPalette *WXUNUSED(palette) )
+bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
+ int desiredWidth, int desiredHeight)
{
- return FALSE;
-};
+ return FALSE;
+}
-bool wxBitmap::LoadFile( const wxString &WXUNUSED(name), int WXUNUSED(type) )
+bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
- return FALSE;
-};
-
-wxPalette *wxBitmap::GetPalette(void) const
+ return FALSE;
+}
+
+/*
+ * Standard handlers
+ */
+
+/* TODO: bitmap handlers, a bit like this:
+class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
{
- if (!Ok()) return NULL;
- return M_BMPDATA->m_palette;
+ DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
+public:
+ inline wxBMPResourceHandler()
+ {
+ m_name = "Windows bitmap resource";
+ m_extension = "";
+ m_type = wxBITMAP_TYPE_BMP_RESOURCE;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
};
+IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
+*/
+
+void wxBitmap::CleanUpHandlers()
+{
+ wxNode *node = sm_handlers.First();
+ while ( node )
+ {
+ wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
+ wxNode *next = node->Next();
+ delete handler;
+ delete node;
+ node = next;
+ }
+}
+void wxBitmap::InitStandardHandlers()
+{
+/* TODO: initialize all standard bitmap or derive class handlers here.
+ AddHandler(new wxBMPResourceHandler);
+ AddHandler(new wxBMPFileHandler);
+ AddHandler(new wxXPMFileHandler);
+ AddHandler(new wxXPMDataHandler);
+ AddHandler(new wxICOResourceHandler);
+ AddHandler(new wxICOFileHandler);
+*/
+}