#ifndef _WX_NETWORK_SOCKET_H
#define _WX_NETWORK_SOCKET_H
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "socket.h"
#endif
// wxSocket headers
// ---------------------------------------------------------------------------
-#ifdef WXPREC
- #include "wx/wxprec.h"
-#else
- #include "wx/event.h"
- #include "wx/string.h"
-#endif
-
+#include "wx/event.h"
#include "wx/sckaddr.h"
#include "wx/gsocket.h"
#include "wx/list.h"
wxSOCKET_NONE = 0,
wxSOCKET_NOWAIT = 1,
wxSOCKET_WAITALL = 2,
- wxSOCKET_BLOCK = 4
+ wxSOCKET_BLOCK = 4,
+ wxSOCKET_REUSEADDR = 8
};
enum wxSocketType
typedef int wxSocketFlags;
-#if WXWIN_COMPATIBILITY
- typedef wxSocketType wxSockType;
- typedef wxSocketFlags wxSockFlags;
-#endif // WXWIN_COMPATIBILITY
-
// --------------------------------------------------------------------------
// wxSocketBase
{
DECLARE_CLASS(wxSocketBase)
-public:
-
-#if WXWIN_COMPATIBILITY
- enum
- {
- NONE = wxSOCKET_NONE,
- NOWAIT = wxSOCKET_NOWAIT,
- WAITALL = wxSOCKET_WAITALL,
- SPEED = wxSOCKET_BLOCK
- };
-
- enum
- {
- SOCK_UNINIT = wxSOCKET_UNINIT,
- SOCK_CLIENT = wxSOCKET_CLIENT,
- SOCK_SERVER = wxSOCKET_SERVER,
- SOCK_INTERNAL = wxSOCKET_BASE,
- SOCK_DATAGRAM = wxSOCKET_DATAGRAM
- };
-
- typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
-#endif // WXWIN_COMPATIBILITY
-
public:
// Public interface
inline bool IsData() { return WaitForRead(0, 0); };
inline bool IsDisconnected() const { return !IsConnected(); };
inline wxUint32 LastCount() const { return m_lcount; }
- inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
+ inline wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); }
void SaveState();
void RestoreState();
wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
- void InterruptWait() { m_interrupt = TRUE; };
+ void InterruptWait() { m_interrupt = true; };
bool Wait(long seconds = -1, long milliseconds = 0);
bool WaitForRead(long seconds = -1, long milliseconds = 0);
bool WaitForWrite(long seconds = -1, long milliseconds = 0);
void SetFlags(wxSocketFlags flags);
void SetTimeout(long seconds);
+ bool GetOption(int level, int optname, void *optval, int *optlen);
+ bool SetOption(int level, int optname, const void *optval, int optlen);
+ inline wxUint32 GetLastIOSize() const { return m_lcount; };
+
// event handling
void *GetClientData() const { return m_clientData; }
void SetClientData(void *data) { m_clientData = data; }
- void SetEventHandler(wxEvtHandler& handler, int id = -1);
+ void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY);
void SetNotify(wxSocketEventFlags flags);
void Notify(bool notify);
static bool Initialize();
static void Shutdown();
- // callbacks are deprecated, use events instead
-#if WXWIN_COMPATIBILITY
- wxSockCbk Callback(wxSockCbk cbk_);
- char *CallbackData(char *data);
-#endif // WXWIN_COMPATIBILITY
-
// Implementation from now on
// --------------------------
// the initialization count, GSocket is initialized if > 0
static size_t m_countInit;
- // callbacks are deprecated, use events instead
-#if WXWIN_COMPATIBILITY
- wxSockCbk m_cbk; // callback
- char *m_cdata; // callback data
-#endif // WXWIN_COMPATIBILITY
-
DECLARE_NO_COPY_CLASS(wxSocketBase)
};
public:
wxSocketServer(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
- wxSocketBase* Accept(bool wait = TRUE);
- bool AcceptWith(wxSocketBase& socket, bool wait = TRUE);
+ wxSocketBase* Accept(bool wait = true);
+ bool AcceptWith(wxSocketBase& socket, bool wait = true);
bool WaitForAccept(long seconds = -1, long milliseconds = 0);
wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
virtual ~wxSocketClient();
- virtual bool Connect(wxSockAddress& addr, bool wait = TRUE);
+ virtual bool Connect(wxSockAddress& addr, bool wait = true);
bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); }
void *GetClientData() const { return m_clientData; }
- // backwards compatibility
-#if WXWIN_COMPATIBILITY_2
- wxSocketNotify SocketEvent() const { return m_event; }
- wxSocketBase *Socket() const { return (wxSocketBase *) GetEventObject(); }
-#endif // WXWIN_COMPATIBILITY_2
-
virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
public:
typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
#define EVT_SOCKET(id, func) \
- DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, -1, \
- (wxObjectEventFunction) \
- (wxEventFunction) \
- (wxSocketEventFunction) & func, \
- (wxObject *) NULL ),
+ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, wxID_ANY, \
+ (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxSocketEventFunction, & func ), \
+ (wxObject *) NULL ),
#endif