]> git.saurik.com Git - wxWidgets.git/blobdiff - src/mac/carbon/display.cpp
I still think that's needed ...
[wxWidgets.git] / src / mac / carbon / display.cpp
index bd1d5e8d7332389d4173c3d7f18a6b6c964eab17..99c51f04cee4674751ffda789748365246b9f302 100644 (file)
@@ -1,19 +1,22 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        display.cpp
+// Name:        src/mac/carbon/display.cpp
 // Purpose:     Mac implementation of wxDisplay class
-// Author:      Brian Victor
-// Modified by: Royce Mitchell III & Ryan Norton
+// Author:      Ryan Norton & Brian Victor
+// Modified by: Royce Mitchell III, Vadim Zeitlin
 // Created:     06/21/02
 // RCS-ID:      $Id$
-// Copyright:   (c) wxWindows team
+// Copyright:   (c) wxWidgets team
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-    #pragma implementation "display.h"
-#endif
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
 
-// For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
 
 #if wxUSE_DISPLAY
 
+#include "wx/display.h"
+
 #ifndef WX_PRECOMP
-   #include "wx/dynarray.h"
-   #include "wx/log.h"
+    #include "wx/dynarray.h"
+    #include "wx/log.h"
+    #include "wx/string.h"
+    #include "wx/gdicmn.h"
 #endif
 
-#ifdef __DARWIN__
-    #include <Carbon/Carbon.h>
-#else
-    #include <Gestalt.h>
-    #include <Displays.h>
-    #include <Quickdraw.h>
-    #include <Video.h>  //for VDSwitchInfoRec
-    #include <FixMath.h>
-#endif
+#include <Carbon/Carbon.h>
 
-#include "wx/display.h"
-#include "wx/gdicmn.h"
-#include "wx/string.h"
+#include "wx/display_impl.h"
 
 // ----------------------------------------------------------------------------
-// private classes
+// display classes implementation
 // ----------------------------------------------------------------------------
 
-class wxDisplayMacPriv
+class wxDisplayImplMacOSX : public wxDisplayImpl
 {
 public:
-    GDHandle m_hndl;
+    wxDisplayImplMacOSX(unsigned n, CGDirectDisplayID id)
+        : wxDisplayImpl(n),
+          m_id(id)
+    {
+    }
+
+    virtual wxRect GetGeometry() const;
+    virtual wxRect GetClientArea() const;
+    virtual wxString GetName() const { return wxString(); }
+
+    virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
+    virtual wxVideoMode GetCurrentMode() const;
+    virtual bool ChangeMode(const wxVideoMode& mode);
+
+private:
+    CGDirectDisplayID m_id;
+
+    DECLARE_NO_COPY_CLASS(wxDisplayImplMacOSX)
 };
 
-size_t wxDisplayBase::GetCount()
+class wxDisplayFactoryMacOSX : public wxDisplayFactory
 {
-    GDHandle hndl;
-    size_t num = 0;
-    hndl = DMGetFirstScreenDevice(true);
-    while(hndl)
-    {
-        num++;
-        hndl = DMGetNextScreenDevice(hndl, true);
-    }
-    return num;
+public:
+    wxDisplayFactoryMacOSX() {}
+
+    virtual wxDisplayImpl *CreateDisplay(unsigned n);
+    virtual unsigned GetCount();
+    virtual int GetFromPoint(const wxPoint& pt);
+
+protected:
+    DECLARE_NO_COPY_CLASS(wxDisplayFactoryMacOSX)
+};
+
+// ============================================================================
+// wxDisplayFactoryMacOSX implementation
+// ============================================================================
+
+unsigned wxDisplayFactoryMacOSX::GetCount()
+{
+    CGDisplayCount count;
+#ifdef __WXDEBUG__
+    CGDisplayErr err =
+#endif
+    CGGetActiveDisplayList(0, NULL, &count);
+
+    wxASSERT(err == CGDisplayNoErr);
+
+    return count;
 }
 
-int wxDisplayBase::GetFromPoint(const wxPoint &p)
+int wxDisplayFactoryMacOSX::GetFromPoint(const wxPoint& p)
 {
-    GDHandle hndl;
-    size_t num = 0;
-    hndl = DMGetFirstScreenDevice(true);
-    while(hndl)
+    CGPoint thePoint = {(float)p.x, (float)p.y};
+    CGDirectDisplayID theID;
+    CGDisplayCount theCount;
+    CGDisplayErr err = CGGetDisplaysWithPoint(thePoint, 1, &theID, &theCount);
+    wxASSERT(err == CGDisplayNoErr);
+
+    int nWhich = wxNOT_FOUND;
+
+    if (theCount)
     {
-        Rect screenrect = (*hndl)->gdRect;
-        if (p.x >= screenrect.left &&
-            p.x <= screenrect.right &&
-            p.y >= screenrect.top &&
-            p.y <= screenrect.bottom)
+        theCount = GetCount();
+        CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
+        err = CGGetActiveDisplayList(theCount, theIDs, &theCount);
+        wxASSERT(err == CGDisplayNoErr);
+
+        for (nWhich = 0; nWhich < (int) theCount; ++nWhich)
         {
-            return num;
+            if (theIDs[nWhich] == theID)
+                break;
         }
-        num++;
-        hndl = DMGetNextScreenDevice(hndl, true);
-    }
-    return -1;
-}
 
-wxDisplay::wxDisplay(size_t index) : wxDisplayBase ( index ),
-    m_priv ( new wxDisplayMacPriv() )
-{
-    GDHandle hndl;
-    hndl = DMGetFirstScreenDevice(true);
-    m_priv->m_hndl = NULL;
-    while(hndl)
-    {
-        if (index == 0)
+        delete [] theIDs;
+
+        if (nWhich == (int) theCount)
         {
-            m_priv->m_hndl = hndl;
+            wxFAIL_MSG(wxT("Failed to find display in display list"));
+            nWhich = wxNOT_FOUND;
         }
-        index--;
-        hndl = DMGetNextScreenDevice(hndl, true);
     }
-}
 
-wxRect wxDisplay::GetGeometry() const
-{
-    if (!(m_priv)) return wxRect(0, 0, 0, 0);
-    if (!(m_priv->m_hndl)) return wxRect(0, 0, 0, 0);
-    Rect screenrect = (*(m_priv->m_hndl))->gdRect;
-    return wxRect( screenrect.left, screenrect.top, 
-                   screenrect.right - screenrect.left, screenrect.bottom - screenrect.top);
+    return nWhich;
 }
 
-int wxDisplay::GetDepth() const
+wxDisplayImpl *wxDisplayFactoryMacOSX::CreateDisplay(unsigned n)
 {
-    if (!(m_priv)) return 0;
-    if (!(m_priv->m_hndl)) return 0;
+    CGDisplayCount theCount = GetCount();
+    CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
 
-    // This cryptic looking code is based on Apple's sample code:
-    // http://developer.apple.com/samplecode/Sample_Code/Graphics_2D/GDevVideo/Gen.cp.htm
+#ifdef __WXDEBUG__
+    CGDisplayErr err =
+#endif
+    CGGetActiveDisplayList(theCount, theIDs, &theCount);
 
-    //RN - according to the docs
-       //gdPMap is a bitmap-type representation of the GDevice, and all
-       //0x0000FFFF does is get the lower 16 bits of pixelSize.  However,
-       //since pixelSize is only 16 bits (a short)...
-    return ((*(*(m_priv->m_hndl))->gdPMap)->pixelSize) & 0x0000FFFF;
-}
+    wxASSERT( err == CGDisplayNoErr );
+    wxASSERT( n < theCount );
 
-wxString wxDisplay::GetName() const
-{
-    // Macs don't name their displays...
-    return wxEmptyString;
+    wxDisplayImplMacOSX *display = new wxDisplayImplMacOSX(n, theIDs[n]);
+
+    delete [] theIDs;
+
+    return display;
 }
 
-struct DMModeIteratorRec
-{
-       wxArrayVideoModes* pModes;
-       const wxVideoMode* pMatchMode;
-};
+// ============================================================================
+// wxDisplayImplMacOSX implementation
+// ============================================================================
 
-pascal void DMModeListIteratorProc (   void* pData,
-                             DMListIndexType nIndex,
-                             DMDisplayModeListEntryPtr pInfo)
+wxRect wxDisplayImplMacOSX::GetGeometry() const
 {
-    DMModeIteratorRec* pInfoData = (DMModeIteratorRec*) pData;
-
-       //Note that in testing the refresh rate is always 0 on my ibook - RN
-    int refresh = (int) Fix2Long(pInfo->displayModeResolutionInfo->csRefreshRate);
-
-       for(unsigned long i = 0; i < pInfo->displayModeDepthBlockInfo->depthBlockCount; ++i)
-       {
-#define pDBI pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthVPBlock
-
-               if (wxVideoMode((int) pInfo->displayModeResolutionInfo->csHorizontalPixels,
-                                 (int) pInfo->displayModeResolutionInfo->csVerticalLines,
-                                 (int) pDBI->vpPixelSize,
-                                 refresh).Matches(*pInfoData->pMatchMode) )
-                       {
-                       pInfoData->pModes->Add(wxVideoMode((int) pInfo->displayModeResolutionInfo->csHorizontalPixels,
-                                                  (int) pInfo->displayModeResolutionInfo->csVerticalLines,
-                                                  (int) pDBI->vpPixelSize,
-                                                  refresh));                   
-                       }
-#undef pDBI
-       }
+    CGRect theRect = CGDisplayBounds(m_id);
+    return wxRect( (int)theRect.origin.x,
+                   (int)theRect.origin.y,
+                   (int)theRect.size.width,
+                   (int)theRect.size.height ); //floats
 }
 
-struct DMModeInfoRec
+wxRect wxDisplayImplMacOSX::GetClientArea() const
 {
-       const wxVideoMode* pMode;
-       VDSwitchInfoRec sMode;
-       bool bMatched;
-};
+    // VZ: I don't know how to get client area for arbitrary display but
+    //     wxGetClientDisplayRect() does work correctly for at least the main
+    //     one (TODO: do it correctly for the other displays too)
+    if ( IsPrimary() )
+        return wxGetClientDisplayRect();
 
-pascal void DMModeInfoProc (   void* pData,
-                                                         DMListIndexType nIndex,
-                                                         DMDisplayModeListEntryPtr pInfo)
-{
-       DMModeInfoRec* pInfoData = (DMModeInfoRec*) pData;
-       Fixed refresh = Long2Fix(pInfoData->pMode->refresh);
-
-       for(unsigned long i = 0; i < pInfo->displayModeDepthBlockInfo->depthBlockCount; ++i)
-               {
-#define pDBI pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthVPBlock
-                   if (pInfoData->pMode->w == (int&) pInfo->displayModeResolutionInfo->csHorizontalPixels &&
-                       pInfoData->pMode->h == (int&) pInfo->displayModeResolutionInfo->csVerticalLines &&
-                       pInfoData->pMode->bpp == (int) pDBI->vpPixelSize &&
-                       refresh == pInfo->displayModeResolutionInfo->csRefreshRate)
-                       {
-                               memcpy(&pInfoData->sMode, pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthSwitchInfo,
-                                      sizeof(VDSwitchInfoRec));
-                               pInfoData->sMode.csMode = pDBI->vpPixelSize;
-                               pInfoData->bMatched = true;
-                               break;
-                       }
-#undef pDBI
-               }               
+    return wxDisplayImpl::GetClientArea();
 }
 
-struct DMModeTransRec
+static int wxCFDictKeyToInt( CFDictionaryRef desc, CFStringRef key )
 {
-       wxVideoMode Mode;
-       const VDSwitchInfoRec* psMode;
-       bool bMatched;
-};
+    CFNumberRef value = (CFNumberRef) CFDictionaryGetValue( desc, key );
+    if (value == NULL)
+        return 0;
 
-pascal void DMModeTransProc (  void* pData,
-                                         DMListIndexType nIndex,
-                                         DMDisplayModeListEntryPtr pInfo)
-{
-       DMModeTransRec* pInfoData = (DMModeTransRec*) pData;
-
-       for(unsigned long i = 0; i < pInfo->displayModeDepthBlockInfo->depthBlockCount; ++i)
-               {
-#define pDBI pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthVPBlock
-               if (pInfoData->psMode->csData == pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthSwitchInfo->csData)
-                       {
-                       pInfoData->Mode = wxVideoMode((int) pInfo->displayModeResolutionInfo->csHorizontalPixels,
-                                                                (int) pInfo->displayModeResolutionInfo->csVerticalLines,
-                                                                (int) pDBI->vpPixelSize,
-                                                                (int) Fix2Long(pInfo->displayModeResolutionInfo->csRefreshRate) );
-                       pInfoData->bMatched = true;
-                       break;
-                       }
-#undef pDBI
-               }
+    int num = 0;
+    CFNumberGetValue( value, kCFNumberIntType, &num );
+
+    return num;
 }
 
-wxArrayVideoModes
-    wxDisplay::GetModes(const wxVideoMode& mode) const
+wxArrayVideoModes wxDisplayImplMacOSX::GetModes(const wxVideoMode& mode) const
 {
+    wxArrayVideoModes resultModes;
 
-    wxArrayVideoModes Modes;
+    CFArrayRef theArray = CGDisplayAvailableModes( m_id );
 
-    unsigned long dwDMVer;
-    Gestalt(gestaltDisplayMgrVers, (long*) &dwDMVer);
-
-    //Check DM version (for backward compatibility only - 7.5.3+ use 2.0)
-    if (dwDMVer >= 0x020000) //version 2?
+    for (CFIndex i = 0; i < CFArrayGetCount(theArray); ++i)
     {
+        CFDictionaryRef theValue = (CFDictionaryRef) CFArrayGetValueAtIndex( theArray, i );
 
-       DMListIndexType nNumModes;
-       DMListType pModes;
-       DMDisplayModeListIteratorUPP uppMLI;
-       DisplayIDType nDisplayID;
-
-       wxASSERT(DMGetDisplayIDByGDevice(m_priv->m_hndl, &nDisplayID, false) == noErr); 
-       //Create a new list...
-       wxASSERT_MSG(DMNewDisplayModeList(nDisplayID, NULL, NULL, &nNumModes,                                                   &pModes) == noErr, wxT("Could not create a new display mode list") );
-
-       uppMLI = NewDMDisplayModeListIteratorUPP(DMModeListIteratorProc);
-       wxASSERT(uppMLI);
-
-       DMModeIteratorRec sModeInfo;
-       sModeInfo.pModes = &Modes;
-       sModeInfo.pMatchMode = &mode;
-       for (DMListIndexType i = 0; i < nNumModes; ++i)
-       {
-           wxASSERT(DMGetIndexedDisplayModeFromList(pModes, i, NULL,
-                                             uppMLI, &sModeInfo) == noErr);
-       }
-       DisposeDMDisplayModeListIteratorUPP(uppMLI);
-       wxASSERT(DMDisposeList(pModes) == noErr);       
-    }
-    else //DM 1.0, 1.2, 1.x
-    {
-       wxLogSysError(wxString::Format(wxT("Display Manager Version %u Not Supported!  Present? %s"),
-                               (unsigned int) dwDMVer / 0x10000,
-                               (dwDMVer & (1 << gestaltDisplayMgrPresent) ? wxT("Yes") : wxT("No"))  )
-                    );
+        wxVideoMode theMode(
+            wxCFDictKeyToInt( theValue, kCGDisplayWidth ),
+            wxCFDictKeyToInt( theValue, kCGDisplayHeight ),
+            wxCFDictKeyToInt( theValue, kCGDisplayBitsPerPixel ),
+            wxCFDictKeyToInt( theValue, kCGDisplayRefreshRate ));
+
+        if (theMode.Matches( mode ))
+            resultModes.Add( theMode );
     }
 
-    return Modes;
+    return resultModes;
 }
 
-wxVideoMode wxDisplay::GetCurrentMode() const
+wxVideoMode wxDisplayImplMacOSX::GetCurrentMode() const
 {
-    unsigned long dwDMVer;
-    wxVideoMode RetMode;
-    
-    Gestalt(gestaltDisplayMgrVers, (long*) &dwDMVer);    
-    //Check DM version (for backward compatibility only - 7.5.3+ use 2.0)
-    if (dwDMVer >= 0x020000) //version 2?
-    {
-       VDSwitchInfoRec sMode; //Note - csMode member also contains the bit depth
-       if (DMGetDisplayMode(m_priv->m_hndl, &sMode) == noErr) 
-       {
-           DMListIndexType nNumModes;
-           DMListType pModes;
-               DMDisplayModeListIteratorUPP uppMLI;
-           DisplayIDType nDisplayID;
-
-           wxASSERT(DMGetDisplayIDByGDevice(m_priv->m_hndl, &nDisplayID, false) == noErr);
-           //Create a new list...
-           wxASSERT_MSG(DMNewDisplayModeList(nDisplayID, NULL, NULL, &nNumModes, &pModes) == noErr,
-                                 wxT("Could not create a new display mode list") );
-               
-               uppMLI = NewDMDisplayModeListIteratorUPP(DMModeTransProc);
-               wxASSERT(uppMLI);
-
-               DMModeTransRec sModeInfo;
-               sModeInfo.bMatched = false;
-               sModeInfo.psMode = &sMode;
-               for (DMListIndexType i = 0; i < nNumModes; ++i)
-               {
-                       wxASSERT(DMGetIndexedDisplayModeFromList(pModes, i, NULL,
-                                                                                       uppMLI, &sModeInfo) == noErr);
-
-                       if ( sModeInfo.bMatched == true )
-                       {
-                               RetMode = sModeInfo.Mode;
-                               break;
-                       }
-               }
-
-           DisposeDMDisplayModeListIteratorUPP(uppMLI);
-           wxASSERT(DMDisposeList(pModes) == noErr);
-       }
-       else //Can't get current mode?
-       {
-               wxLogSysError(wxString::Format(wxT("Couldn't obtain current display mode!!!\ndwDMVer:%u"),
-                                                               (unsigned int) dwDMVer));
-       }
-    }
-    else //DM ver 1
-    {
-       wxLogSysError(wxString::Format(wxT("Display Manager Version %u Not Supported!  Present? %s"),
-                               (unsigned int) dwDMVer / 0x10000,
-                               (dwDMVer & (1 << gestaltDisplayMgrPresent) ? wxT("Yes") : wxT("No")) )
-                    );
-    }
-        
-    return RetMode;
+    CFDictionaryRef theValue = CGDisplayCurrentMode( m_id );
+
+    return wxVideoMode(
+        wxCFDictKeyToInt( theValue, kCGDisplayWidth ),
+        wxCFDictKeyToInt( theValue, kCGDisplayHeight ),
+        wxCFDictKeyToInt( theValue, kCGDisplayBitsPerPixel ),
+        wxCFDictKeyToInt( theValue, kCGDisplayRefreshRate ));
 }
 
-bool wxDisplay::ChangeMode(const wxVideoMode& mode)
+bool wxDisplayImplMacOSX::ChangeMode( const wxVideoMode& mode )
 {
-    unsigned long dwDMVer;
-    Gestalt(gestaltDisplayMgrVers, (long*)&dwDMVer);
-    if (GetCount() == 1 || dwDMVer >= 0x020000)
-    {
-               if (mode == wxDefaultVideoMode)
-               {
-//#ifndef __DARWIN__
-//                     Handle hDisplayState;
-//                     if (DMBeginConfigureDisplays(&hDisplayState) != noErr)
-//                             {
-//                             wxLogSysError(wxT("Could not lock display for display mode changing!"));
-//                             return false;
-//                             }
-//                     wxASSERT( DMUseScreenPrefs(true, hDisplayState) == noErr);
-//                     DMEndConfigureDisplays(hDisplayState);
-//                     return true;
-//#else
-                       //hmmmmm....
-                       return true;
-//#endif
-               }
-               
-       //0 & NULL for params 2 & 3 of DMSetVideoMode signal it to use defaults (current mode)
-       //DM 2.0+ doesn't use params 2 & 3 of DMSetDisplayMode
-       //so we have to use this icky structure
-       VDSwitchInfoRec sMode;
-       memset(&sMode, 0, sizeof(VDSwitchInfoRec) );
-
-       DMListIndexType nNumModes;
-       DMListType pModes;
-       DMDisplayModeListIteratorUPP uppMLI;
-       DisplayIDType nDisplayID;
-
-       wxASSERT(DMGetDisplayIDByGDevice(m_priv->m_hndl, &nDisplayID, false) == noErr);
-       //Create a new list...
-       wxASSERT_MSG(DMNewDisplayModeList(nDisplayID, NULL, NULL, &nNumModes, &pModes) == noErr,
-                         wxT("Could not create a new display mode list") );
-
-       uppMLI = NewDMDisplayModeListIteratorUPP(DMModeInfoProc);
-       wxASSERT(uppMLI);
-
-       DMModeInfoRec sModeInfo;
-       sModeInfo.bMatched = false;
-       sModeInfo.pMode = &mode;
-       unsigned int i;
-       for(i = 0; i < nNumModes; ++i)
-       {
-               wxASSERT(DMGetIndexedDisplayModeFromList(pModes, i, NULL,
-                                                                                  uppMLI, &sModeInfo) == noErr);
-               if (sModeInfo.bMatched == true)
-               {
-                       sMode = sModeInfo.sMode;
-                       break;
-               }
-       }
-       if(i == nNumModes)
-               return false;
-
-       DisposeDMDisplayModeListIteratorUPP(uppMLI);
-       wxASSERT(DMDisposeList(pModes) == noErr);
-
-       // For the really paranoid -
-       //          unsigned long flags;
-       //      Boolean bok;
-       //     wxASSERT(noErr == DMCheckDisplayMode(m_priv->m_hndl, sMode.csData,
-       //                                                                sMode.csMode, &flags, NULL, &bok));
-       //     wxASSERT(bok);
-
-       Handle hDisplayState;
-       if (DMBeginConfigureDisplays(&hDisplayState) != noErr)
-       {
-           wxLogSysError(wxT("Could not lock display for display mode changing!"));
-           return false;
-       }
-
-       unsigned long dwBPP = (unsigned long) mode.bpp;
-       if (DMSetDisplayMode(m_priv->m_hndl, sMode.csData,
-                                           (unsigned long*) &(dwBPP), NULL
-                                          //(unsigned long) &sMode
-                                          , hDisplayState
-                                          )  != noErr)
-       {
-               DMEndConfigureDisplays(hDisplayState);
-               wxMessageBox(wxString::Format(wxT("Could not set the display mode")));
-            return false;
-       }
-       DMEndConfigureDisplays(hDisplayState);
-    }
-    else  //DM 1.0, 1.2, 1.x
-    {
-       wxLogSysError(wxString::Format(wxT("Monitor gravitation not supported yet.  dwDMVer:%u"),
-                               (unsigned int) dwDMVer));
-               return false;
-    }
-    
-    return true;
+    // Changing to default mode (wxDefaultVideoMode) doesn't
+    // work because we don't have access to the system's 'scrn'
+    // resource which holds the user's mode which the system
+    // will return to after this app is done
+    boolean_t bExactMatch;
+    CFDictionaryRef theCGMode = CGDisplayBestModeForParametersAndRefreshRate(
+        m_id,
+        (size_t)mode.bpp,
+        (size_t)mode.w,
+        (size_t)mode.h,
+        (double)mode.refresh,
+        &bExactMatch );
+
+    bool bOK = bExactMatch;
+
+    if (bOK)
+        bOK = CGDisplaySwitchToMode( m_id, theCGMode ) == CGDisplayNoErr;
+
+    return bOK;
 }
 
-wxDisplay::~wxDisplay()
+// ============================================================================
+// wxDisplay::CreateFactory()
+// ============================================================================
+
+/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
 {
-    if ( m_priv )
-    {
-        delete m_priv;
-        m_priv = 0;
-    }
+    return new wxDisplayFactoryMacOSX;
 }
 
 #endif // wxUSE_DISPLAY